SFM73 | That Which Came After | Game Over!

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Sun Jun 28, 2020 10:54 am

I also want ICE to answer why they blocked Cakez twice
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SparkingJay » Sun Jun 28, 2020 11:30 am

prodge

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Sun Jun 28, 2020 11:32 am

SparkingJayYT wrote:prodge


This post, and posts like it, do not count as content.
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SparkingJay » Sun Jun 28, 2020 11:35 am

ElusiveBelle wrote:I also want ICE to answer why they blocked Cakez twice

Why is this vital information needed before nightfall

alsoo assuming they won't just answer with "I think they're scummy."

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Sun Jun 28, 2020 12:26 pm

If ICE is town they're main priority is to block the night kill.
Blocking someone a second time after the first time yielded no favorable results or feedback of any kind is counter intuitive to a town RBers purpose.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SirCakez » Sun Jun 28, 2020 12:48 pm

ElusiveBelle wrote:Cakez, do you trust ICE as Town?
I want to know everyone's opinion on ICE at the disabler

not really I could see him doing this as either alignment
but that's not an argument for today
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Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ICECLIMBERS » Sun Jun 28, 2020 1:00 pm

ElusiveBelle wrote:It's possible yes, given the PoE
I want to trust ICE but them not being around for questions concerns me

Sorry about that, had something else to do last night.
I didn't want to reveal this earlier since it would help scum, but it probably doesn't matter that much. If the person who I have the disable on dies, I lose the ability. I targeted SirCakez because I thought he was scummy and stayed on him because his posts yesterday looked fake to me, as if he was angling too hard for a fwog mislynch.
For what it's worth my defensive ability prevents people from visiting me, but I can't lose it.
Are you including me in having to visit him? It's a bit of a Catch-22 for me.

I'm still somewhat hesitant about you, but a bit more inclined to trust. Partly because Sparking was looking to you to affirm his own claim yesterday, but also because I remember in 14D where you as scum claimed detective, and asked your scumbuddies to back you up on that claim if the real detective claimed, which was absurd. I'm wondering that unless somebody was tempering you you could've lied about somebody visiting today. It'd have a potential to backfire spectacularly but I wouldn't put it past you.
Bottle claimed a defensive ability that also deals with visiting elements, which makes me ask how many roles regarding that could exist.

ElusiveBelle wrote:If ICE is town they're main priority is to block the night kill.
Blocking someone a second time after the first time yielded no favorable results or feedback of any kind is counter intuitive to a town RBers purpose.

Does this mean including cmitc and Bottle in my pool, which would ruin your plan?
And what kind of feedback would I even get? I based my actions if I thought they could be scum.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Sun Jun 28, 2020 1:07 pm

SirCakez wrote:
ElusiveBelle wrote:Cakez, do you trust ICE as Town?
I want to know everyone's opinion on ICE at the disabler

not really I could see him doing this as either alignment
but that's not an argument for today

Well it is because I'm debating excluding ICE from the visit you requirement.

ICE blocking the kill tonight since it's guaranteed on anyone but me could easily be the winning play
Assuming they're town

Which is why I want peoples assessment of ICE before we hammer
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Sun Jun 28, 2020 1:21 pm

Although really the only ones that matter are Bottle and Cmitc right now. Pretty sure we can solve the game from that. 6 players going into the night.
Elusive, ICE, Cakez, Cmitc, Bottle, Potato

Cakez stays home
I'm on Cakez
Cmitc on Cakez
Bottle on Cakez
Potato stays home
ICE on Potato

This way potato can't do anything if they're scum, this plan leaves only Cakez as capable of pulling the kill without being caught but everyone else gets confirmed locking them as scum.

Whomever isn't seen visiting as their element is scum between cmitc and Bottle.

