Hi! I'm Auditor, and I've been on the ToS Wiki for a long while brainstorming good ideas for roles, and I'm forwarding two roles here. There are two ideas here because they merge on investigation results.
Role Name: Preserver
Alignment: Town Support
Attributes:
Your effect resolves after the day 'ends'. After that, the day will be reset to the Discussion phase. There may be one additional lynching may occur. The day number will not change.
You may only extend the day twice.
You may only extend the day once per natural day.
Goal: Lynch every criminal and evildoer.
Actions:
Sun Icon: Extend Day
No night action: Nothing
Target Self: N/A
Target Other: N/A
Secondary Target: N/A
Investigation Results:
Sheriff: Your target is not suspicious.
Investigator: Your target is a keeper of time. They could be a Preserver or Moderatist.
Consigliere: Your target is a keeper of time working for the Town. They must be a Preserver.
Wins with: Town, Survivors
Must Kill: Mafia, Serial Killers, Arsonists, Witches, Vampires, Werewolves.
Role Name: Moderatist
Alignment: Neutral Evil
Abilities: Extend the night during the night.
Attributes:
Your effect resolves when the night 'ends'. After that, all effects of the night will take place (killings, roleblockings, investigations, etc) and the night will restart. All living players may preform their night ability again if they wish (except the Jailor).
You may only extend the night twice.
You can only extend the night once per natural night (non-Moderatist created night).
Goal: Live long enough to see the Town lose the game.
Notes:
All killings will not be shown when you extend the night. All kills from the natural and extended night will show up the next day.
Actions:
Sun Icon: N/A
No night action: Nothing
Target Self: Extend Night
Target Other: N/A
Secondary Target: N/A
Investigation Results:
Sheriff: Your target is not suspicious.
Investigator: Your target is a keeper of time. They could be a Preserver or Moderatist.
Consigliere: Your target is a keeper of time working against the town. They must be a Moderatist.
Wins with: Mafia, Serial Killers, Arsonists, Witches, Survivors, Vampires, Werewolves.
You must kill the Town.
(crossing my fingers hoping I did this right and I won't be executed too harshly )
(pls have mercy on my soul)