Kittenn1011 wrote:I said, "yes"... but define "harmless"? Harmless to whom? By design only or are you asking whether or not they should chose to be harmless?
My opinion is that NB should be designed so they aren't OBLIGATED to be harmful to any particular side over any other.
PrinceofNeway wrote:Kittenn1011 wrote:I said, "yes"... but define "harmless"? Harmless to whom? By design only or are you asking whether or not they should chose to be harmless?
My opinion is that NB should be designed so they aren't OBLIGATED to be harmful to any particular side over any other.
I'd assume harmless in this game to mean unable to kill or negatively affect another player directly during a night phase and/or winnable with a large majority of if not all factions.
PrinceofNeway wrote:Harmless =/= Useless
Wzombie wrote:Well, I meant this as in, when you make NB Role Ideas, do they have to be harmless, not do you have to be timid as a NB in-game. This is just for poll/discussion, i was just curious what people thought.
PrinceofNeway wrote:Use your brain guys this thread is clearly in reference to direct violence (being able to cause a night kill). We know already that it is inherent that a neutral benign is a havoc-wreaking swing vote in any game they manage to survive in, but that's not "harm" as posed by the OP- it's only verbal/voting power.
The second an Amne picks a role he is neither benign (unless he has become benign town) nor an Amne. Amnes themselves cannot harm directly- future kills have to be attributed to their selected role.
Technetium wrote:They don't have to be harmless, they just have to be capable of siding with anyone.
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