Dangan Ronpa XXVI - End

Subforum for the popular Dangan Ronpa forum games.

Re: Dangan Ronpa XXVI - End

Postby dolphina » Sun Aug 15, 2021 5:33 pm

sign-up post for xxvii coming in like 7 minutes
Hi. I'm Caleb, and you're watching Disney Channel.

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He/they pronouns. Trans rights! I have fifteen names and infinite anxiety. I am the transgender masculine.

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Re: Dangan Ronpa XXVI - End

Postby CheezePie » Sun Aug 15, 2021 5:42 pm

funny how no one got caught as the blackened
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Re: Dangan Ronpa XXVI - End

Postby Ezradekezra » Sun Aug 15, 2021 5:45 pm

CheezePie wrote:funny how no one got caught as the blackened

I think it's because we kept botching our investigations
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Re: Dangan Ronpa XXVI - End

Postby AcidicBreeze » Sun Aug 15, 2021 10:47 pm

Thanks for hosting the game uzay. It was quite enjoyable.
I enjoyed playing a sorta more crazy character for this rp. Fun first danganronpa looking forward to playing more.
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Spoiler: Danganronpa XXVI: Marcella Usoro - Ultimate Medic
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Re: Dangan Ronpa XXVI - End

Postby UzayAltay » Sun Aug 15, 2021 11:21 pm

Well, I guess that's the best place I can write, I believe. I probably won't have discord access for a while, so if anyone wants to reach me, PM me please.
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: Dangan Ronpa XXVI - End

Postby watchme1 » Mon Aug 16, 2021 1:51 am

gg

I learnt a lot
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Re: Dangan Ronpa XXVI - End

Postby UzayAltay » Fri Aug 20, 2021 9:12 am

Just an heads out: I'll give my feedback on myself and the game (yeah, weird wording but it felt accurate) when I have proper PC access.

Also, I already have a plan for another game (no, this time I don't plan limiting myself with using Hope's Peak or any similar lore/lorepiece, but what I planned for some other thing may hunt me, though I am ready for it.) so if I have enough free time around that time, I may host the game after dolphina's.
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: Dangan Ronpa XXVI - End

Postby UzayAltay » Wed Sep 01, 2021 1:02 pm

Yeah. Time to write a review... (Starting this in Sept. 1, I hope I can finish this at once without sending it to draft and then writing it again)
Also format will be weird and random... and yeah let's get started.

Allowing murder-suicide but not suicide: That change... Well TBH There is a lack of double kills in general (which may be good as game lasts longer, lol.) and I decided to include this so if anyone decides to double kill, that person has more chance + it is possible someone wants to murder suicide. It is never tested, which means I'll be at the side of keeping this.

Flavor/Lore: TBH I like my ideas on that but both making the game spoiler-free and making it on a topic like that... TBH I went with what came my mind first, and did well imo.
Well for the future games I won't limit myself on the lore like that, ever. It is just too hard, and too unnecessary. Pretty sure I can do a similar flavor without limitting myself, but I chose to limit myself, and it was a bad decision.
Oh, also. I changed the lore quiet a bit at one point. If you remember the person who was against that all false flag whatever killing game thing, that person was supposed to be the headmaster and the actual scenario was "some other people" making all this chaos and preventing the headmaster's intervening. Issue is there was no real way to blame someone which you were never aware of, or sell it to you, which at the end I changed it quite a bit, which didn't exactly satisfied me at the start but it did at the end.

Investigation: Well. I won't mention 24 hours 48 hours thing. I also won't mention how I handled investigations (trial 2 fiasco etc.) I'll instead mention sth you all don't know. Actually before the game when I was making changes as I wish, I thought making a change to investigation. What I thought was reverting it to old system which everyone investigates freely, can save truthbullets and there is a time limit with no speaking limitation. I thought I wouldn't be able to handle such a burden, and looking from now, it is right but also it doesn't solve anything, really. It makes trial part of investigation, and this is all.

How do I plan to solve this? TBH I am not 100% sure on how exactly, but I think I had a good starting point and some ideas. My starting point is simple, just give some truthbullets from right at the beginning of the deadly phase. This isn't a very original idea, and it doesn't solve all by itself, but it is a good starting point for me. (I am thinking 3 as ideal number for now, but it may change)
What else an be done?
Few ideas, connecting it to somehow that truthbullet save idea.
Giving blackened some information (not full information) about people's account and merging investigation and trial together (most logical one if you ask me rn)
A hybrid of both
dividing people in groups of two which they decide during the day and making a similar to old system investigation merged with 2 and free speech
etc.
I am looking forward to next game which I can test a different investigation tbh.

Nightly events:

Well. That part will be short.
You already know first one. Second one happened at garden when Ezra was inside.TBH I wasn't expecting anyone to try to reach garden, and after Ezra did it I decided to resolve it with some people saving him, to not allow a death outside of rules.
Also yeah I would allow throwing someone inside garden for them to be dying by the gas (or lack of oxygen, in better words) as a legit killing method for night 3. So the Knight was saved from the death, really.

Skills/FAs:
Well. There is a lot to say about that imo. But first things first: Don't make unspecified passive skills ever, Uzay. I never had problem with handling active skills, but passive skills were always a trouble and I make most of them too general as if I wanted to make it double.
If I run a double skill thing again, I'll either do link passives to active skills or make them actually specific. Because otherwise it just turns into a chaos with infinite solutions.
FAs, I may run them again. Not on the next game. I don't think there is any change needed on how FAs work except setting FA/skill balance, or skill balance itself, better.

Daily-Life/Twilight: Well... I may change that parts but overall it felt me worked well.
I should accept that the situation which blackened is chosen by rng causes a weird situation with current day/twilight settings. I may think something about that, but next game I host will have no twilight and probably a different day mechanic, because of an entire different mechanic which will happen in that game (which doesn't allow twilight to be placed, simply put)

Endgame/How endgame changed: TBH I had a plan for endgame (which was linked to that monokuma photos you saw and skills) but I liked the sudden change, and how it played. 3 weeks intermission was a bad idea, though. Sorry again for that from everyone.

Maps: At least I know what not to use for next time.
I had some trouble on which rooms to put inside, but wasn't a huge issue. quality troubled me more tbh.
(Also for the last photo, I had to take help from a friend of mine, thx to him again for that though none of you know him.)

Well... There is probably one or two things I forgot mentioning and isn't coming my mind rn. Feel free to ask me for anything you seem missing.

Thanks everyone for playing! I enjoyed a lot.
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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