[Newcomer FM] NFM 8 | Game Over! (Mafia and Witch Win)

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[Newcomer FM] NFM 8 | Game Over! (Mafia and Witch Win)

Postby RockFire » Sat Jan 09, 2016 10:22 am

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send the moderator in question a PM.
  2. Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask the mod.
  3. Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
  4. Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
  8. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
  9. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Joining-specific rules:
  • Joining this game is done so through a queue. As the queue is filled up, a new game will begin after the previous one has ended. Each game will have at least 8-9 "newer" players and at least 2-3 "experienced" players.
  • Newer vs Experienced players will be decided under the moderator's discretion.
  • The Newbie Games do not count against your maximum game count. Any substitutes will be experienced players only, so that newer members can fully experience a game from start to finish.
  • A "newbie" classifies someone new to FM who doesn't have quite the hang of the game yet, or just someone new to the "mafia" genre in general. Experience from other forums may carry over.
  • You must have played in two (2) games or less to be considered a newcomer, barring a few cases. Any more than that, you will have to be invited by the mod after PM'ing them.

Features:
  • A gamemode specifically made as a starting point for new players, with a couple of mod-invited experienced players. They'd still be playing to win, but also to guide the newer players and to keep a ToS FM style flow.
  • A queue-based signups.
  • D1 FAQ (FM etymology, mechanics explanation, general FM introduction, etc.)
  • Player-by-player in-depth reviews post game, aiming towards improving each player's skill level.

Unused roles:
Spoiler: Mayor, Lawyer, Jailor, Retributionist, Transporter
Godfather, Prankster, Agent
Neutral Benigns, Jester, Executioner, Bomber, Neutral Killings


Vigilante and Spy Role Card Change
Spoiler: Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else

Spy

You are a Spy.

Your alignment is Town Investigative.

You were once used in battle with the goal of gaining information about enemy tactics.
You were able to retire young, having gained the support of the military who in turn paid you very handsomely.
However, your stay in the town of Salem does not remain the peaceful retirement you once envisioned due to the Mafia invasion.

You can choose once during the game to sensor all votes on a lynch, you will determine how many town members voted on that lynch.
You also have the ability to see who the Mafia visit at night. You will not know what Mafia role visited which player; all you will know is that they were visited by a member of the Mafia.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Investigation Results:

Spoiler: Your target is very skilled in their line of work. They must be an Sheriff, Investigator, or Consigliere!
Your target is familiar with death. They must be a Medium, Doctor or Janitor!
Your target has a disruptive presence. They must be an Escort, Marshal or Consort!
Your target watches others closely. They must be a Spy, Lookout or Blackmailer!
Your target is very full of themselves. They must be a Bodyguard, Disguiser or Witch!
Your target owns guns. They must be a Vigilante, Veteran or Mafioso!
Your target is involved with deception. They must be a Framer!
Your target is an ordinary townsfolk. They must be a Citizen!


Sheriff Results
Spoiler: Your target is Not Suspicious. (Non-mafia)
Your target is Suspicious! (Mafia member or framed)



Rolelist:
Spoiler: Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen


Mafioso OR Janitor OR Consigliere
Consigliere OR Framer OR Consort
Blackmailer OR Disguiser OR Mafioso

Witch

No whispers. Only one Citizen may roll in Random Town.
Only 1 Mafioso will be allowed to roll, if there is one.



Players:

  1. Leese
  2. Lokiben
  3. ItsmeCreature
  4. RetralMega
  5. Arpitr20
  6. Xanet734
  7. lucas8411
  8. teamalex
  9. ryanyb
  10. melanora
  11. TheCow
  12. K1llthestory
  13. Rickdaily12

(Bolded names means the player has confirmed their spot.)


Graveyard:
ryanb: Killed Night One by the Vigilante - Citizen
lucas8411: Lynched by the Town Day Two - Sheriff
Killthestory: Killed Night Two by the Mafia - Bodyguard


Timeline of Events
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Re: [Newcomer FM] NFM 8 | Setup

Postby RockFire » Sat Jan 09, 2016 10:23 am

Introduction and mechanics.

