I had a game where I was escort, it was at the end with a pest, arso, and me.
We vote out the pest and the arso auto wins? it should be atleast a draw since arso literally can't ignite as long as I am escort.
This makes no sense to me.
Ezradekezra wrote:The stalemate detector is wacky sometimes
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Yoyoball wrote:I had a game where I was escort, it was at the end with a pest, arso, and me.
We vote out the pest and the arso auto wins? it should be atleast a draw since arso literally can't ignite as long as I am escort.
This makes no sense to me.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:Why are draws undesirable? I know the devs don't like them, but I don't know their reasoning. Normally one player wants the draw while the other doesn't, which means they are desired enough by the players.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
Joacgroso wrote:Why are draws undesirable? I know the devs don't like them, but I don't know their reasoning. Normally one player wants the draw while the other doesn't, which means they are desired enough by the players.
James2 wrote:Joacgroso wrote:Why are draws undesirable? I know the devs don't like them, but I don't know their reasoning. Normally one player wants the draw while the other doesn't, which means they are desired enough by the players.
Draws bifurcate wincons. They can put players in the position of choosing between playing for an unlikely win vs playing for a more plausible draw (killer vs vet is a good example of this).
James2 wrote:Draws bifurcate wincons. They can put players in the position of choosing between playing for an unlikely win vs playing for a more plausible draw (killer vs vet is a good example of this).
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
syjfwbaobfwl wrote:James2 wrote:Joacgroso wrote:Why are draws undesirable? I know the devs don't like them, but I don't know their reasoning. Normally one player wants the draw while the other doesn't, which means they are desired enough by the players.
Draws bifurcate wincons. They can put players in the position of choosing between playing for an unlikely win vs playing for a more plausible draw (killer vs vet is a good example of this).
altho vet does not have stalemate detector (except with WW)
Joacgroso wrote:James2 wrote:Draws bifurcate wincons. They can put players in the position of choosing between playing for an unlikely win vs playing for a more plausible draw (killer vs vet is a good example of this).
Yeah, but that's only one particular case, isn't it? Most stalemates happen when no one can really choose to win.
James2 wrote:Yoyoball wrote:I had a game where I was escort, it was at the end with a pest, arso, and me.
We vote out the pest and the arso auto wins? it should be atleast a draw since arso literally can't ignite as long as I am escort.
This makes no sense to me.
If the game goes on forever, the escort will eventually forget to block the arsonist. Since draws are undesirable this should be considered an arsonist win.
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