Was really hoping this was finally the patch where we would get displayable player numbers in the graveyard. Being able to write wills using player numbers saves a lot of time and space (especially when claiming under pressure), but this strategy falls apart when players die and people forget what number they were. For example:
[*] You have a 1-2 transporters in a game who have died with numerical wills (i.e. "N1: 2 & 14 N2: 5 & 9"), and TIs can't figure out who they investigated on a given night.
[*] You have a TI trying to proclaim their innocence with a numerical will (i.e. "N1: 3 vigi/vet/mafioso") but many of their targets have died. Players can't figure out who was investigated and on what day, so they just make an emotional decision rather than a logical one.
This isn't a new concept by any means. I'm a little bummed that it's not being added this time around...