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Clerk (Mafia Support)

PostPosted: Fri Dec 30, 2016 4:16 pm
by BS4125
Clerk

Alignment -
Mafia Tactical

Summary -
A cunning secretary who directs files to the Mafia

Abilities -
Send files to the Mafia each night

Attributes -
Select yourself at night to activate your ability
When you send the files, all last wills the next day will only be announced to the Mafia (from all kills and lynches)
You can send files 2 times

Goal -
Kill everyone who won't submit to the Mafia

Investigation Results -
Sheriff: Your target is a member of the Mafia
Investigator: Not sure yet
Consigliere: Your target owns files of people's handwritten documents. They must be the Clerk

Messages -
"You have decided not to announce the documents to the town tomorrow"


Re: Clerk (Mafia Support)

PostPosted: Fri Dec 30, 2016 4:47 pm
by BS4125
Kirize12 wrote:So, a partial mass janitor?

Kind of. Janitor hides one will and role from everyone but himself but the Clerk can hide multiple wills but not roles from everyone but the Mafia
Also the town won't know when a Clerk has hidden the wills too as everyone will just get the message saying "We could not find a last will" like it does normally

Re: Clerk (Mafia Support)

PostPosted: Fri Dec 30, 2016 5:53 pm
by Spectre0
It's interesting, for sure. I can't say I dislike it. Janitor's main strength is in the obscuring of the role itself, which this obviously can't do. It'd be pretty clear that this exists when three townies die on the same night and all seem to not want to make wills.

It could be a nice addition. Seems pretty balanced.

Re: Clerk (Mafia Support)

PostPosted: Fri Dec 30, 2016 6:22 pm
by BS4125
Spectre0 wrote:It's interesting, for sure. I can't say I dislike it. Janitor's main strength is in the obscuring of the role itself, which this obviously can't do. It'd be pretty clear that this exists when three townies die on the same night and all seem to not want to make wills.

It could be a nice addition. Seems pretty balanced.

Thanks. I don't think anything should be changed with it tbh as it looks balanced as it is

Re: Clerk (Mafia Support)

PostPosted: Sat Dec 31, 2016 5:56 am
by BS4125
Could I have more feedback on this please

Re: Clerk (Mafia Support)

PostPosted: Sat Dec 31, 2016 6:03 am
by BlazinIce
Would be a nice Forger rework, but losing information that wills offer half of the days weakens the town greatly. Maybe 2 uses?

Re: Clerk (Mafia Support)

PostPosted: Sat Dec 31, 2016 6:41 am
by BS4125
BlazinIce wrote:Would be a nice Forger rework, but losing information that wills offer half of the days weakens the town greatly. Maybe 2 uses?

Yeh ok, fair enough

Re: Clerk (Mafia Support)

PostPosted: Sun Jan 01, 2017 5:57 am
by BS4125
This is still in early stages so please could I have a few more comments around it please

Re: Clerk (Mafia Support)

PostPosted: Sun Jan 01, 2017 6:27 am
by Damafaud
BS4125 wrote:This is still in early stages so please could I have a few more comments around it please


It's hard to make comment when you can't see anything wrong with it.

Does this role visit itself when it activate its ability, or does it done no visit?

Re: Clerk (Mafia Support)

PostPosted: Sun Jan 01, 2017 7:06 am
by BS4125
Damafaud wrote:
BS4125 wrote:This is still in early stages so please could I have a few more comments around it please


It's hard to make comment when you can't see anything wrong with it.

Does this role visit itself when it activate its ability, or does it done no visit?

It activates it's ability by clicking the Moon button which is the same to visiting itself. If it is controlled by a Witch to target itself then it will perform its ability

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 3:00 pm
by ChandlerofGEM
I actually think this shouldn't be its own role, but rather an addition to the Forger. Instead of just rewriting a person's will, they should also gain the benefit of learning the person's original will, giving them some info off of TI's, Mediums, and Jailors that the Town can no longer know.

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 3:06 pm
by BS4125
ChandlerofGEM wrote:I actually think this shouldn't be its own role, but rather an addition to the Forger. Instead of just rewriting a person's will, they should also gain the benefit of learning the person's original will, giving them some info off of TI's, Mediums, and Jailors that the Town can no longer know.