And as a last bit should something unknown go wrong with the plan, I'm leaning Cmitc/Potato/Cakez as the most likely scum. 2/3 would be scum most likely
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ICECLIMBERS » Sun Jun 28, 2020 2:41 pm

why couldn't I 50/50 between staying on cakez and targetting potato? If you are town and your assumption that scum can't multitask is correct it shouldn't make a difference and prevents scum from cutting me off
If I die and you see both cmitc and bottle under your logic you'd vote either of them no matter what, if I don't die I can confirm my action
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ICECLIMBERS » Sun Jun 28, 2020 2:54 pm

ICECLIMBERS wrote:why couldn't I 50/50 between staying on cakez and targetting potato? If you are town and your assumption that scum can't multitask is correct it shouldn't make a difference and prevents scum from cutting me off
If I die and you see both cmitc and bottle under your logic you'd vote either of them no matter what, if I don't die I can confirm my action

maybe I'm misunderstanding something
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Sun Jun 28, 2020 2:56 pm

ICECLIMBERS wrote:why couldn't I 50/50 between staying on cakez and targetting potato? If you are town and your assumption that scum can't multitask is correct it shouldn't make a difference and prevents scum from cutting me off
If I die and you see both cmitc and bottle under your logic you'd vote either of them no matter what, if I don't die I can confirm my action

I considered that actually to have the wwifom, I had a reason why I went against it but not gonna lie I forgot what it was. I think it had to do with you being scum buddies with Potato or something but I'm not sure.

I actually don't mind the Wifom though, confirming another would be great.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Bottlenose » Mon Jun 29, 2020 4:41 am

ElusiveBelle wrote:Although really the only ones that matter are Bottle and Cmitc right now. Pretty sure we can solve the game from that. 6 players going into the night.
Elusive, ICE, Cakez, Cmitc, Bottle, Potato

Cakez stays home
I'm on Cakez
Cmitc on Cakez
Bottle on Cakez
Potato stays home
ICE on Potato

This way potato can't do anything if they're scum, this plan leaves only Cakez as capable of pulling the kill without being caught but everyone else gets confirmed locking them as scum.

Whomever isn't seen visiting as their element is scum between cmitc and Bottle.

And as a last bit should something unknown go wrong with the plan, I'm leaning Cmitc/Potato/Cakez as the most likely scum. 2/3 would be scum most likely

sure
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby cmitc1 » Mon Jun 29, 2020 6:16 am

im fine with visiting cakez.
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SparkingJay » Mon Jun 29, 2020 7:00 am

@Swords if someone received a vest from Manatee would they be told?

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby ElusiveBelle » Mon Jun 29, 2020 7:59 am

SparkingJayYT wrote:@Swords if someone received a vest from Manatee would they be told?

Top kek scum be scared, go quiver in your boots at night and get the answer in your maf chat
/Vote Sparking

Just because I'm feeling confident I want to make a prediction off this. So I'm thinking ICE is town, if Bottle is town then it's very likely Potato is which would mean it's Cmitc and Cakez. If bottle is scum then it's probably also Potato.

I'm currently thinking cmitc and Cakez as my prediction
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SparkingJay » Mon Jun 29, 2020 8:10 am

Pretty sure everyone read Manatee's defense ability wrong anyways.

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:12 am

ElusiveBelle has been captured!
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby SparkingJay » Mon Jun 29, 2020 8:14 am


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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:16 am

SparkingJayYT wrote:@Swords if someone received a vest from Manatee would they be told?


Since the card is publicly flipped, I will answer this question.

No.
Spoiler: Somewhere beyond the sea
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:32 am

Current Vote Count
Player Votes Voters
  # Votes Until Majority
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Bottlenose » Mon Jun 29, 2020 8:38 am

?

/vote jay
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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:39 am

Current Vote Count
Player Votes Voters
  # Votes Until Majority
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:59 am

The fifth battle was nearing a close. Then, all at once, the flash of nuclear fission.

---

ElusiveBelle is gone!

Their role was as follows:


Spoiler:
Onewa
The Referee





"It's easy to be a hero when you have plenty of power and your only worry is whatever enemy is fool enough to challenge you. It's not so easy when all you have is your wits and your biggest enemy is yourself."



Element: Stone - You are a Turaga of the element of Stone. This element is hard, unyielding, and punchy.

Offensive >> Stealth Rock - During the night, visit a player to set up rocks. You will be informed how many times that rock was tread over, and what elements tread over it.