First of all, welcome to the eighth NFM game. Some of you have already played before, while others are brand new, so I'll try to keep this simple.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fufill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings*). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
*Note: There are no Neutral Killings in this current game, due to the lower amount of players.

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the gamethread, discussing about what happened during the night, other players and who should be voted for the lynch. This is also when Whispers* are sent. The first day lasts 24 hours but no lynchs occur during it. The following days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player is lynched, they are killed and removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

*Note: There are no whispers present in this game.
**Note: Day chat is currently allowed. Mafia does not have day chat in regular games, unless a role in play specifically states otherwise.


The game will only end once one of the major factions (or a NK) fufills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Last Will" for Last Wills.
"NFM Death Note" for Death Notes.
"NFM Night Action" for Night Actions.

Mafia Tactical is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.
------

Terminology.

General terms:

Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Last Will: A personal "diary", per see, in which the player may choose to write whatever they consider relevant. Automatically revealed upon death.

Slightly more uncommon terms:

FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.
IC - Inexperienced Challenged. A term used to describe the experienced players who sign up for NFMs as representatives.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night (and in the case of this game, during the day), the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Witch is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me, the experienced players and/or take a look at the FM Main Hub.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby RockFire » Mon Jan 11, 2016 6:26 pm

First darkness, then light, and finally, a large hall filled with twelve other people and thirteen large doors.

Everyone seems dazed and confused, but a screen lights up, the words "Find the Four Traitors" and "Vote for an Execution" flash and then repeat in a cycle. However, you realize this must wait until the dawn of the next day. How you know this, you cannot say.

Day One Begins! It will end on January 12th at 5:30 P.M. (UTC -7)
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby K1llthestory » Mon Jan 11, 2016 6:28 pm

Ok hi guys, try not to be stupid day 1, I'll tell you what's what in a little

1st order of business is that I'm a god and you should always listen to me no matter what
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what are the 7 words to say?
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(A Strange Circumstance)

Postby ItsmeCreature » Mon Jan 11, 2016 6:30 pm

Nice title.

I guess saying some meaningless things D1 is allowed.
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: (A Strange Circumstance)

Postby K1llthestory » Mon Jan 11, 2016 6:31 pm

ItsmeCreature wrote:Nice title.

I guess saying some meaningless things D1 is allowed.

no hardclaim d1 always.

I'm like totally citizen amirite bois
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby melanora » Mon Jan 11, 2016 6:38 pm

IT'S ABOUT GODDAMN TIME.

Hi, I'm Mumanora, I just had a baby, and I promise to not yell if you do something stupid...
... unless you're an experienced player in which case I will destroy you.

/vote Rick
HEYYO
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ryanyb » Mon Jan 11, 2016 6:42 pm

I refreshed this page way too damn often while I waited for the game to start...
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby K1llthestory » Mon Jan 11, 2016 6:48 pm

Ok, notice how I hardclaimed citizen day 1.

Typically, players do not hardclaim until they are pressured by a player and might just be a lynch, or if the town calls for a massclaim, at least somewhat by day 5. Hardclaiming day 1 is unspeakable, and hardclaiming D2 is very rare. The point I'm trying to make is NOT TO CLAIM YOUR ROLE until absolutely necessary.

Now, another situation that's presented with me claiming my role. Could I be a citizen causing a WIFOM NK trying to get the scum to attack me? Could I be a PR using WIFOM to disguise myself as a potential citizen? Could I be a mafia member using WIFOM and meta to gain towncred?

The key word in all scenarios is WIFOM, and WIFOM comes from the Princess Bride. Essentially what it means is that it could be anything depending on your perspective on it, so if you're going to try and decipher a situation using WIFOM, it may not turn out very well. Such scenarios should be regarded with caution.

Also notice how I said to listen to everything I may say. DO NOT EVER listen to everything a player says. This is called sheeping. Sheeping on someone is suspicious since it appears you're trying to go with the more popular answer to dodge suspicion. What you should do as any alignment is always explain your opinions and your reasoning for them. While you may not think it helps, any opinion helps your alignment. It will make you appear pro-town and actually contributing to the discussion.

