Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:I don't think this would change many things, since 3 of a same role is already a lot. It may also reduce claimspace in extreme scenarios, so I'm not sure.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:I still not sure about this. I don't really have an opinion then. This would be so slight that it wouldn't really change much.
qwertyuiopl wrote:Here's my question
Why ranked only?
Shilster wrote:What about Ranked Practice?
HereThereEverywhere wrote:Ranked Practice and Ranked should be exactly the same, there's no maybe. If Ranked Practice isn't entirely identical down to the most minute balance change, then it's not practice for Ranked, because it's not actually Ranked.
Villagerlover wrote:I don't agree with this because the town is already pretty powerful, and reducing the chances of 3 of the same non-unique town roles from appearing in the same game just increases the chances of unclaimable roles like the mayor or retributionist to appear as the RT.
On top of that, Mafia members are not the only ones who have to worry about this. You must also take into account the NK and NE role.
/nosupport
BasicFourLife wrote:Villagerlover wrote:I don't agree with this because the town is already pretty powerful, and reducing the chances of 3 of the same non-unique town roles from appearing in the same game just increases the chances of unclaimable roles like the mayor or retributionist to appear as the RT.
On top of that, Mafia members are not the only ones who have to worry about this. You must also take into account the NK and NE role.
/nosupport
That is a stupid argument... This does not reduce claim space. You are using game being broken as an argument "this increases the chances of Retri and Mayor" which is just stupid. That is an another topic.
Villagerlover wrote:BasicFourLife wrote:Villagerlover wrote:I don't agree with this because the town is already pretty powerful, and reducing the chances of 3 of the same non-unique town roles from appearing in the same game just increases the chances of unclaimable roles like the mayor or retributionist to appear as the RT.
On top of that, Mafia members are not the only ones who have to worry about this. You must also take into account the NK and NE role.
/nosupport
That is a stupid argument... This does not reduce claim space. You are using game being broken as an argument "this increases the chances of Retri and Mayor" which is just stupid. That is an another topic.
First of all, it does increase the chances of unclaimable role appearing because you're decreasing the chances of non-unique town roles from appearing more than three times. The game has to put new role slots somewhere yanno.
Secondly, you're saying that it's somehow a bad thing to incorporate how unbalanced the game is??
So no, it isn't another topic, and it isn't a stupid argument at all. You're just close minded and incompetent the moment someone disagrees with your suggestion.
BasicFourLife wrote:Villagerlover wrote:BasicFourLife wrote:Villagerlover wrote:I don't agree with this because the town is already pretty powerful, and reducing the chances of 3 of the same non-unique town roles from appearing in the same game just increases the chances of unclaimable roles like the mayor or retributionist to appear as the RT.
On top of that, Mafia members are not the only ones who have to worry about this. You must also take into account the NK and NE role.
/nosupport
That is a stupid argument... This does not reduce claim space. You are using game being broken as an argument "this increases the chances of Retri and Mayor" which is just stupid. That is an another topic.
First of all, it does increase the chances of unclaimable role appearing because you're decreasing the chances of non-unique town roles from appearing more than three times. The game has to put new role slots somewhere yanno.
Secondly, you're saying that it's somehow a bad thing to incorporate how unbalanced the game is??
So no, it isn't another topic, and it isn't a stupid argument at all. You're just close minded and incompetent the moment someone disagrees with your suggestion.
Why are using Retri and Mayor as an argument against this suggestion. We should consider the best balance for the WHOLE game as a whole. Do you think it is good if there are 4 Escorts or 5 Sheriffs in a game?
BasicFourLife wrote:Villagerlover wrote:BasicFourLife wrote:Villagerlover wrote:I don't agree with this because the town is already pretty powerful, and reducing the chances of 3 of the same non-unique town roles from appearing in the same game just increases the chances of unclaimable roles like the mayor or retributionist to appear as the RT.
On top of that, Mafia members are not the only ones who have to worry about this. You must also take into account the NK and NE role.
/nosupport
That is a stupid argument... This does not reduce claim space. You are using game being broken as an argument "this increases the chances of Retri and Mayor" which is just stupid. That is an another topic.
First of all, it does increase the chances of unclaimable role appearing because you're decreasing the chances of non-unique town roles from appearing more than three times. The game has to put new role slots somewhere yanno.
Secondly, you're saying that it's somehow a bad thing to incorporate how unbalanced the game is??
So no, it isn't another topic, and it isn't a stupid argument at all. You're just close minded and incompetent the moment someone disagrees with your suggestion.
Why are using Retri and Mayor as an argument against this suggestion. We should consider the best balance for the WHOLE game as a whole. Do you think it is good if there are 4 Escorts or 5 Sheriffs in a game?
HereThereEverywhere wrote:This doesn't give Town any control over what roles they'll get, it just gives them an idea of what is and isn't possible. It buffs things like VFR, which we don't want to buff.
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