Gaminizing(?) of 'Being a good citizen"
Posted: Wed Jan 20, 2016 4:18 am
So I was watching some extra credits, who does analysis on the current state of games, and apparently they found out china might be making the term "Being a good citizen" a game.
Now there's not 100% proof that this system is as oppressive as it seems, but just so you guys know;
Every time you make an action, even purchasing stuff, you gain points.
More points = better citizen
At some stages you get benefits from your points, such as a quicker service
Points are decreased by performing anti-social activities or illegal moves.
Apparently, and while not confirmed, having friends that have less points than you drags your points down.
While there is no current penalty for having low points, they are thinking of removing some essentials and luxuries, such as a slower internet connection.
Now this isn't 100% true I'm sure but your opinion is valuable regardless - if this system was incorporated in your country/continent, what would the general reaction be for your peers?
Now there's not 100% proof that this system is as oppressive as it seems, but just so you guys know;
Every time you make an action, even purchasing stuff, you gain points.
More points = better citizen
At some stages you get benefits from your points, such as a quicker service
Points are decreased by performing anti-social activities or illegal moves.
Apparently, and while not confirmed, having friends that have less points than you drags your points down.
While there is no current penalty for having low points, they are thinking of removing some essentials and luxuries, such as a slower internet connection.
Now this isn't 100% true I'm sure but your opinion is valuable regardless - if this system was incorporated in your country/continent, what would the general reaction be for your peers?