I believe that's all for now, I'll be back though.
Flow 2018 - Heroes only.

what are the 7 words to say?
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ryanyb » Mon Jan 11, 2016 6:52 pm

K1llthestory wrote:Ok, notice how I hardclaimed citizen day 1.

Typically, players do not hardclaim until they are pressured by a player and might just be a lynch, or if the town calls for a massclaim, at least somewhat by day 5. Hardclaiming day 1 is unspeakable, and hardclaiming D2 is very rare. The point I'm trying to make is NOT TO CLAIM YOUR ROLE until absolutely necessary.

Now, another situation that's presented with me claiming my role. Could I be a citizen causing a WIFOM NK trying to get the scum to attack me? Could I be a PR using WIFOM to disguise myself as a potential citizen? Could I be a mafia member using WIFOM and meta to gain towncred?

The key word in all scenarios is WIFOM, and WIFOM comes from the Princess Bride. Essentially what it means is that it could be anything depending on your perspective on it, so if you're going to try and decipher a situation using WIFOM, it may not turn out very well. Such scenarios should be regarded with caution.

Also notice how I said to listen to everything I may say. DO NOT EVER listen to everything a player says. This is called sheeping. Sheeping on someone is suspicious since it appears you're trying to go with the more popular answer to dodge suspicion. What you should do as any alignment is always explain your opinions and your reasoning for them. While you may not think it helps, any opinion helps your alignment. It will make you appear pro-town and actually contributing to the discussion.

I believe that's all for now, I'll be back though.

Actually, D2 I was going to call you out on that...
I've read over yall's games... I know how some of you play...
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ItsmeCreature » Mon Jan 11, 2016 6:53 pm

I'd laugh if you were mafia after these tips.
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby RetralMega » Mon Jan 11, 2016 6:57 pm

Considering how he normally plays, I think he might be Mafia. It adds up compared to what I've seen.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby RetralMega » Mon Jan 11, 2016 7:00 pm

Talking about @K1llthestory btw. He's acting as he does when he's scum. It's a D1 tell he has.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby TheCow » Mon Jan 11, 2016 7:00 pm

k1ll's probably scum
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby melanora » Mon Jan 11, 2016 7:08 pm

ItsmeCreature wrote:I'd laugh if you were mafia after these tips.


The experienced players should be offering tips regardless of alignment. I've behaved the exact same regardless of alignment in both of the games I've been Experienced in - one of them I was the witch, another I was the bodyguard.

We're here to help you, not take advantage of you. Regardless of alignment, we should be answering questions, helping you learn, offering possible scenarios, putting forward questions without forcing our opinions... it's all about helping others to learn.

I could sit here and bully you into agreeing with me, or I could explain why I feel a certain way, and ask you how you feel about the same people / situation / quote / whatever.

Anyways, this is a quote from NFM3 but it applies:
What I will do:
I will help you to form a defense if the light is shined onto you.
I will help you see the possible scenarios as to what is going on.
I will ask you questions to help you better explain yourself and what you see happening.
I will give you my honest reads on how I see people aligned.
I will post a big list with the countdown clock, the role list, player ISO, and night actions, which:
I will maintain throughout the duration of being alive.

What I will not do:
I will not tell you what to think.
I will not force my opinion onto you.
I will not bully you into voting with me.

What I will try to not do but probably will do anyways:
Yell at you if you are fucking stupid. [ note: inexperience does not equal stupidity ]
Occasionally yell in general because I'm pregnant sleep deprived.
Talk about how I would eat everything in sight if I could. Cry about oreos or something.

Now, let's all have a good game, and if you have any questions, even if they seem stupid. I promise none of us really bite. Unless it's Obi Rick. Never trust Obi Rick.



Xanet734 wrote:K1ll being scum read after two posts. Interesting. Although I can see why.


... remember how I just said I wouldn't yell? I'm about to yell about stupidity. I hope you're joking, Cow, otherwise I'm going to assume you're scum and trying to get a mislynch of K1ll because there's no way to scum read K1ll off of that one post where she's being a helpful experienced player.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ryanyb » Mon Jan 11, 2016 7:21 pm

... remember how I just said I wouldn't yell? I'm about to yell about stupidity. I hope you're joking, Cow, otherwise I'm going to assume you're scum and trying to get a mislynch of K1ll because there's no way to scum read K1ll off of that one post where she's being a helpful experienced player.


