Zero Escape: VLDR - AZ {GAME 0VER}

Virtue's Last Dangan Ronpa

Zero Escape: VLDR - AZ {GAME 0VER}

Postby Aeolian » Mon Mar 14, 2016 7:48 am

Player List
  1. Sturps AKA Razputin [4]
  2. SirCakez AKA Ian [2]
  3. Arcthurus AKA Miranda [6]
  4. Arckas AKA Mo [6]
  5. Animate AKA Q [4]
  6. Nellyfox AKA Bunny [5]
  7. VucubCaquix AKA Saint [7]
  8. IAmAMunchlax AKA Mason [0]
  9. RockFire AKA Foxhound [6]
  10. Metrion AKA Rogue [4]
  11. ciary AKA Cute [7]
  12. danijumps AKA Lutz -> LordofFail [9]


Character Descriptions
Spoiler: Sturps [Razputin]: A 30-something man with spiky brown hair and sideburns. Wears a black shirt with a bourgeois-style overcoat. A white scarf wraps around his neck, almost reaching the knees on his jeans. He is stern but somewhat quirky, talking to himself every so often.

SirCakez [Ian]: In his 20s, he wears a plain gray shirt with jeans; a blue scarf wraps around his neck, glasses complement his face. Curls of brown lie atop his head. He is somewhat shy, albeit friendly – perhaps too much so for his own good.

Arcthurus [Miranda]: Clothed… barely. Wears a colorful exotic dancer’s costume barely covering her assets. She has long, black hair decorated with hair pins and the like. Don’t ask for an age if you value your tongue. Tends to be neutral, but can be quite feisty.

Arckas [Mo]: A man who looks quite elderly for his actual age. Not even 50 yet, he is somewhat scrawny. He wears a plain white buttoned shirt, and navy pants, tucked into his boots. A belt with a clip holds his trousers up. Comes off as wise, though he can be somewhat bias.

Animate [Q]: A man in his 20s who wears a light, blue jacket over his plain shirt. His white pants are matched by his equally modish sneakers. He wears his glasses with pride. Tending not to show emotion, he is cool and calculated, though he is easily ruffled by dangerous circumstances.

Nellyfox [Bunny]: Early 20s, wears a colorful blouse with a long jacket & a pair of jeans. Somewhat lengthy brown hair. Generally helpful, she is easily swayed.

VucubCaquix [Saint]: A woman with stunning red hair, she wears clothes that almost seem otherworldly. She wears a strange, diamond-shaped top that leaves a trail of feathers circling around her neck. Her thighs are slightly revealed under her skirt, while her boots and stockings cover the rest of her legs. A very spiritual person, her intentions are difficult to decipher.

IAmAMunchlax [Mason]: A 20 year old man, he wears a collared shirt with cargo shorts. A baseball cap finds its home atop his ruffled brown hair, and a pair of glasses around his face. Somewhat flippant and awkward, but focused nonetheless.

RockFire [Foxhound]: A young man who wears a very formal-looking suit. Dressed to impress, he is easy to listen to and follow. He keeps a steady head even in the face of adversity.

Metrion [Rogue]: A stocky gentlemen in his 40s, a greying beard covers the bottom of his slender face, and has the hair to match. Wears a plain brown shirt covered by a long, gray overcoat, almost reaching the bottom of his pants. Is amicable, but can be serious to a fault.

ciary [Cute]: Wears a flattering uniform with a red coat and a short skirt. Looks to be quite young… also has ears and a tail that are similar to a tiger’s. Are they real…? Is often forthcoming and compassionate.

danijumps [Lutz]: Quite young, and a little short as a result. Wears a snug beanie over her short brown hair, a long-sleeved shirt and torn jeans. Tends to be bubbly, energetic, and naïve.


Backups
  1. milte345
  2. XersesLeFan
  3. Segaco
  4. Sarah Thorpe?
  5. Varanus
  6. LordofFail


Other locations:




Spoiler:
When someone betrays your trust, it feels like a part of you dies.

For me... I guess it was the part that cared.








Hello everyone, and welcome to...

Zero Escape: Virtue's Last Dangan Ronpa Dilemma - Absolute Zero

WARNING: THIS GAME CONTAINS MINOR SPOILERS FOR THE ZERO ESCAPE SERIES



Rules
  1. Arguably the most important, be respectful. You can role play, but remember that it's just a game.

  2. In order to win, you must escape the facility, which you do by gaining enough points in the Ambidex Game. Also, you may have additional goals that must be met in order to win.

  3. There are roles in this game, but do not claim one, list your abilities, or accuse someone else of being a role. You can only discuss roles under very specific circumstances.

  4. A lot of this game is dependent on PMs, such as moving around in puzzle/roaming, voting in the AB game, or submitting private actions, among other things.

  5. I am the facilitator of the game! Do not initiate anything yourself, this is what I am here for. You give me your action, and I will give you the output.

  6. Be active. The game is a lot more fun when everyone is participating, and replacements make things difficult.

  7. More things will be explained as the game progresses.

  8. The game has several phases:
Discussion - Used as filler. Discuss with the other players about a variety of things, and maybe even make choices that impact how the game goes.

