VLDR - Zero Tether Dilemma | Federico End

Virtue's Last Dangan Ronpa

Re: VLDR - Zero Time Dilemma

Postby TheNiceOne16 » Tue May 26, 2020 5:09 pm

*Vano takes a deep breath to calm herself*
Okay lets crack the rest of these open and see if its the same thing in them. I'll need help like last time.
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Re: VLDR - Zero Time Dilemma

Postby Hawkwing425 » Tue May 26, 2020 5:13 pm

Got it.
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Re: VLDR - Zero Time Dilemma

Postby Cyantic » Tue May 26, 2020 5:17 pm

This one cracks open as well.

Inside it, there seems to be some sort of passageway.
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Re: VLDR - Zero Time Dilemma

Postby Phinerxen » Tue May 26, 2020 5:17 pm

Ooh, secret hallway. Lemme see whats down there.
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Re: VLDR - Zero Time Dilemma

Postby TheNiceOne16 » Tue May 26, 2020 5:18 pm

*Vano nods and smiles*
Let's check out this then head back and crack open the last one.
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Re: VLDR - Zero Time Dilemma

Postby Cyantic » Tue May 26, 2020 5:18 pm

Kaitlyn returns.
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Re: VLDR - Zero Time Dilemma

Postby Phinerxen » Tue May 26, 2020 5:19 pm

Hey, miss. Wanna go down this hallway we just found?
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Re: VLDR - Zero Time Dilemma

Postby Hawkwing425 » Tue May 26, 2020 5:20 pm

Fun. Let’s go.
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Re: VLDR - Zero Time Dilemma

Postby AcidicBreeze » Tue May 26, 2020 5:20 pm

Kaitlyn nods her head
hallway? ... Sure i'll take a look
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Re: VLDR - Zero Time Dilemma

Postby Arcthurus » Tue May 26, 2020 5:22 pm

Into the rabbit hole we go. I'll admit, this is getting a little interesting.


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Re: VLDR - Zero Time Dilemma

Postby Cyantic » Tue May 26, 2020 5:26 pm

The travel down the passageway is a short one, quickly arriving to a spoke of many paths. It seems to split, with a label on many areas.

"TO FIRST CLASS"
"TO COCKPIT"
"TO SLEEPING"
"TO PASSENGERS"
"TO KITCHEN"
"TO HUB"

You can hear voices coming down the pathway 'TO COCKPIT'. It sounds like Judeau, Emily, and Federico.
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Re: VLDR - Zero Time Dilemma

Postby TheNiceOne16 » Tue May 26, 2020 5:27 pm

Heading to hub.
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Re: VLDR - Zero Time Dilemma

Postby Cyantic » Tue May 26, 2020 5:29 pm

Everyone moves to the Hub.

The hub is a small, constrained space. It contains multiple docks, with serveral people.

You note multiple flight attendants. Multiple Emilies. Multiple others, too, just lying, silently encased behind a plastic shield. It feels... uncanny, seeing the same people, over and over again.

The hallway leads into the Captain's Room.
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Re: VLDR - Zero Time Dilemma

Postby Phinerxen » Tue May 26, 2020 5:30 pm

Woah, creepy. Guessing these are the robot dudes.
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Re: VLDR - Zero Time Dilemma

Postby TheNiceOne16 » Tue May 26, 2020 5:31 pm

This is real fucking neat confirmation but I'm heading to the Captains room first. See if that changes the situation any.
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Re: VLDR - Zero Time Dilemma

Postby Hawkwing425 » Tue May 26, 2020 5:31 pm

Delightful.
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Re: VLDR - Zero Time Dilemma

Postby Knockoff » Tue May 26, 2020 5:31 pm

It’s hardly surprising the attendant was also a robot, but why make so many spares?
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Re: VLDR - Zero Time Dilemma

Postby Arcthurus » Tue May 26, 2020 5:32 pm

So that Emily they're talking to is just another one of many. I'm pretty sure they're not work of Aero, the company who handles these ships. Feel like they never did use robots in the first place. So they must've been arranged for the purpose of the hijackers' plan.


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Re: VLDR - Zero Time Dilemma

Postby AcidicBreeze » Tue May 26, 2020 5:33 pm

Kaitlyn glances at the copies with a look of confusion
I.. how much money went into this.
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Re: VLDR - Zero Time Dilemma

Postby Phinerxen » Tue May 26, 2020 5:34 pm

Too much.
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Re: VLDR - Zero Time Dilemma

Postby Arcthurus » Tue May 26, 2020 5:34 pm

Not enough to achieve factory-level quality, evidently. These might all have been crafted with a singular purpose.


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Re: VLDR - Zero Time Dilemma

Postby Cyantic » Tue May 26, 2020 5:37 pm

Before anything happens, Nelson and Federico arrive.

Everyone moves onto the Captain's area but Hywel who inspects the robotic bodies.

The room is empty of people, but this seems to be the cockpit. Perhaps the real one.

Windows wide open, screens displaying complicated flight plans, so on and so forth. A made bed rests next to it all, along with a washroom to the side.

The windows show the plane high in the sky, surrounded by clouds, nearly impossible to see through due to the amount of coverage there. A headset sits on the table, a log pulled up on the screen.

11AM, San Franscisco Airport.
4PM, London Airport.
8PM, Low Orbit Dock, Personnel Transfer
10PM, Transit Protocol
10AM, Arrival at Titan Global Facility
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Re: VLDR - Zero Time Dilemma

Postby Phinerxen » Tue May 26, 2020 5:38 pm

It was at 10 when the gas thing would go off, correct? I dont think its a simple coincidence.
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Re: VLDR - Zero Time Dilemma

Postby ChubbyMooshroom9 » Tue May 26, 2020 5:38 pm

Yeah, I came earlier. Hacked the doors to open, but I’m at my talents end. Vano, think you can do anything else here?
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Re: VLDR - Zero Time Dilemma

Postby TheNiceOne16 » Tue May 26, 2020 5:40 pm

*Vano nods distractly*
10 PM a shit ton of knock out gas filled containers will exsplode. Even with my skills I'd have to pray to god to disarm them.
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