Genie (NB)

Old Role Ideas

Vote for the goal

Have 6 masters (if you die and have 6 masters you still win)
1
13%
Have 4 masters, must survive until the end of the game.
3
38%
Make this role NE and give it the witch Goal and win condition. (I have to redo the whole role) + makes no sense.
2
25%
Choose a master to win with. (via a second menu during the day phase, you have to choose between the people you chose as a master for the previous nights) this is kinda broken because the Genie can choose when there are only 4 or 5 players left, but amne can do the same so I don't see a problem
1
13%
I want to suggest the goal! (reply)
0
No votes
Help your first master's faction win ( only the master will get notified) - suggested by timurtheking
1
13%
 
Total votes : 8

Genie (NB)

Postby GoogleFeud » Wed Sep 13, 2017 12:49 pm

Before I start here is a little more information about the genie:
They have free will, meaning they can be good or evil. Genies cannot directly kill (this is how the idea popped up in my head), but they can give their master weapons, they cannot force someone to fall in love with anyone else. They also are incapable of necromancy and have no power over the dead. They cannot return someone to life in any way, shape or form.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


ABOUT THE ROLE:


Role Name: Genie (Neutral Benign)
Summary: You are a mythical being who is stuck in a lamp.. forever...

Spoiler: Abilities: During the day, choose your master for the night. During the night, make their wish come true.

Attributes:
- You can make your master's wish come true or you can manipulate your master's wish and harm them.
- You can manipulate a wish only 2 times.
- You can only choose the same player once.

Attack: None
Defense: None
Roleblock immunity
Detection Immunity
Bite Immunity
Witch Immunity

Sheriff: Your target is NS.
Investigator: Ret/Janitor/Medium/Necromancer/Trapper/Genie
Witch/CL/Consig/PM: Your target is stuck in a lamp, they must be a Genie!

Goal: Working on it.
Wins with: Everyone.



MECHANICS

-The genie does not visit you, you visit the genie.
- Click on your name to manipulate the wish.
- As the master, first you pick a target and then the wish via a special menu.
- The Master will know if you manipulate a wish.
- When the master choses his wish you will get the message "Your master wants you to X this Z. (X- wish Z- player)"
- You roleblock your master.
- If your master does not pick a wish or a target, you do not get a message and nothing happens. You can target him again.
- If your master does not pick a wish, you do not get a message and nothing happens. You can target him again.
- If your master is in jail, it will say it at the beginning of the night, though he won't get any messages. You can target him again. (same with pirated players)

Wishes: (wish in purple and the manipulation of the wish in dark red)
Spoiler: Genie, please investigate my target. (The master gets the results, goes though framing, dousing and hexing.)
The master will get his own investigative result. (doesn't matter if transed)
Genie, please heal my target.
You will heal yourself
Oh, genie, please roleblock my target.
You will roleblock the master the next night.
Genie, please silence my target.
You will silence the master
Genie, please purge my target
You decide who gets purged (via second button)
Genie, please transport my target with another player. (you choose the second target via a second button/ cannot change the first target)
The master will get transported with his target.
Genie, please watch my target tonight to see who visits them. (master gets the results)
You will watch whoever you want (via a second button)



MESSAGES

- A genie will make your wish come true. Choose a target and a wish. ( Master getting the notification at the beginning of the night)
- Oh, Genie, please *wish* this *playernamehere*! (Genie gets this message when master chooses wish and target)
- A genie manipulated your wish! (when genie manipulates a wish)
- You were silenced by a genie! (when the genie silences a player.)
- You were roleblocked by a genie! (when the genie roleblocks a player.)
- You were transported by a genie! (when genie transports someone w someone)
- You were purged by a genie. (when genie purges you)


ACHIEVEMENTS

Stuck! - win one game as Genie. (20MP)
Wish Granter - Win 5 games as Genie. (20MP)
You have to rub me the right way! - Win 10 game as Genie. (20MP)
Still Trapped! - Win 25 games as Genie. (100MP)
Arsonist's most trustworthy helper - win with the arsonist. (50MP)
Master of Manipulation - Manipulate a wish 15 times. (80MP)

LORE
COMING SOON!

