mrbones45 wrote:I like this a lot but.... I do have a couple questions/concerns
So first off, what would happen if a paradoxist visited someone being protected by bg?
mrbones45 wrote:Next, I do see how trollers could use this to there advantage for example: if a troller was a paradoxist, they could visit a mafia member and say out loud, THIS PERSON IS MAFIA!
mrbones45 wrote:I also do see someone with role picking a side after they win, maybe have it to were they die once they win?
mrbones45 wrote:This role seems more of like a inv role in a way if u know what I mean, I like the role ALOT it's very unique but those are just my concerns!
Kirize12 wrote:This role should die if their clock lands on 6:00.
JammySplodge wrote:This is interesting
I think it would be cool to just remove the player from the player list, not have them in the graveyard and not have their body displayed, to show them being erased from existence, but I think that might be a bit much
I think this role has potential and could be fun to play as
StormSurge wrote:So the Paradoxist can bring back the dead? If so does that person have to be revived close to their time of death? Will their be a time system added?
theo07 wrote:StormSurge wrote:So the Paradoxist can bring back the dead? If so does that person have to be revived close to their time of death? Will their be a time system added?
No,I think the Inv. result got you confused.
He just visits alive people and he gets/losses points base on who the person he visited is.
StormSurge wrote:theo07 wrote:StormSurge wrote:So the Paradoxist can bring back the dead? If so does that person have to be revived close to their time of death? Will their be a time system added?
No,I think the Inv. result got you confused.
He just visits alive people and he gets/losses points base on who the person he visited is.
Yeah I saw those and I'm like wait what?
Arpitr20 wrote:CAN THIS GET TESTED?
Arpitr20 wrote:I like the current relationship
Jerme wrote:Games could last six nights, or even four. Thats why I prefer the old setup (2 Mafia/2neutral, 3 Mafia/1 Town). Four nights for a possible win are ok. But anyway the victory is not for sure, the Paradoxist still needs a good reading, or assist from the town.
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