Puzzle - Split up into group and solve a puzzle with your teammates. Allows access to new items and areas. Done entirely in PMs

Roaming - Wander around the facility at your heart's content. Done entirely in PMs

Ambidex Game - Enter a booth to secretly choose to ally or betray your hopponents! Your choice here dictates the amount of BP you gain or lose.

To be added to... potentially. Last rule: Have fun.

All rolecards in the game can be found here.

Bold purple text = announcements
Bold, italic purple text = player actions
Green text = ???
Last edited by Aeolian on Fri Jun 10, 2016 6:06 pm, edited 56 times in total.
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Re: Zero Escape: VLDR - Absolute Zero {Jumpstart}

Postby Aeolian » Mon Mar 14, 2016 7:48 am

MISSION TRIAL: 009-.34.162-CLN12

. . . LOADING . . . LOADING . . . LOADING . . .

01001101 01000101 01001101 01000101 01001110 01010100 01001111 00100000 01001101 01001111 01010010 01001001 00100000 01010010 01000101 01001101 01000101 01001101 01000010 01000101 01010010 00100000 01011001 01001111 01010101 00100000 01010111 01001001 01001100 01001100 00100000 01000100 01001001 01000101
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Re: Zero Escape: VLDR - Absolute Zero {Jumpstart}

Postby Aeolian » Mon Mar 14, 2016 7:48 am

The puzzle phase has begun.
Do not post at this time.


You may post once you have escaped your room.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 12:36 pm

A hatch on top of one of the elevators creaks open. Out jumps a figure wearing a suit of metal armor.
Another person follows behind.

They stand in a large, empty warehouse.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arcthurus » Mon Mar 14, 2016 12:40 pm

/look around the Warehouse

Is this place absolutely empty?

Also I forgot to say, nice Armour, dude.


Spoiler: Image

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Spoiler: Cyrus & Horane

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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby VucubCaquix » Mon Mar 14, 2016 12:42 pm

I don't know where this armor came from. I can only assume He wants to protect me for my final trial. You may call me Saint.

It seems the first trial has been overcome.

Kneel on the ground and pray


May my journey soon be complete, that I may return to Hisarms once more.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 12:51 pm

The warehouse is empty, yes - in terms of people.

Only one of the 6 elevators has been opened thus far. There's an enormous door in the corner of the room. It has the number "12" sloppily painted on it. There's a lever next to it, but it seems to be locked.
There are three other doors as well: all with different colors. Cyan, magenta, and yellow. They are also locked.

Finally, there is a message scrawled out on one of the walls. It reads:

"No, is not the truth
dont live"
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 5:13 pm

Spoiler:
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby IAmAMunchlax » Mon Mar 14, 2016 5:14 pm

Hi.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Metrion » Mon Mar 14, 2016 5:32 pm

We don't seem to be the only ones here, partner.

And there seems to be more elevators(?) left unopened.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 5:53 pm

2 hatches remain unopened.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby VucubCaquix » Mon Mar 14, 2016 5:59 pm

Only 2?

Do a headcount
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 6:00 pm

You count 8 people in the warehouse now.
Seems some made silent entrances.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby IAmAMunchlax » Mon Mar 14, 2016 6:02 pm

>Some made silent entrances
>5 out of 8 people randomly appeared from thin air
>whoyougonnacall.jpg
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arcthurus » Mon Mar 14, 2016 6:04 pm

Surely they were intimidated by my assets.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Aeolus & Phoenix

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Xero & (Priest)
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arckas » Mon Mar 14, 2016 6:39 pm

Meekly takes jabs the armor in the stomach waiting for more people.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 7:26 pm

Arckas throws a light punch at Vucub's (Saint's?) reinforced suit.
It's metal all right. Vucub doesn't even flinch, but Arckas does.


*croak*
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arcthurus » Mon Mar 14, 2016 7:33 pm

See how many elevators are still closed.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Aeolus & Phoenix

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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Aeolian » Mon Mar 14, 2016 7:33 pm

Two are still closed, same as before.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arckas » Mon Mar 14, 2016 7:34 pm

Man this armor has a weird squeaky sound to it.

Where did that croaking sound come from?
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arcthurus » Mon Mar 14, 2016 7:37 pm

Not sure what you were trying to accomplish there, bud. But okay.


Look for the source of the sound.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

---
Aeolus & Phoenix

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Xero & (Priest)
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby VucubCaquix » Mon Mar 14, 2016 7:56 pm

Pats Arckas' head lightly... very lightly

It was a good try.

Seems a few of the people here are still in shock. Understandable, considering our situation. I have an explanation for this, but it should wait until we know for certain everyone is here.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby IAmAMunchlax » Mon Mar 14, 2016 8:08 pm

This isn't freedom though...Have we just escaped, to escape again? What kind of sick and twisted game is this?
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Metrion » Mon Mar 14, 2016 8:23 pm

So...what do we call each other?

My head is still a little woozy, I apologize if this was already done.
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Re: Zero Escape: VLDR - Absolute Zero {Ice to Meet You}

Postby Arcthurus » Mon Mar 14, 2016 8:29 pm

How about codenames? That sounds like a start.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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