This role doesn't read wills, it prevents multiple wills from being displayed to the town. Anyway all Forger needs is more time to edit a will during the day, reading wills as a buff makes it a swingy investigative, moreover some people (not me) think Forger should be removed because typing styles can indicate a Forger

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 3:24 pm
by ChandlerofGEM
BS4125 wrote:
ChandlerofGEM wrote:I actually think this shouldn't be its own role, but rather an addition to the Forger. Instead of just rewriting a person's will, they should also gain the benefit of learning the person's original will, giving them some info off of TI's, Mediums, and Jailors that the Town can no longer know.

This role doesn't read wills, it prevents multiple wills from being displayed to the town. Anyway all Forger needs is more time to edit a will during the day, reading wills as a buff makes it a swingy investigative, moreover some people (not me) think Forger should be removed because typing styles can indicate a Forger

True, but if you're really good as Forger, you'll keep an up-to-date will yourself and switch it into the role you need it to be, substituting dashes and colons as necessary.
I'm just pointing out that most people use the Forger to clear a will, which the Janitor already does, so why not just give this roles main ability (allowing Mafia access to the will, but not Town) to the Forger too?

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 3:32 pm
by BS4125
ChandlerofGEM wrote:
BS4125 wrote:
ChandlerofGEM wrote:I actually think this shouldn't be its own role, but rather an addition to the Forger. Instead of just rewriting a person's will, they should also gain the benefit of learning the person's original will, giving them some info off of TI's, Mediums, and Jailors that the Town can no longer know.

This role doesn't read wills, it prevents multiple wills from being displayed to the town. Anyway all Forger needs is more time to edit a will during the day, reading wills as a buff makes it a swingy investigative, moreover some people (not me) think Forger should be removed because typing styles can indicate a Forger

True, but if you're really good as Forger, you'll keep an up-to-date will yourself and switch it into the role you need it to be, substituting dashes and colons as necessary.
I'm just pointing out that most people use the Forger to clear a will, which the Janitor already does, so why not just give this roles main ability (allowing Mafia access to the will, but not Town) to the Forger too?

Just remove Forger and replace it with Clerk really

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 3:46 pm
by ChandlerofGEM
BS4125 wrote:
ChandlerofGEM wrote:
BS4125 wrote:
ChandlerofGEM wrote:I actually think this shouldn't be its own role, but rather an addition to the Forger. Instead of just rewriting a person's will, they should also gain the benefit of learning the person's original will, giving them some info off of TI's, Mediums, and Jailors that the Town can no longer know.

This role doesn't read wills, it prevents multiple wills from being displayed to the town. Anyway all Forger needs is more time to edit a will during the day, reading wills as a buff makes it a swingy investigative, moreover some people (not me) think Forger should be removed because typing styles can indicate a Forger

True, but if you're really good as Forger, you'll keep an up-to-date will yourself and switch it into the role you need it to be, substituting dashes and colons as necessary.
I'm just pointing out that most people use the Forger to clear a will, which the Janitor already does, so why not just give this roles main ability (allowing Mafia access to the will, but not Town) to the Forger too?

Just remove Forger and replace it with Clerk really

If people can't or won't use Forger as intended, maybe. I won't deny that a good Forger can frame people better than any other role if it's done well.

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 5:57 pm
by HereThereEverywhere
But a good Forger generally needs a good Consig to function properly. If you're targeting a confirmed Townie, chances are they've already posted their will, so you can't do much.

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 6:00 pm
by Damafaud
Maybe just change the moon button function into pressing a button beside your name? You know, like the Veteran?

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 7:20 pm
by BS4125
Damafaud wrote:Maybe just change the moon button function into pressing a button beside your name? You know, like the Veteran?

Does it matter... It's the same thing

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 7:44 pm
by W8b40t
This role is pretty good.

Inv results: Your target follows the lives of others. They could be the Lookout, Forger, Clerk or Amnesiac.
It is relatively easy to fake LO wills, so the Clerk might be able to avoid lynch and then kill the TI that accused them. It also fits flavorwise.

Don't make the role visit itself. It's unnecessary, and causes problems when LO watches you.

Also, you probably don't need to have a moon button. Just make it sort of like a Surv vest (Have 1 button next to your name which you can click).
^Reasoning behind this is that no other role has a moon button so it would be difficult to implement into the game and wouldn't fit in too well.

Also, change the ability to: Decide to send files to the Mafia
Just a minor thing to make sure people know it has limited uses

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 8:06 pm
by BS4125
W8b40t wrote:This role is pretty good.

Inv results: Your target follows the lives of others. They could be the Lookout, Forger, Clerk or Amnesiac.
It is relatively easy to fake LO wills, so the Clerk might be able to avoid lynch and then kill the TI that accused them. It also fits flavorwise.