Defensive >> Stout Heart - If attacked, you will endure for an extra phase. If the next immediate death is of a scum player, you will endure once more. You will not be informed if this ability engages.


You must eliminate all that carry the banner of Velika.


---

With that, it was over. Really over. Truly over.

All hope was lost. The age of the Great Beings was beginning once again; this time, as tyrants. Those powerful enough to resist had been killed off before the war had begun. Karzahnni, Lesovikk, Tren Krom, Artakha....all had fallen.

Nothing will ever be the same.


The Game is Over!
Velika and his supporters are victorious!
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

Postby Swordsworth » Mon Jun 29, 2020 8:59 am

Rolecards:

cmitc1 - Toa Nuva Gali - Defensive: Spoiler:
Gali
Heart and Mind





"We turned away from unity. When we did that, we turned from our duty and destiny as well ... In that moment, we became vulnerable to Makuta."



Element: Water - You are a Toa of the element of Water. This element is highly versatile.

Offensive >> Call of Thunder - During the day, your vote carries the power of two, but only while not in a situation where a single vote is of critical importance(i.e, MyLo/LyLo).

Defensive >> Water In The Wheel - During the night, visit people to attach a mini-whirlpool to them. When you die, all of those you attached a line to whilst still alive shall be roleblocked.

Support >> The Sea Bore Us - Regardless of your chosen ability, whoever you use it on will be rinsed. Should they be targeted by an investigative ability, they will scan as their true alignment.


You must eliminate all that carry the banner of Velika.


ElusiveBelle - Turaga Onewa - Offensive: Spoiler:
Onewa
The Referee





"It's easy to be a hero when you have plenty of power and your only worry is whatever enemy is fool enough to challenge you. It's not so easy when all you have is your wits and your biggest enemy is yourself."



Element: Stone - You are a Turaga of the element of Stone. This element is hard, unyielding, and punchy.

Offensive >> Stealth Rock - During the night, visit a player to set up rocks. You will be informed how many times that rock was tread over, and what elements tread over it.

Defensive >> Stout Heart - If attacked, you will endure for an extra phase. If the next immediate death is of a scum player, you will endure once more. You will not be informed if this ability engages.


You must eliminate all that carry the banner of Velika.


xXIllegalPotatoXx - Dark Hunter Guardian - No Choice: Spoiler:
Guardian
Secret-Keeper





"And then what? Throw rocks at the sky? Challenge the wind with Cordak blasters? All we’re doing is delaying the inevitable – and we all know it."



Element: Earth - You are a Dark Hunter with a tool of the element of Earth. This element is staggering, shocking, shaking.

Support >> Secrets and Lies - Any player that reveals something that was told to them in confidence becomes an available target for you to choose to kill at the end of the day. You will be informed when a player has revealed a secret. Your kill is attributed to the player being swallowed by the earth.


You must eliminate all that carry the banner of Velika.


watchme1 - Turaga Matau - Offensive: Spoiler:
Matau
Pride and Danger





"Doing the things no one else is able to do. I think I could get to like this."



Element: Air - You are a Turaga of the element of Air. This element is swift, sharp, and piercing.

Offensive >> Vacuum in Sight - Visit a player at night to receive their alignment. You can be deceived.

Defensive >> Vacuum Out of Sight - Visit a player during the day to receive their prior nights' results, and whether or not the action they performed was offensive or defensive, if any occurred. You cannot be deceived.

Passive >> Character Judge - You are blessed with the knowledge that the mafia flavours do not have elemental powers, but usually appear as though they do.


You must eliminate all that carry the banner of Velika.


TheWabbit - Toa Nuva Kopaka - Defensive: Spoiler:
Kopaka
Chilling Efficacy





"Very few could have murdered him. We have a big problem on our hands."



Element: Ice - You are a Toa of the element of Ice. This element is measured and takes precision.

Offensive >> Cold Snap - Visit a player each night to freeze them. They will be unable to vote the next day. This ability is no longer usable when in a situation where single votes matter(MyLo, LyLo).

