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Town Protective - Mirrorist

PostPosted: Fri Mar 30, 2018 5:57 pm
by DemonicKraken
Role Name: Mirrorist

Role Alignment: Town Protective

Attributes:
[*]No atk, no def
[*]Astral attacks, Double-Boosted Juggernaut, and Plaguebearer/Pestilence are uneffected by the mirror.
[*]An attacking visit gives the target the message "Someone tried to attack you but it was mirrored back at the attacker!"
[*]Town Investigatives will be alerted to the fact they investigated themselves, for balance purposes. However, it still wastes their night in the case of Sheriff/Investigator, similarly to being witched.
[*]Bodyguard/Doctor using their defense on themselves will NOT use up their self-heal/bulletproof vest.
[*]You can put a mirror onto yourself.
[*]Mirrors only last one night.

Abilities:
[*]3 times a game, choose a target to protect. Any visits to that target are redirected at the visitor.

Goal: Town

Wins with: Town

Special Attributes: Nil

Investigative Results:
Sheriff: NS
Invest: TBD
Consig/Witch: Your target knows how to trick people with mirrors. They must be a Mirrorist!

Additional Information: This could, sometimes, cause more harm then good if your target isnt attacked BUT is visited by a TI or worse, a Vigilante. Be careful with who you choose.

Re: Town Protective - Mirrorist

PostPosted: Fri Mar 30, 2018 10:04 pm
by Mystoc
giving the player an notification the had a mirror put on them is bad it lets mirroist confirm themselves bad idea

being able to kill NK without any downsides / like crusader /trapper / bg have is very OP has tp as well

this concept already exists multiple people have suggested it but a more balanced version look at knight or Mystic (my role)

Re: Town Protective - Mirrorist

PostPosted: Sat Mar 31, 2018 6:40 am
by DemonicKraken
1. Ok, so I guess maybe the confirmability is a bad idea. I'll change that a little.

2. Well yes, but it's only useable 3 times a game. It messes up stuff like TI.

3. Well, almost every idea's probably had some variation done before by now.

Re: Town Protective - Mirrorist

PostPosted: Sat Mar 31, 2018 9:28 am
by swagmm23
DemonicKraken wrote:1. Ok, so I guess maybe the confirmability is a bad idea. I'll change that a little.

2. Well yes, but it's only useable 3 times a game. It messes up stuff like TI.

3. Well, almost every idea's probably had some variation done before by now.


Maybe make it so the attack won't be boosted.So Serial Killers and the GF won't kill themselves.Also , make it so it can't mirror direct unstoppable attacks , because this role sending a fully loaded juggernaut's attack back to the juggernaut seems pretty unfair.

I requested the first idea because a Serial Killer/Godfather using a stronger attack on themselves is just too much.It should just be their normal attacks.