Role Name: Mirrorist
Role Alignment: Town Protective
Attributes:
[*]No atk, no def
[*]Astral attacks, Double-Boosted Juggernaut, and Plaguebearer/Pestilence are uneffected by the mirror.
[*]An attacking visit gives the target the message "Someone tried to attack you but it was mirrored back at the attacker!"
[*]Town Investigatives will be alerted to the fact they investigated themselves, for balance purposes. However, it still wastes their night in the case of Sheriff/Investigator, similarly to being witched.
[*]Bodyguard/Doctor using their defense on themselves will NOT use up their self-heal/bulletproof vest.
[*]You can put a mirror onto yourself.
[*]Mirrors only last one night.
Abilities:
[*]3 times a game, choose a target to protect. Any visits to that target are redirected at the visitor.
Goal: Town
Wins with: Town
Special Attributes: Nil
Investigative Results:
Sheriff: NS
Invest: TBD
Consig/Witch: Your target knows how to trick people with mirrors. They must be a Mirrorist!
Additional Information: This could, sometimes, cause more harm then good if your target isnt attacked BUT is visited by a TI or worse, a Vigilante. Be careful with who you choose.