Zero Escape: VLDR - Good People Die {Game 0ver}

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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 5:56 pm

schultz took a knife so he can fight back anyways
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby XerxesLeFan » Tue Mar 07, 2017 5:58 pm

Wait, WAIT.

NEEDLES?!

WOAH, OK

NOT COOL
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Spoiler:
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Schultz128 » Tue Mar 07, 2017 6:06 pm

XerxesLeFan wrote:Wait, WAIT.

NEEDLES?!

WOAH, OK

NOT COOL


whatdidyouexpect
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby XerxesLeFan » Tue Mar 07, 2017 6:07 pm

Schultz128 wrote:
XerxesLeFan wrote:Wait, WAIT.

NEEDLES?!

WOAH, OK

NOT COOL


whatdidyouexpect

WELL, SOME DRUGS IN SOLID FORM, FIRSTLY
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Spoiler:
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Schultz128 » Tue Mar 07, 2017 6:08 pm

It's an infirmary, not a crack house.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Tue Mar 07, 2017 6:09 pm

mel and Jord examine their bracelets - the color, number, and assignments don't seem to have changed. However, on pressing the buttons, they see 31:50.

Xerxes, oblivious, offers his body in the name of science. Nelly takes out an injection gun, half a vial of something already loaded inside. She jabs the needle into his arm, pulling the trigger. Xerxes winces, out of both pain and fear.
The liquid in the vial slowly begins to drain out. Before it's even done, Xerxes begins to wobble. The vial is completely drained, and -

*thud*

Xerxes falls to the floor, unresponsive.

Xerxes is now unconscious.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Tue Mar 07, 2017 6:10 pm

You voted for this.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Schultz128 » Tue Mar 07, 2017 6:11 pm

Anyone got a sharpie?
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Nellyfox » Tue Mar 07, 2017 6:11 pm

I love being a drug dealer.

/if possible, take Xerxes to the Infirmary and place him on a bed
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 6:50 pm

I'm contractually obliged to ensure you dont fuck with him, so please dont
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Tue Mar 07, 2017 6:53 pm

Jord searches through Xerxes' pockets, he finds that he is carrying an Ambidex keycard.
Please send me your roaming actions, roaming will begin when I have 5 of them.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 7:03 pm

Jordarrian wrote:/take it

No.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 7:06 pm

Jordarrian wrote:
Sarah Thorpe wrote:
Jordarrian wrote:/take it

No.

I'll give it back later. Geez.

You arent a part of his ambidex groupings.
Taking that is actively fucking over a person inrelated to you at this point.
I repeat:
No.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby KTCatatonic » Tue Mar 07, 2017 7:22 pm

There is no map that I can see. Does that mean we roam in only the places we've been thus far?
Spoiler: I'd list my ToS names here, but this bookworm and author prefers that they tell a story. Or ruin it. ;)

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Thanks Duwun! -gags-

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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 7:23 pm

Yes.
Just unlocked zones.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 7:23 pm

Also theres totes a map.
Pay attention.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Nellyfox » Tue Mar 07, 2017 7:23 pm

KTCatatonic wrote:There is no map that I can see. Does that mean we roam in only the places we've been thus far?

I hope you don't acquire another trident.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby KTCatatonic » Tue Mar 07, 2017 7:33 pm

Thanks Nelly.

I can only access this site on a mobile phone for the time being. Sue me for missing the map. :roll:
Spoiler: I'd list my ToS names here, but this bookworm and author prefers that they tell a story. Or ruin it. ;)

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Thanks Duwun! -gags-

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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Alicitzen » Tue Mar 07, 2017 7:36 pm

KTCatatonic wrote:Thanks Nelly.

I can only access this site on a mobile phone for the time being. Sue me for missing the map. :roll:

Its linked right in the OP under: Maps
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Tue Mar 07, 2017 7:42 pm

Sass results in penalty.


Roaming has begun.
Do not post at this time.


Roaming will not last more than 24 hours. At any point you may send me an /end roaming vote.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby KTCatatonic » Tue Mar 07, 2017 7:45 pm

Thanks for the tip, Sarah. If someone aims to take you out, I MIGHT be compelled to help you in thanks. :roll:
Spoiler: I'd list my ToS names here, but this bookworm and author prefers that they tell a story. Or ruin it. ;)

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Thanks Duwun! -gags-

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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Tue Mar 07, 2017 7:47 pm

KTCatatonic wrote:Thanks for the tip, Sarah. If someone aims to take you out, I MIGHT be compelled to help you in thanks. :roll:

Get modkilled, noob.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Wed Mar 08, 2017 12:15 pm

Roaming will be ending within the next 6 hours.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Aeolian » Wed Mar 08, 2017 5:19 pm

Attention all players:
Please return to Warehouse A.

Four people walk through a single door into the warehouse, the other players already here. melanora is wounded badly on her side. Arckas is still missing. Xerxes is lying on the floor.


You may now post.
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Re: Zero Escape: VLDR - Good People Die (Foreboding)

Postby Schultz128 » Wed Mar 08, 2017 5:21 pm

Sarah is a fucking Psychopath.
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