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Please be harsh as possible. Also, if the goal is too much like the survivor's, I can change it to something else. + Please don't just say what's wrong about the role, say what you like in it, what you don't, is it original etc.

Thanks for reading!
Last edited by GoogleFeud on Sun Sep 24, 2017 6:30 am, edited 9 times in total.
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Re: Genie (NB)

Postby swagmm23 » Thu Sep 14, 2017 3:45 am

OK , make it so it can make 1 wish for the Genie in a game.

To not make it TOO OP.

And , now i will expect others still complaining that this role may be as annoying as vampire.
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Re: Genie (NB)

Postby GoogleFeud » Thu Sep 14, 2017 6:29 am

swagmm23 wrote:OK , make it so it can make 1 wish for the Genie in a game.

To not make it TOO OP.

And , now i will expect others still complaining that this role may be as annoying as vampire.



What do you mean by that? So you are suggesting that it can only have one master and make their wish come true/manipulate the wish only once, after that it can't choose a master. I think that would make the role very boring. I don't see how it's op because the Genie can only choose the same player once, and manipulate a wish twice, plus right now it's very townsided, I'm going to add more wishes that are better for ever than for town. (even though every single wish is good for mafia, and not every is good for town, unless town wants to frame mafia lol.)
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Re: Genie (NB)

Postby HereThereEverywhere » Thu Sep 14, 2017 6:36 am

No role should have the goal of just surviving. That's literally Survivor's only mechanic.
Spoiler:
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Re: Genie (NB)

Postby GoogleFeud » Thu Sep 14, 2017 6:39 am

HereThereEverywhere wrote:No role should have the goal of just surviving. That's literally Survivor's only mechanic.


I know that (I said it at the end of the thread) but I cannot think of anything. If it's just "Make 3/5 wishes come true" that would be too easy. It's hard. Anyways, what do you think about the role?
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Re: Genie (NB)

Postby HereThereEverywhere » Thu Sep 14, 2017 6:49 am

It needs a goal that fits, and if there is no goal that fits, then it's not going to work. Address that first.
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Re: Genie (NB)

Postby GoogleFeud » Thu Sep 14, 2017 7:00 am

HereThereEverywhere wrote:It needs a goal that fits, and if there is no goal that fits, then it's not going to work. Address that first.


What about... "Have 5 different masters in 1 game, you must survive with at least 2 of them until the end of the game." And before you say "then manipulations are useless", no they are still pretty useful. For example, someone wants to silence your last target, but you've decided to side with him. Also, this is a very townsided role at the moment.
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Re: Genie (NB)

Postby Spectre0 » Thu Sep 14, 2017 7:15 am

Agree that survival doesn't work as a goal.

I'm not a fan of NB's that can investigate, since evil factions get significantly more value out of it than town.
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Re: Genie (NB)

Postby GoogleFeud » Thu Sep 14, 2017 9:07 am

Spectre0 wrote:Agree that survival doesn't work as a goal.

I'm not a fan of NB's that can investigate, since evil factions get significantly more value out of it than town.



For the goal, look at the previous reply.
I mean, only the master gets it, and the master can be any role, and actually, right now the Genie is more townsided, with a lot of abilities town would use, but also evils.
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Re: Genie (NB)

Postby Spectre0 » Thu Sep 14, 2017 11:23 am

GoogleFeud wrote:
Spectre0 wrote:Agree that survival doesn't work as a goal.

I'm not a fan of NB's that can investigate, since evil factions get significantly more value out of it than town.



For the goal, look at the previous reply.
I mean, only the master gets it, and the master can be any role, and actually, right now the Genie is more townsided, with a lot of abilities town would use, but also evils.


It is NOT townsided lmao.
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Re: Genie (NB)

Postby TrueGuardian32 » Thu Sep 14, 2017 1:23 pm

This is actually a really interesting role.
It's only town sided in situations where the mafia are doing really bad.

