Plaguebearer Rework

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Plaguebearer Rework

Postby Laryrory » Fri Jul 29, 2022 4:31 pm

Plaguebearer

Neutral (Chaos)

Goal: Kill all who would oppose you.

Abilities:
You may Infect a player each night.

AFTER ALL LIVING PLAYERS ARE INFECTED: You now have the option to transform into Pestilence, Horseman of the Apocalypse.

Attributes:
Players will not know they have been Infected.
After all living players are infected, you may optionally transform into Pestilence, Horseman of the Apocalypse.


REASON FOR MY PROPOSED CHANGE: A forced transformation kind of screws over the Plaguebearer. As soon as Pestilence emerges, anyone who claims Tracker or Lookout are top lynching targets, followed by “weak” claims like Doctor or Sheriff. Pestilence is going to be found eventually. Having an optional transformation can fix that, because right now whether ypu survive is pretty much based on praying no one visits you at night and spreads the plague.
Laryrory
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Re: Plaguebearer Rework

Postby WaveAqualei » Mon Aug 29, 2022 3:13 am

I don't think this is needed, although it would be nice for Plaguebearer to visit players that are already infected
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