Defensive >> Wave Out - Those that visit you are frozen the next night, roleblocking them. Those that visit them that night will be unable to pierce the ice, protecting them. They will be informed of this possibility once frozen. If someone has been frozen by you once before when frozen again, they will instead become frozen through, and will be killed by visitors. They will be informed of this once frozen.

Support >> Tactical - Once only, you may swap your power choice to the one not initially chosen.



You must eliminate all that carry the banner of Velika.


TheDebil - Order of Mata Nui Servant Umbra - Offensive: Spoiler:
Umbra
Living Task

Image



"You cannot even begin to match my power. But I will be merciful -- In my light form, I can slay you swiftly and cleanly."



Element: Light - You are a being of the element of Light. This element is blistering and revealing.

Offensive >> Form: Tangible - Visit people to die in their stead.

Defensive >> Form: Light - Visit two targets each night; the first will be unable to visit the second that night. If either of your targets targets you, you will die.


You must eliminate all that carry the banner of Velika.


unvote - Order of Mata Nui Member Krakua - No Choice: Spoiler:
Krakua
Displaced in Time

Image



"Find the truth, no matter what barrier blocks your way. Deception can strike you down, as surely as any blow from an enemy."



Element: Sonics - You are a Toa of the element of Sonics. This element is hideously overwhelming.

Passive >> Across Time - Whoever your vote is on when the day ends will be dragged into your timeline.

Defensive >> Sonic Boom - Once only, annihilate all living players.

Support >> Displaced in Time - Your actions only affect those within your timeline. Any that are within your timeline scan as your alignment to investigatives.


You must eliminate all that carry the banner of Velika.


SirCakez - Gravity Rahkshi - Offensive: Spoiler:
Gravity Rahkshi
Sons of Makuta





[Unintelligible Screeching]



Element: Gravity - You are a creature of the element of Gravity. This element is of limited utility, but scarily powerful.

Offensive >> Black Hole - Visit a player to force them into a black hole. Whoever they visit that night will be forced to target them. If your target does not visit, you shall be swallowed and killed by your own black hole.

Defensive >> Artificial Flight - Each night, choose whether or not to commute. For the day after commuting, you will be Hated, and the night after you commute, all acts of protection on you fail.


You must eliminate all that carry the banner of Velika.


EvilDeanius0 - Unnamed Toa of Plasma - No Choice: Spoiler:
Lost to History
Murdered and Deceased

[No Image Found]



[Nothing but the silence of the grave that Zaktan put you in.]



Element: Plasma - You are a Toa of the element of Plasma. This element is nigh-uncontrollable.

Support >> Dead Man Walking - You will be confirmed as a member of the Town in the first post of the game. You will die night one as the mafia's nightkill, regardless of who they target. You cannot be saved.

You must eliminate all that carry the banner of Velika.


fwgocarf - Toa Jovan - No Choice: Spoiler:
Jovan
Escort of the Chosen

Image



"Never excuse yourself from what must be done."



Element: Magnetism - You are a Toa of the element of Magnetism. This element is particularly potent against metal-based beings.

Support >> Day Out Of The Limelight - You escorted the chosen one and fulfilled your duty. You have no powers.


You must eliminate all that carry the banner of Velika.


ManateeDude - The Elemental Lord of Jungle - Defensive: Spoiler:
Elemental Lord of the Jungle
Eldritch Terror

[No image found ~ Long Lost]


"Vines strangle the trees, leeching the life from them so they can take their place and capture whatever light they can find. Every living thing profits from the death of another."



Element: The Green - You are an ancient being of The Green. This element is is capable of giving and taking life.

Offensive >> Vine-Infuse - Target a player each phase. If they die the next phase, that player will become your vest, saving you from death once. You cannot gain a vest while already wearing one.

Defensive >> Infused - Target a player. When you die, you will be that player's vest, saving them from death once. You may change your target once a phase.


You must eliminate all that carry the banner of Velika.


ICECLIMBERS - Jungle Vorox Kabrua - Offensive: Spoiler:
Kabrua
Ace in the Hole

[No Image Found]



“My people are suspicious of strangers at the best of times. Strangers with the ability to create lightning or make objects move -- the world would be a far safer place if such beings were dead.”



