I was Trapper, and as Mayor (Schwi) reveal D2, I have a trap placed on him N2. At N3, the notification display that my trap attacked someone but no trigger and no one died to my trap, indicating that it was a Necro’s Ghoul attack.
https://i.imgur.com/YRVmUXr.png
I expected my trap to be down and now I have to rebuild, yet at N4, it indicates that my trap is still set.
https://i.imgur.com/g9EKIUx.png
I decided to leave it on and see what happens. At N6, the Mayor was attacked again, but this time by a reanimated Werewolf. The messages said the trap was triggered by a Werewolf, yet it didn’t stop the attack. The Mayor ended up dying the next day.
https://i.imgur.com/tLPSGFp.png
It’s not even a visual bug, it’s like having a trap that can no longer attack but can still detect triggers. The trap should be coded to be down after a Necro’s Ghoul attack and the player have to rebuild again like any other direct attack. It was game costing for me and will be misleading if not fixed.
Platform: iOS
Version: 11.4.1
Device: iPhone 6S
Build: 3.0.22 (11388)
(On a positive note, I found out that Trappers who are pirated, yet had a trap ready, can no longer place their Trap on mobile (they can on Steam/Web) which is correct. https://i.imgur.com/eZNgPf6.png Thank you for fixing it.)