I was about to say...
It's more suspicious to me that Cow is so fast to accuse someone of trying to highlight a learning point (especially before it happens) in a NFM game. I mean, so quickly proposing that it's a >50% chance he's scum after his post is a bit outlandish.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ryanyb » Mon Jan 11, 2016 7:24 pm

Note: please correct me on gender if I get it wrong.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby RetralMega » Mon Jan 11, 2016 7:30 pm

Xanet734 wrote:Alternatively he could joking, but it didn't sound like it. (Neither did my post though so...meh.) Retralwas definitely serious though.

I feel the universe's negative energy flowing towards him. He must be scum.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ItsmeCreature » Mon Jan 11, 2016 7:32 pm

For me, D1 matters nothing, except protection asking.
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby TheCow » Mon Jan 11, 2016 7:35 pm

K1llthestory wrote:Ok, notice how I hardclaimed citizen day 1.

Typically, players do not hardclaim until they are pressured by a player and might just be a lynch, or if the town calls for a massclaim, at least somewhat by day 5. Hardclaiming day 1 is unspeakable, and hardclaiming D2 is very rare. The point I'm trying to make is NOT TO CLAIM YOUR ROLE until absolutely necessary.

Now, another situation that's presented with me claiming my role. Could I be a citizen causing a WIFOM NK trying to get the scum to attack me? Could I be a PR using WIFOM to disguise myself as a potential citizen? Could I be a mafia member using WIFOM and meta to gain towncred?

The key word in all scenarios is WIFOM, and WIFOM comes from the Princess Bride. Essentially what it means is that it could be anything depending on your perspective on it, so if you're going to try and decipher a situation using WIFOM, it may not turn out very well. Such scenarios should be regarded with caution.

Also notice how I said to listen to everything I may say. DO NOT EVER listen to everything a player says. This is called sheeping. Sheeping on someone is suspicious since it appears you're trying to go with the more popular answer to dodge suspicion. What you should do as any alignment is always explain your opinions and your reasoning for them. While you may not think it helps, any opinion helps your alignment. It will make you appear pro-town and actually contributing to the discussion.

I believe that's all for now, I'll be back though.

This isn't in the job description. Not sure what she's doing this for, really.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby TheCow » Mon Jan 11, 2016 7:39 pm

k1ll, you should write a guide.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby TheCow » Mon Jan 11, 2016 7:42 pm

I can't tell either, anymore.
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby ItsmeCreature » Mon Jan 11, 2016 7:48 pm

Xanet734 wrote:
ItsmeCreature wrote:For me, D1 matters nothing, except protection asking.

Also don't ask for protection...really...


:|

Well I hope my uber-activity doesn't kill me.
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby K1llthestory » Mon Jan 11, 2016 7:49 pm

Cow shut the fuck up and actually start teaching newbies. Thanks.

Anyway, never have I felt the urge to scream Day 1. Anyway, this is a bandwagon.

A bandwagon is caused by one person, more notably someone experienced and townread or at least noted for consistent pressuring, targeting a person and multiple others agreeing with said person. Generally bandwagons are looked down upon seeing as it's mainly sheeping from the players who don't know any better/don't care.

Now, I'm also going to go into detail about meta. Quite clearly you have no idea of my meta, I claimed citizen in CFM8 as a citizen day 1 in the very first post. I also claimed retri that game. I also claimed invest in GFM as BG. I also softclaimed retri in 7B as cit and even said I was a power role. Essentially, you should never use meta for those you have no idea how they play because IT WILL backfire on you.

I'll also go into detail on reads later.
Flow 2018 - Heroes only.

what are the 7 words to say?
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Re: [Newcomer FM] NFM 8 | Day One (A Strange Circumstance)

Postby TheCow » Mon Jan 11, 2016 7:58 pm

Generally first time players aren't killed Night One.
Didn't stop me.
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