Dipshit's Guide to VLDR: End of Mystery - Cult End(True)

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Re: VLDR: End of Mystery

Postby ChubbyMooshroom9 » Wed Apr 22, 2020 12:38 pm

Some of you sleep in the church's back rooms. Others take the trek back to Ted's house and sleep in those bedrooms. Regardless, when the hangs overhead everyone, you get out of bed, and see some people walking around the town. Regardless, it's not time to dawdle. You get on your feet and go.

Roaming has begun.
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Re: VLDR: End of Mystery

Postby ChubbyMooshroom9 » Fri Apr 24, 2020 7:05 pm

Crystal arrives, dragging Saeki. She handcuffs him to one of the pipes so he can't move much.
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Re: VLDR: End of Mystery

Postby LordofFail » Fri Apr 24, 2020 7:08 pm

Hey Danny, have you been in the Tech Room?
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Re: VLDR: End of Mystery

Postby Arcthurus » Fri Apr 24, 2020 7:08 pm

This makes everyone but Liam. Where is that guy?


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Re: VLDR: End of Mystery

Postby XerxesLeFan » Fri Apr 24, 2020 7:09 pm

..! Oh! I see you have acquired everyone except... Liam? Surprising. I would have assumed he would have gone here when we couldn't find him at the Ice cream parlor.
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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:15 pm

"Don't know where else he would go."
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Re: VLDR: End of Mystery

Postby Arcthurus » Fri Apr 24, 2020 7:16 pm

I searched the entire town except for the gas station. I also searched some of the house but didn't see him.


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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:18 pm

"...He can't be at the gas station. He would have exploded."
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Re: VLDR: End of Mystery

Postby Arcthurus » Fri Apr 24, 2020 7:22 pm

Only if he stepped on the wrong place.

Anyway, considering everyone else is here, he's probably fine.


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Re: VLDR: End of Mystery

Postby LordofFail » Fri Apr 24, 2020 7:24 pm

If you can set traps at the gas station that explode, why not set traps in this house so it burns down?

I think Ted would kill only the person who did it, but if it can't be proven, I don't think he would kill everyone.
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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:24 pm

"The last trap is in the Guest Bedroom. Somewhere in there. Don't touch the doors in that room, don't even open it."

"Anyway that's everything about the traps. Here's what we figured out about the design."

"It has four colors, WHite, Brown, Red, and blue. Secondly, each ring on the wheel spins. As for solutions, Imitating the cult logo is not the answer."
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Re: VLDR: End of Mystery

Postby Hawkwing425 » Fri Apr 24, 2020 7:25 pm

There’s sprinklers, remember? Joseph tried the same thing at the beginning of this.
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Re: VLDR: End of Mystery

Postby spretznaz » Fri Apr 24, 2020 7:25 pm

I've been in the Tech room for a long, long time bud. Nothing that'd interest you in there, though.
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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:25 pm

"You could start a oil fire in the kitchen. The water wouldn't put it out."
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Re: VLDR: End of Mystery

Postby Arcthurus » Fri Apr 24, 2020 7:26 pm

Well, that's more than nothing Jack, but it's not exactly that much either.


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Re: VLDR: End of Mystery

Postby XerxesLeFan » Fri Apr 24, 2020 7:27 pm

I assume everyone has seen whatever mess of a puzzle is down here? Any thoughts?

Ah, wait. Except for Saeki.
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Re: VLDR: End of Mystery

Postby LordofFail » Fri Apr 24, 2020 7:27 pm

I know what the thing looks like. I've seen it. No idea what we're trying to make.

(also looking at the image hurts my head so i won't be helping with this puzzle sorry)
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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:30 pm

"I also tried making straight lines to the edges of the circle which didn't work. I tried making the sections look identical. I tried alternating blue and red with a straight line. I tried having the colors chancel each other out like the cults ideology told it too. I tried turning it into an e."
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Re: VLDR: End of Mystery

Postby LordofFail » Fri Apr 24, 2020 7:31 pm

Different segments have different amounts of vertical lines.

Why are we even trying to solve this though? Isn't the whole ideology of the cult going against orders from those in power?

Wouldn't the solution then be to rebel against Ted and Francis? I feel as though that may be the true answer we're looking for.
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Re: VLDR: End of Mystery

Postby XerxesLeFan » Fri Apr 24, 2020 7:32 pm

(wait wait lof wait)

Look, yes. We've all seen this, right?

Crystal points towards the design on the septic tank.

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Ah, well. I tried reformatting the colors into a more presentable shape, like this.

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(lof if u need me to turn down the vibrancy on it I can xoxo)
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Re: VLDR: End of Mystery

Postby Hawkwing425 » Fri Apr 24, 2020 7:32 pm

LordofFail wrote:Different segments have different amounts of vertical lines.

Why are we even trying to solve this though? Isn't the whole ideology of the cult going against orders from those in power?

Wouldn't the solution then be to rebel against Ted and Francis? I feel as though that may be the true answer we're looking for.

Do you have a better plan for doing that than the ones you’ve tried so far?
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Re: VLDR: End of Mystery

Postby spretznaz » Fri Apr 24, 2020 7:33 pm

If we can't figure it out before the next AB game, I do have someone I can go talk to. Maybe, I don't know.
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Re: VLDR: End of Mystery

Postby PolyesterHomes » Fri Apr 24, 2020 7:33 pm

"I appreciate your attempts to rally an assault against the bastards, but dying isn't a good idea. We're better off signalling the feds if we really are intent on taking them down. However, frankly, I just want to go home and leave these wacko cultists behind."
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Re: VLDR: End of Mystery

Postby Arcthurus » Fri Apr 24, 2020 7:33 pm

It's not that simple, Michael. Sure, go ahead, kill Ted and Francis. Then the whole suburb catches wind of it, and now we're dealing with a large mob who is probably pretty well armed too.


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Re: VLDR: End of Mystery

Postby LordofFail » Fri Apr 24, 2020 7:34 pm

I never said to kill them.

Only to go against their wishes. Is that not the foundation of their cult?
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