cmitc1 wrote:me and oily vs NDM and murat.
NOT BALENCED BALENCED
you guys want to start..
murat1996 wrote:cmitc1 wrote:me and oily vs NDM and murat.
NOT BALENCED BALENCED
you guys want to start..
Vampire Hunter is just.....not balanced.
Okay what are we suppose to do?
cmitc1 wrote:thanks giving events are going to keep me off the forums all week........
but before I go.
I think vampires should be removed, as well as vampire hunters.
if vamps are in game with Vhs in it, vamps will have to pray that the VH gets killed.
if vamps are in a game with no VH, gg! vamps win!
The idea of this role, and the concept of changing the faction of a role Is stupid, and blankmedia is once again, wasting there time.
oliy wrote:Let's compare Vampires with Godfathers:
Similarities:
Have an Army
Can use said army to commit actions
Can use said army to gain control over everyone
Can rid town of power they have
Can find and out NKs
Differences:
Replenishing Army with no immunity vs Army that has night actions and immunity
Can mistake their ally (witch) for NK vs can kill their ally
Overall, everything balances out and is similar. The reason the win-rates are there is because in custom, the Vampires have more than one to start with, or too many killers with one vampire.
cmitc1 wrote:oliy wrote:Let's compare Vampires with Godfathers:
Similarities:
Have an Army
Can use said army to commit actions
Can use said army to gain control over everyone
Can rid town of power they have
Can find and out NKs
Differences:
Replenishing Army with no immunity vs Army that has night actions and immunity
Can mistake their ally (witch) for NK vs can kill their ally
Overall, everything balances out and is similar. The reason the win-rates are there is because in custom, the Vampires have more than one to start with, or too many killers with one vampire.
inb4 Vh, kills your entire vamp army in the first few nights.
oliy wrote:cmitc1 wrote:oliy wrote:Let's compare Vampires with Godfathers:
Similarities:
Have an Army
Can use said army to commit actions
Can use said army to gain control over everyone
Can rid town of power they have
Can find and out NKs
Differences:
Replenishing Army with no immunity vs Army that has night actions and immunity
Can mistake their ally (witch) for NK vs can kill their ally
Overall, everything balances out and is similar. The reason the win-rates are there is because in custom, the Vampires have more than one to start with, or too many killers with one vampire.
inb4 Vh, kills your entire vamp army in the first few nights.
A good rolelist is a town killing and a Vampire, no two or VH or anything like that confirmed. We just have to influence the players.
Also, lynch VH because it's an easy claim
Also, investigative results
Also, other people can kill VH
oliy wrote:This about vampires, not vampire hunters. Also, it's the player's fault for messing it up.
cmitc1 wrote:oliy wrote:This about vampires, not vampire hunters. Also, it's the player's fault for messing it up.
VH are what make vamps un-balanced.
Its going to be a key part of my argument.
oliy wrote:cmitc1 wrote:oliy wrote:This about vampires, not vampire hunters. Also, it's the player's fault for messing it up.
VH are what make vamps un-balanced.
Its going to be a key part of my argument.
That's why it works well in ranked. There's no confirmed VH
oliy wrote:Vigilante or Veteran can still kill Vamps, balancing it out, plus, you don't need a TK.
Also, any slot i think.
oliy wrote:Exactly, but not too quickly, giving town enough time to get two of them at least, depleting them. Also, there's a cap, so it's not pure evil.
BTW cmitc, you're pic in your sig is out of date. There's VH now
Arpitr20 wrote:personally, i elieve vamps would eetter off without vh, they still don't win that often.
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