Kirize12 wrote:mrbones45 wrote:It is a very interesting role
But i am confused?
So does he kill the killers of the victim or just the visitors?
Well any way if it killed the killers then all killing roles would not kill as often giving town a boost
But if it only kills visitors that gives mafia a HUGE BUFF
Both, since killers had to have visited the house.
murat1996 wrote:Wait, isn't this somewhat similar to my SW? And I said somewhat, so I need an answer Chubby!
If it isn't, just take me the similarities xD
Kirzie12 wrote:I don't know what to answer to that, but it kills all visitors(Player 1 , Player 2 visit Player 5, Player 3 kills) to a dead person, thus killing 1 & 2 but not 3(cuz killer). It also has a standard attack to take out mafia. So I don't know how this is similar but you are the Role Idea God so I'll take your word for it.
That would be me. :p
Kirize12 wrote:ChubbyMooshroom9 wrote:Kirzie12 wrote:I don't know what to answer to that, but it kills all visitors(Player 1 , Player 2 visit Player 5, Player 3 kills) to a dead person, thus killing 1 & 2 but not 3(cuz killer). It also has a standard attack to take out mafia. So I don't know how this is similar but you are the Role Idea God so I'll take your word for it.
That would be me. :p
I never knew about the forums when you made Electrician, so I only knew about Shadowalker. But here is the crown, Neco(cat in Japanese).
Well Electrician died for a while, so there's that.
Also it's spelled Neko, with a K.
Kirize12 wrote:Suggestion: On regular nights, allow them to attack like an SK. On full moon nights, allow them to target a dead person and force everyone who once visited to commit suicide (can be healed by Doctor and Jailor, but cuts through immunity and BG's). If you killed 2-3 people or more, you can't use a regular attack the next night.
Kirize12 wrote:Suggestion: On regular nights, allow them to attack like an SK. On full moon nights, allow them to target themselves and force anyone and everyone who visited a dead person to commit suicide (can be healed by Doctor and Jailor, but cuts through immunity and BG's). If you killed 3 people or more, you can't use a regular attack the next night.
The new edition. Use this one, not the other, lame, shitty one.
Kirize wrote:I didnt know you could contradict yourself in one sentencekookeekwisp wrote:Dont single out Arso cause it kills slower!
kookeekwisp wrote:This role has 4 pages of comments, yet you feel the need to make people read your idea. Lots of people already saw it, and frankly, it's a really bad concept.
Ozyrox wrote:No I said they should either be bg immune or doc immune, not both lol
ChubbyMooshroom9 wrote:Ozyrox wrote:No I said they should either be bg immune or doc immune, not both lol
So just full immunity to one and not partial for both?
Ozyrox wrote:ChubbyMooshroom9 wrote:Ozyrox wrote:No I said they should either be bg immune or doc immune, not both lol
So just full immunity to one and not partial for both?
Yeah and u should add a reason for this in your lore. Look at my previous post
Ozyrox wrote:Lol I'm not gonna ask. Also u don't have to listen to me exactly, it's ur role, and I'm just giving u suggestions u can choose whether he/she is immune to bg or doc
Kirize12 wrote:Kirize12 wrote:Suggestion: On regular nights, allow them to attack like an SK. On full moon nights, allow them to target themselves and force anyone and everyone who visited a dead person to commit suicide (can be healed by Doctor and Jailor, but cuts through immunity and BG's). If you killed 3 people or more, you can't use a regular attack the next night.
Ozyrox wrote:Kirize12 wrote:Kirize12 wrote:Suggestion: On regular nights, allow them to attack like an SK. On full moon nights, allow them to target themselves and force anyone and everyone who visited a dead person to commit suicide (can be healed by Doctor and Jailor, but cuts through immunity and BG's). If you killed 3 people or more, you can't use a regular attack the next night.
You could have edited this in ur other post but nah lol. I don't think we should do that because the Arcanist would basically make the serial killer pointless. I mean this role is already similar to the WW and adding this extra feature would make it more OP
Ozyrox wrote:Lol illuminati confirmed but seriously check out my roles lol
Kirize12 wrote:The cooldown, however, makes it not so OP. Make it so that under cooldown you lose immunity and I think you have the making of a balanced role.
Kirize12 wrote:ChubbyMooshroom9 wrote:Kirize12 wrote:The cooldown, however, makes it not so OP. Make it so that under cooldown you lose immunity and I think you have the making of a balanced role.
But WW had the exact same thing and it miserably failed?
No, they are not the same thing.
You can on odd nights kill someone like SK. On even nights you do your trauma thing and kill someone who visited a dead person. If 3 or more people die you lose the ability to kill the next night and your immunity the next night.
That being said, you won't always kill 3+ people, and you won't always lose immunity. On WW, you lose immunity on odd nights no matter what (until the most recent patch).
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