Also I love the profile picture, That definitely didn't happen in Ranked.
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Re: Genie (NB)

Postby Mystoc » Thu Sep 14, 2017 2:44 pm

is there a reason why you would want to mess with a wish? just to be a troll?

i dont see the point of doing so in fact it goes against a your goal casue messing up ur wish may get ur master killed which goes against the goal
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Re: Genie (NB)

Postby lemonader666 » Thu Sep 14, 2017 9:34 pm

It just needs a decent goal and it's good to go.
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 2:13 am

Mystoc wrote:is there a reason why you would want to mess with a wish? just to be a troll?

i dont see the point of doing so in fact it goes against a your goal casue messing up ur wish may get ur master killed which goes against the goal



That goal is temporary, I'm thinking of another one, maybe will add a poll about it later today, The manipulating of the wishes may save your life, your master can silence/invest/transport you as well, plus if your master wants to heal himself, but you think you'll get attacked, you can manipulate his wish and heal yourself.
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 5:36 am

Just added a poll, please vote, I need your feedback :D.
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 9:39 am

Spectre0 wrote:
GoogleFeud wrote:
Spectre0 wrote:Agree that survival doesn't work as a goal.

I'm not a fan of NB's that can investigate, since evil factions get significantly more value out of it than town.



For the goal, look at the previous reply.
I mean, only the master gets it, and the master can be any role, and actually, right now the Genie is more townsided, with a lot of abilities town would use, but also evils.


It is NOT townsided lmao.



Well yeah but town needs the abilities more, like rbing, investigating, watching and sometimes even purging.
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Re: Genie (NB)

Postby Spectre0 » Fri Sep 15, 2017 9:40 am

GoogleFeud wrote:Well yeah but town needs the abilities more, like rbing, investigating, watching and sometimes even purging.



False.
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 9:47 am

Spectre0 wrote:
GoogleFeud wrote:Well yeah but town needs the abilities more, like rbing, investigating, watching and sometimes even purging.



False.



How so?
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Re: Genie (NB)

Postby Spectre0 » Fri Sep 15, 2017 10:57 am

GoogleFeud wrote:
Spectre0 wrote:
GoogleFeud wrote:Well yeah but town needs the abilities more, like rbing, investigating, watching and sometimes even purging.



False.



How so?


I can't fathom how you could believe Town needs those abilities more, quite frankly.
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 11:10 am

Spectre0 wrote:
GoogleFeud wrote:
Spectre0 wrote:
GoogleFeud wrote:Well yeah but town needs the abilities more, like rbing, investigating, watching and sometimes even purging.



False.



How so?


I can't fathom how you could believe Town needs those abilities more, quite frankly.



Tell me why town doesn't need these abilities more! By the way please vote for the poll and tell me what you think about all the options because I need feedback about the goal.
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Re: Genie (NB)

Postby Spectre0 » Fri Sep 15, 2017 11:56 am

GoogleFeud wrote:
Tell me why town doesn't need these abilities more! By the way please vote for the poll and tell me what you think about all the options because I need feedback about the goal.



I'm not quite sure how to explain this, it's like you're asking me to prove that 1+1=2.

Killers only lack in information. It and time is the only thing they need to win.
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Re: Genie (NB)

Postby timurtheking » Fri Sep 15, 2017 12:44 pm

This is 'town-sided' more then scum sided because there's frankly more town than scum meaning it's more likely to find a town/good person to make it's master.
The goal could be to successfully make 6 wishes come true or smth I dunno or maybe help your first master's faction win?
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Re: Genie (NB)

Postby GoogleFeud » Fri Sep 15, 2017 12:57 pm

timurtheking wrote:This is 'town-sided' more then scum sided because there's frankly more town than scum meaning it's more likely to find a town/good person to make it's master.
The goal could be to successfully make 6 wishes come true or smth I dunno or maybe help your first master's faction win?



Hm.. that's actually a pretty good idea, but it's going to make the role even more town-sided. What about, second target? Because by Day 2 there will be maximum 2 town dead, which will make the chance higher of getting an evil master. Now that I think about it, the goal is kinda everything because you can't have this role in ranked or RP, only in Any or Custom, (where there are equal amount of scum and town. I'm adding it to the poll, and I will give you credit of course.
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Re: Genie (NB)

Postby GoogleFeud » Sat Sep 16, 2017 4:31 am

Added Achievements, + I need more feedback on the role's goal! Please vote, thanks!
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Re: Genie (NB)

Postby GoogleFeud » Mon Sep 18, 2017 10:32 am

I really need a good lore...
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