Zero Escape: VLDR - Good People Die {Game 0ver}

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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 1:59 pm

Wheres the Acid vial, man

Way more effective than some beta shit
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Arckas » Fri Mar 10, 2017 2:00 pm

Yeah, if anything I've realized from the last game is that it's not often as I thought that people do something publicly. Synthestich is a good role to have on the role list to have people think twice but not practical in play.


If I had to recommend a buff to it, I would make it so the Sythestich could detect a change in the amount of items everyone has in comparison to the last discussion phase benchmark starting every discussion phase, just to keep the inflow of information that is valuable.
Nellyfox wrote:Soporil Beta was the last one. Boring, I know.

I am pleasantly surprised you didn't choose me to find role after my display in the infirmary.
XerxesLeFan wrote:Wheres the Acid vial, man

Way more effective than some beta shit

When you practically overdose on beta, acid is just part of the symptoms.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby KTCatatonic » Fri Mar 10, 2017 2:01 pm

Arckas wrote:
Nellyfox wrote:
Aeolian wrote:KTCatatonic - Blinded

Aeolian wrote:
Nelly hops up to Kat, waving her hands in front of Kat's face.
She scoffs.

hmmmmmmmm

>Hops
>Waves
>In front of Kat face


Totally silent.


Lmao. Do shadows have silencers then? :P

No hard feelings to anyone for this though, really. In my humble opinion, I don't know if I'd agree that role discussion needs to be off the table entirely. Perhaps direct discussion, but you should be able to talk about whether someone has good or sinister general intentions at least.

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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby melanora » Fri Mar 10, 2017 2:04 pm

I want to know how you always get the injector gun, Nelly.

Do you just always roll Infirmary?
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 2:05 pm

I gotta say, I was super excited to get Sythawhatever. Because man I do love knowing things about peoples items

I never had the chance to see any secret actions I could have infiltrated, or search anyone myself, nor did anyone else.
Fuck.

Also Arckrashasha, how the heckle did you get drugged anyway

I donated my body to science, how did you end up in the shithole?
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Arckas » Fri Mar 10, 2017 2:09 pm

Arckas a la infirm wrote:I need druuuuugs



Wanted to
    -Get something of value since I didn't get a single item in the infirm

    -I figured that everything that wasn't nailed down was taken, so I opted just to skip the phase and not be implicated in anything (you can't blame the unconscious for nothing)

    -It was a move that good/some neutral roles would dismiss but it would get the attention of some neutral roles/evil

So Schultz/Mela, what was actually going on in that telepath chat? :o
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Nellyfox » Fri Mar 10, 2017 2:10 pm

melanora wrote:I want to know how you always get the injector gun, Nelly.

Do you just always roll Infirmary?

Last game I did. :o
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 2:13 pm

I will admit, If I hadn't missed roaming entirely I had a few plans that involved a table leg and copious amounts of stealing

There was a third door in the crew kewters that was locked via a handcuff to the wall and the door
I wanna know whats inside there

I mean I was in the same position as you, Schultz already grabbed a knife from our puzzle and all I got was hepatitis c

Me getting drugged was totally planned, btw. Just saying.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby IAmAMunchlax » Fri Mar 10, 2017 2:36 pm

I guess I got the drama I wanted...just not the good kind.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby melanora » Fri Mar 10, 2017 2:53 pm

Basically we panicked a lot.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 2:55 pm

melanora wrote:Basically we panicked a lot.

Thats an understatement.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby melanora » Fri Mar 10, 2017 2:58 pm

we are both risk takers. we both die a lot. we both had to stay alive. it was v hard
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:01 pm

You shoulda just helped Sarah murder Arckrashasha, im just saying
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Nellyfox » Fri Mar 10, 2017 3:16 pm

I was super close to just killing everyone while waiting for the votes to be honest.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:18 pm

Nellyfox wrote:I was super close to just killing everyone while waiting for the votes to be honest.

YOU SHOULD HAVE

I WOULD HAVE BEEN REVIVED AND THIS WHOLE MESS WOULD HAVE BEEN AVOIDED

But no that was a clusterfuck
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Schultz128 » Fri Mar 10, 2017 3:19 pm

XerxesLeFan wrote:
Nellyfox wrote:I was super close to just killing everyone while waiting for the votes to be honest.

YOU SHOULD HAVE

I WOULD HAVE BEEN REVIVED AND THIS WHOLE MESS WOULD HAVE BEEN AVOIDED

But no that was a clusterfuck


You wouldn't have.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:21 pm

Wanna explain why

Also i swear next time you feel like pushing the newly not unconscious guy over think again

I could try to kill with that keycard

It might have worked with your shit rng
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Schultz128 » Fri Mar 10, 2017 3:22 pm

Cultist removed Believer's abilites for that entire phase, meaning you died like a normal person.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:24 pm

Schultz128 wrote:Cultist removed Believer's abilites for that entire phase, meaning you died like a normal person.

That was in the discussion phase, not the ambidex phase, if i recall

I mean, it dosent matter now, just nice to think nelly going on a murdering rampage, she kills the closest person next to her, I live, boom sarahs a believer
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Schultz128 » Fri Mar 10, 2017 3:27 pm

Believer acts like a Challenger. You'll escape death once, but if you die you're dead.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:29 pm

Schultz128 wrote:Believer acts like a Challenger. You'll escape death once, but if you die you're dead.

Aye, I dont think thats how it works....

I mean, has it ever happened before?
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Schultz128 » Fri Mar 10, 2017 3:31 pm

XerxesLeFan wrote:
Schultz128 wrote:Believer acts like a Challenger. You'll escape death once, but if you die you're dead.

Aye, I dont think thats how it works....

I mean, has it ever happened before?


Believer states that their target escapes death once, like the Challenger, not get revived like the Survivor.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby XerxesLeFan » Fri Mar 10, 2017 3:33 pm

Wording smording,

If you dont got proof I guess we'll never know

And ill always be right

I mean, who even suggested to kill me?
I should have turned the tables on nellys butt, too bad i love science
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Schultz128 » Fri Mar 10, 2017 3:57 pm

Jordarrian wrote:Wow seriously? What the actual fuck!?


Yes.
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Re: Zero Escape: VLDR - Good People Die {Game 0ver}

Postby Arckas » Fri Mar 10, 2017 4:14 pm

I guess I had nothing to worry about. Everything was going fine and still people were debating murdering everybody.
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