TRAITOR (Neutral Killing/Evil)

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Should TRAITOR be Neutral Killing or Neutral Evil?

Killing
1
100%
Evil
0
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Total votes : 1

TRAITOR (Neutral Killing/Evil)

Postby XspStudios » Tue Apr 23, 2019 6:20 am

A traitor is NK (just like it says). The role works like investigator and SK.
Abilities: 1. Investigates town members each night (Traitor automatically knows their role, unless roleblocked)
2. Attack known town members during a night
Attributes:
- Each night you can investigate someone each night
- If the investigated is the town member, you can attack the person following nights
- If you investigate mafia member, there's a chance they might know your role and you can talk to them (This might be not fair, though)
- You can't attack on the first night or if you don't know the town members
- You can only kill only three times
- The third time your attack is unstoppable
Attack: The first and second attack: BASIC, the third attack: unstoppable
Defense: Basic
BONUS: They will appear innocent to the sheriff | They know other traitors
They win with mafia, survivors, arsonist, werewolf, witch, vampires, serial killer, but, they must kill town

SORRY IF MY ENGLISH IS BAD... I'm from Slovakia
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Re: TRAITOR (Neutral Killing/Evil)

Postby Brilliand » Wed Apr 24, 2019 1:21 pm

This isn't an NK. This is a killer with the Witch win condition... which effectively just makes it another faction member (another faction kill) for one of the Evil factions. Bad idea, imo.
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