SFM73 | That Which Came After | Game Over!

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:59 am

Day 1

unvote drags ElusiveBelle into their timeline.
ManateeDude turns into EvilDeanius0's vest(LOL).
SparkingJayYT appears as Light for this phase.

Night 1

cmitc1 marks and rinses Bottlenose.
ElusiveBelle element-lookouts TheWabbit, and will be frozen the next night. ElusiveBelle sees no one.
watchme1 seer-checks TheDebil, and finds them to be town.
TheWabbit reflexively freezes ElusiveBelle.
TheDebil bodydoubles unvote.
EvilDeanius0 dies no matter what as the nightkill, as stipulated by their role.

Chemist1422 acquires cmitc1's rolecard.
Bottlenose uses a strongman kill on EvilDeanius0.
ICECLIMBERS disables EvilDeanius0(this has no effect), permitting the strongman charge to be used.

SparkingJayYT learns from EvilDeanius0, and appears as Light for this phase.

Day 2

unvote drags cmitc1 into their timeline.

Night 2

cmitc1 marks and rinses ICECLIMBERS.
ElusiveBelle is frozen, and cannot act.
watchme1 seer-checks Chemist1422, and finds them to be mafia.
TheDebil bodydoubles Bottlenose.

Chemist1422 acquires SparkingJayYT's rolecard.
Bottlenose kills unvote.
ICECLIMBERS disables ElusiveBelle's powers.

SparkingJayYT learns from cmitc1, and appears as Light for this phase.

Day 3

ICECLIMBERS sends Secrets to SparkingJayYT about the identities of the mafia, and cmitc1's role. SparkingJayYT does not reveal the Secrets.
SparkingJayYT appears as Light for this phase.

Night 3

cmitc1 marks and rinses fwogcarf.
ElusiveBelle element-lookouts watchme1 and sees two visitors, one Light(TheDebil) and one Iron(Bottlenose). ElusiveBelle's visit qualifies the strongman, permitting it to go through Debil's protection.
watchme1 seer-checks fwogcarf, and finds them to be town.
TheDebil bodydoubles watchme1. Due to the strongman charge, this fails.

Bottlenose uses a strongman kill on watchme1.
ICECLIMBERS disables SirCakez's powers.

SparkingJayYT learns from SirCakez, and appears as Stone for this phase.

Day 4

ICECLIMBERS sends Secrets to SparkingJayYT regarding the mafia's plans and Sparking's gambit, giving him a signal to use about how to proceed. SparkingJayYT does not reveal the Secrets.

SparkingJayYT, having learned thrice, chooses to learn an Offensive ability, and learns Fission Reactor.

Night 4

cmitc1 marks and rinses SparkingJayYT.
ElusiveBelle element-lookouts TheDebil and sees nobody visit due to the Ninja charge.
TheDebil bodydoubles ElusiveBelle.

Bottlenose uses a ninja kill on TheDebil.
ICECLIMBERS does not act, and thus SirCakez remains disabled.

SparkingJay appears as Fire for this phase.

Day 5

ICECLIMBERS sends Secrets to SparkingJayYT regarding whether or not he has Manatee's vest. SparkingJayYT does not reveal the Secrets.

SparkingJay appears as Gravity for this phase.
SparkingJay utilizes his Fission Reactor on ElusiveBelle, initiating the Vote Transfer and Vote Jailkeep.
Spoiler: Somewhere beyond the sea
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 9:00 am

This game was pretty experimental in nature; I'd like to revisit the concept in the future. Thanks for playing!
Spoiler: Somewhere beyond the sea
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ICECLIMBERS » Mon Jun 29, 2020 9:01 am

I have no idea what happened but I’m OK with it.
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Re: SFM73 | That Which Came After | Game Over!

Postby SirCakez » Mon Jun 29, 2020 9:02 am

swords I love you but that was a really stupid ending
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Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 9:02 am

ICECLIMBERS wrote:I have no idea what happened but I’m OK with it.


I'd recommend reading Sparking's rolecards
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Re: SFM73 | That Which Came After | Game Over!

Postby SirCakez » Mon Jun 29, 2020 9:02 am

fuckin knew Bottle was scum
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Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: SFM73 | That Which Came After | Game Over!

Postby Swordsworth » Mon Jun 29, 2020 9:02 am

SirCakez wrote:swords I love you but that was a really stupid ending


I don't disagree
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Re: SFM73 | That Which Came After | Game Over!

Postby SirCakez » Mon Jun 29, 2020 9:03 am

I think there's a pretty good chance here that town would have pulled this out if Sparking lynch had gone through
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Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: SFM73 | That Which Came After | Game Over!

Postby SparkingJay » Mon Jun 29, 2020 9:04 am

well uh I wasn't expecting that to work lmao

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Re: SFM73 | That Which Came After | Game Over!