Don't make the role visit itself. It's unnecessary, and causes problems when LO watches you.

Also, you probably don't need to have a moon button. Just make it sort of like a Surv vest (Have 1 button next to your name which you can click).
^Reasoning behind this is that no other role has a moon button so it would be difficult to implement into the game and wouldn't fit in too well.

Also, change the ability to: Decide to send files to the Mafia
Just a minor thing to make sure people know it has limited uses

1) I'm not adding ToS Investigator results to my roles because they are unbalanced, if I was to use any I'd use my own
2) Confusion for the Lookout = Better for the Mafia
3) Fine, it's the same thing though

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 9:00 pm
by W8b40t
BS4125 wrote:
W8b40t wrote:This role is pretty good.

Inv results: Your target follows the lives of others. They could be the Lookout, Forger, Clerk or Amnesiac.
It is relatively easy to fake LO wills, so the Clerk might be able to avoid lynch and then kill the TI that accused them. It also fits flavorwise.

Don't make the role visit itself. It's unnecessary, and causes problems when LO watches you.

Also, you probably don't need to have a moon button. Just make it sort of like a Surv vest (Have 1 button next to your name which you can click).
^Reasoning behind this is that no other role has a moon button so it would be difficult to implement into the game and wouldn't fit in too well.

Also, change the ability to: Decide to send files to the Mafia
Just a minor thing to make sure people know it has limited uses

1) I'm not adding ToS Investigator results to my roles because they are unbalanced, if I was to use any I'd use my own
2) Confusion for the Lookout = Better for the Mafia
3) Fine, it's the same thing though


ToS inv results aren't that bad. For the most part, they are balanced.

I don't think you get what I meant about LO. If LO sees you visiting yourself, you have to be 1. Surv, 2. Trans, 3. BG, or 4. Doc. Notice how none of these are easy or beneficial to claim.

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 9:04 pm
by HereThereEverywhere
'Balanced'
Survivor/VH/Witch, as soon as you know the NE is a Witch they're probably gonna die.
BG/GF/Arso is hell for BG, especially if you know there's an Arsonist.
Doc/Disg/SK, the Disguiser's ability removes them, so Doc/SK. SK is screwed probably.
Jan/Med/Ret, if you have a Ret it instantly confirms any Meds, so Janitor is going down the drain. If there is no Ret, and someone gets cleaned, they're still probably gonna die.

Re: Clerk (Mafia Support)

PostPosted: Mon Feb 13, 2017 11:12 pm
by Guiorgy
The role is pretty balanced. but as far as I know, every other mafia visits someone to perform their ability, while this one will not move the whole game?

Re: Clerk (Mafia Support)

PostPosted: Tue Feb 14, 2017 1:23 am
by W8b40t
Guiorgy wrote:The role is pretty balanced. but as far as I know, every other mafia visits someone to perform their ability, while this one will not move the whole game?


Every Neutral Chaos converts Townies and kills Mafia members. Therefore, all Neutral Chaos should convert Townies and kill Mafia members. You're extrapolating hard there mate, don't force absolutes in places where they aren't necessary.

HereThereEverywhere wrote:'Balanced'
Survivor/VH/Witch, as soon as you know the NE is a Witch they're probably gonna die.
BG/GF/Arso is hell for BG, especially if you know there's an Arsonist.
Doc/Disg/SK, the Disguiser's ability removes them, so Doc/SK. SK is screwed probably.
Jan/Med/Ret, if you have a Ret it instantly confirms any Meds, so Janitor is going down the drain. If there is no Ret, and someone gets cleaned, they're still probably gonna die.


read:

W8b40t wrote:ToS inv results aren't that bad. For the most part, they are balanced.


Also, 1/2 of your points are absolute bullshit. BG/GF/Arso is bad for GF/Arso, not BG. Jan/Med/Ret is possibly one of the best inv results possible for Janitor.
Even assuming all your points are valid (which they are not), that's 4/11 that are bad. Most are still balanced.
If you want to have a saltfest about Inv results, I suggest you post somewhere else.

Re: Clerk (Mafia Support)

PostPosted: Tue Feb 14, 2017 1:29 am
by Guiorgy
@W8b40t,
Did I say it was wrong that it doesn't visit? I just asked ffs!

Investigative results are f**ked right now.
http://blankmediagames.com/phpbb/viewto ... 14&t=23473
Over 1K people voted that they must be changed!!!