Element: Psionics - You have no element, as you are an organic being, but if investigated, you will yield this result.

Offensive >> The Master Switch - Select a player at night to deactivate their elemental powers. You can only have one player's powers deactivated at a time.

Defensive >> Eldritch Shield - Every night, select a player on your team. They will scan as town to investigations.

Support >> Secrets Dealer - You may message the moderator with any message of your choice to anonymously deliver to another living player during the day. You are aware that if that player goes public with the message, a specific member of the town has the option to kill them. You may only do this while said player is still alive, and may not do it under certain conditions.


You must eliminate the supporters of the Great Beings.


Bottlenose - Fire Glatorian Perditus - Offensive: Spoiler:
Perditus
Treacherous Pilot





"I do my duty, and I do it the best I can. That doesn't mean I have to enjoy it."



Element: Iron - You have no element, as you are an organic being, but if investigated, you will yield this result.

Offensive >> Wartorn - When you carry out the kill, should anyone else visit your target as well, you cannot be stopped from killing them. You may only utilize this perk twice.

Defensive >> War Veteran - When you carry out the kill, you cannot be seen doing so. You may only utilize this perk twice.

Support >> Above Suspicion - If you run out of one of your abilities, you may use the other(but only once!)


You must eliminate the supporters of the Great Beings.


Chemist1422 - Skrall Agori Atakus - Offensive: Spoiler:
Atakus
Unpleasant and Dangerous

Image



"No one rides into Roxtus without getting past me. And those that do, heh, never leave."



Element: Lightning - You have no element, as you are an organic being, but if investigated, you will yield this result.

Offensive >> Right Place, Right Time - Visit people during the night to obtain their rolecard. You will not know which ability corresponds to Offensive or Defensive, and you will not know which ability was chosen by your target for the game.

Defensive >> Wrong Place, Wrong Time - Visit people during the night to mark them. Marked players scan as you. You can only have two marks on the field at a time. Marks expire if you ever fail to visit. Choosing to mark a new person removes your oldest mark.

You must eliminate the supporters of the Great Beings.


SparkingJayYT - Great Being Velika - Offensive:

Original Card: Spoiler:
Velika
Great Being in Disguise

Image



"The bird soars through the sky. But if I were a colossus, and the sky was beneath my feet, could it truly be said the bird flew underground?"



Element: Choose - You have no element, as you are an organic being. Every phase, you may choose what element to appear as.

Great Being Power >> Innovation - Visit one player a night. Once you've visited three players, provide the moderator with your choice of offensive or defensive, and this ability will be replaced with an ability of your chosen archetype that is learned and created from the chosen powers of the three you've visited.

Passive >> Great Being - Investigatives don't know what you are. You will scan as whatever alignment your chosen element belongs to. Note that you are not night-immune in your current state. If you are seen visiting, you will appear as the element you currently have chosen.


You must eliminate the supporters of the Great Beings.


Day 4 Card: Spoiler:
Velika
Great Being in Disguise

Image



"The bird soars through the sky. But if I were a colossus, and the sky was beneath my feet, could it truly be said the bird flew underground?"



Element: Choose - You have no element, as you are an organic being. Every phase, you may choose what element to appear as.

Offensive >> Fission Reactor - Your existence passively permits the mafia to both kill and utilize night actions at the same time. Once only, select a player during the day. It shall be announced that they have been captured; they shall be able to participate in the thread unhindered. Votes on you will redirect to your captured player for the duration of the day. Receiving secrets will force the reactor to break, setting them free. The player in the reactor cannot be voted directly. If a player is placed in the reactor, they enjoy full death immunity for the night following. You have been given this power following completing your uses of the one that it has replaced.

In LyLo or MyLo, engaging this ability will remove your ability to vote yourself.

Passive >> Great Being - Investigatives don't know what you are. You will scan as whatever alignment your chosen element belongs to. Note that you are not night-immune in your current state. If you are seen visiting, you will appear as the element you currently have chosen.


You must eliminate the supporters of the Great Beings.


SparkingJayYT's three learned elements were, in order, Water, Plasma, and Gravity.
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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