Jerme wrote: - Can you set your clock backwards to 12 (visitign two mafs n1 and n2)?
Jerme wrote:Does the timereset protect from Jailor/Guilt/Fire/Mauling?
Can the reset save from multiple attacks (i.e. Jailor jailed sk and Mafia attacked Jailor)?
Jerme wrote: - Normally a Neutral(Chaos) can neither win with Mafia nor with Town, maybe make an N:E out of this role?
Jerme wrote:Could you also note the missing messages (the time, the actions and the feedback [i.e saved your target])?
theo07 wrote:Interesting
Jerme wrote:interesting]
Arpitr20 wrote:interesting...,
oliy wrote:Why are so many people sayingtheo07 wrote:InterestingJerme wrote:interesting]Arpitr20 wrote:interesting...,
ITS MATH IN TOWN OF SALEM WITH TIME TRAVEL SCIENCE!!! I LOVE IT!
AND IT'S BALANCED AND SIMPLE!
theo07 wrote:oliy wrote:Why are so many people sayingtheo07 wrote:InterestingJerme wrote:interesting]Arpitr20 wrote:interesting...,
ITS MATH IN TOWN OF SALEM WITH TIME TRAVEL SCIENCE!!! I LOVE IT!
AND IT'S BALANCED AND SIMPLE!
Because it is interesting.It's a unique concept that bring something special in the game!This should go to Tg!
Jerme wrote:This is an interesting concept. I am currently not sure if this would work in the game, but in general I like it.
- Can you set your clock backwards to 12 (visitign two mafs n1 and n2)?
- Does the timereset protect from Jailor/Guilt/Fire/Mauling?
- Can the reset save from multiple attacks (i.e. Jailor jailed sk and Mafia attacked Jailor)?
- Normally a Neutral(Chaos) can neither win with Mafia nor with Town, maybe make an N:E out of this role?
- Could you also note the missing messages (the time, the actions and the feedback [i.e saved your target])?
Jerme wrote:This is an interesting concept. I am currently not sure if this would work in the game, but in general I like it.
- Can you set your clock backwards to 12 (visitign two mafs n1 and n2)?
- Does the timereset protect from Jailor/Guilt/Fire/Mauling?
- Can the reset save from multiple attacks (i.e. Jailor jailed sk and Mafia attacked Jailor)?
- Normally a Neutral(Chaos) can neither win with Mafia nor with Town, maybe make an N:E out of this role?
- Could you also note the missing messages (the time, the actions and the feedback [i.e saved your target])?
Arpitr20 wrote:dude it has to be nc or nb because its pretty much a consign if siding with town or mafia. also adds strategy if the mafia are about to lynch you, rip the mafia out of the universe. I like it
theo07 wrote:Can vampires convert him?
theo07 wrote:Can your target be healed/protected?
theo07 wrote:Cutting someone off the reality goes through night immunity?
theo07 wrote:Also,Orange's results will be most likely in the game.I suggest this:Your target is a loner.They must be a Survivor,Pardoxist,Witch or Retributionist
lucas8411 wrote:If you watch amine you will get why we are saying this
lucas8411 wrote:1: If you visit mafia, town of neutral do you know if the clock go forward or backward?
lucas8411 wrote:2: Do you still win if the clock is over 12 o'clock?
lucas8411 wrote:3: If you erase a target, goes the clock also forward/backward? or is it only if you rescind your target?
Jerme wrote:Currently I see three ways to archive a Victory after n4: 3xMafia 1xTown, or 2xMafia 2xNeutral or 4xTown. If you do make good guesses you can easily archive a victory with this role.
Jerme wrote:There is additional question: Is there a special interaction with the Jailor (i.e. counts as town visit for the clock, but not for rb/heal/kill), or will they prolong your victory for one day?
Jerme wrote: - Are there penalties if you do not perform your nigthaction?
Jerme wrote: - Once your clock reaches 12, is it locked and won't be reset when visiting, or will you lose your nightability/may not perform it if you wish to stay alive?
Jerme wrote: - Are there any immunities (Witch/Roleblock/night)?
Jerme wrote: - What is the Sheriffs result when investing the Paradoxist?
Jerme wrote:Can a Bodyguard prevent any of the Paradoxists actions?
Jerme wrote:Does the Paradoxist pierce nightimmunty/Heals?
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