Postby Swordsworth » Mon Jun 29, 2020 9:06 am

As soon as Sparking was sent his power and I looked at what was going to happen that day I instantly thought "alright this is going to be an utter stomp for either side with no room for leeway"

I really want to revisit the idea of duality roles but do it justice
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Re: SFM73 | That Which Came After | Game Over!

Postby ICECLIMBERS » Mon Jun 29, 2020 9:06 am

Spoiler: Image
in the distance the shelves
rode three shadows of blue
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Re: SFM73 | That Which Came After | Game Over!

Postby SirCakez » Mon Jun 29, 2020 9:10 am

w/e this is what I expected from a Swords game reeee
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Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: SFM73 | That Which Came After | Game Over!

Postby Swordsworth » Mon Jun 29, 2020 9:10 am

Graveyard

Mafia chat will not be released.
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Re: SFM73 | That Which Came After | Game Over!

Postby Bottlenose » Mon Jun 29, 2020 9:13 am

interesting

ty for hosting
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Re: SFM73 | That Which Came After | Game Over!

Postby Bottlenose » Mon Jun 29, 2020 9:15 am

what were the indirect buffs if a mafia died in the first dayphase?

talking about evild's role
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Re: SFM73 | That Which Came After | Game Over!

Postby Swordsworth » Mon Jun 29, 2020 9:17 am

Bottlenose wrote:what were the indirect buffs if a mafia died in the first dayphase?

talking about evild's role


Ah right

"Shared Secrets get bundled with the disclaimer that it is sensitive information that should not be publicized lightly

Rinsing lasts longer than the phase it occurs"
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Re: SFM73 | That Which Came After | Game Over!

Postby Swordsworth » Mon Jun 29, 2020 9:19 am

Other auxiliaries that remained unrevealed

The mafia's day kill(via Secrets publishing) was disabled in MyLo/LyLo, Potato simply wouldn't be prompted to kill the people that published them, and of course, if Potato died and flipped, the mafia would lose the ability to message entirely. In hindsight, the messaging ability should have been entirely lost in mylo/lylo, but the learned velika power had a weakness tied to it

Conditions for enabling the town buffs:
Mafia dies in the first cycle, or Velika is found in the first cycle

Finding Velika would be as simple as witnessing him visit without elemental cover, seeing him rinsed, etc
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Re: SFM73 | That Which Came After | Game Over!

Postby ElusiveBelle » Mon Jun 29, 2020 9:24 am

Ngl ICE probably had the game down anyways.
I was leaning away from them regardless.
I was suspicious of blocking me, then cakez twice but the comment to prove themselves got me but they would have appeared as they claimed anyways.
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Re: SFM73 | That Which Came After | Game Over!

Postby ElusiveBelle » Mon Jun 29, 2020 9:25 am

I was pretty full of shit most of the game, but having scum shook there in the end was fun
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Re: SFM73 | That Which Came After | Game Over!

Postby unvote » Mon Jun 29, 2020 11:18 am

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Re: SFM73 | That Which Came After | Game Over!

Postby TheDebil » Mon Jun 29, 2020 12:07 pm

lol
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Re: SFM73 | That Which Came After | Game Over!

Postby EvilDeanius0 » Mon Jun 29, 2020 1:39 pm

My favourite part was dying N1 again
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Re: SFM73 | That Which Came After | Game Over!

Postby cmitc1 » Mon Jun 29, 2020 2:31 pm

oh wow
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Re: SFM73 | That Which Came After | Game Over!

Postby ICECLIMBERS » Mon Jun 29, 2020 4:48 pm

  1. SirCakez
    Spoiler:
  2. Chemist1422
    Spoiler:
  3. IkeClimbers
    Spoiler:
  4. unvote
    Spoiler:
  5. cmitc1
    Spoiler:
  6. TheDebil
    Spoiler:
  7. xXIllegalPotatoXx
    Spoiler:
  8. ManateeDude
    Spoiler:
  9. SparkingJayYT
    Spoiler:
  10. ElusiveBelle
    Spoiler:
  11. Bottlenose
    Spoiler:
  12. fwogcarf
    Spoiler:
  13. EvilDeanius0
    Spoiler:
  14. watchme1
    Spoiler:
  15. TheWabbit
    Spoiler:
Spoiler: Image
in the distance the shelves
rode three shadows of blue
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Re: SFM73 | That Which Came After | Game Over!

Postby watchme1 » Mon Jun 29, 2020 6:43 pm

those videos are golden ice holy moly


NGL setup was pretty fun, would play it again, only thing i'd propose is 72/24 phases cause a 1 week cycle for 2 phases is kinda wim draining
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