Jabichuelas wrote:Cenvil wrote:What you think, how could I improve the game? I don't know. Maybe with more people I can think something.
Plans for next edition.
-restrict invalid moves, if you send invalid move, you will waste your move at the phase. (In action phase your priority would be over the players who did not send a move, but this wont be on the priority list) Or you could PM them telling that was an invalid action and add a time limit for the actions, so they can do a valid one.
I cant make more players. (NPCs are not likely an option, although I can try give it a go if you want) Advertise it if you want.
Okay from now the first invalid move will be replied and giving 24h to change your choice after I PM you. If you fail change it or change for an other invalid move, it will be considering as an invalid move. (I made this on TE too)
thanks for your feedback (your signup is now accepted) i will update after school