**NOTE: This role uses a multi-feature mechanic like an executioner does with it's targets. This is only one part of the Martyr's role. More parts coming soon!**
Character Development
- Role Name: Martyr
- Alignment: Neutral (Chaos)
- Summary: You are a very religious individual who is willing to do anything for your god.
Free the Souls
Goal
- Free the souls of all vampires in the town.
Stats
- Attack: Basic
- Defense: None
- Unique: Yes
- Priority: 3
Abilities
- Select a player to sample each night.
- Choose to test your sample to develop a cure for the vampire's curse.
- Select a player to purify each night (if cure developed)
Attributes
- Players you sample will not know they've been sampled, unless they are a vampire.
- You will not know the role of the player you sample.
- You can only hold one sample at a time.
- You cannot take a sample and run a test in the same night.
- If your sample is that of a vampire's, you will develop a cure.
- After finding the vampire sample, the cure takes 1 day to develop.
AFTER CURE DEVELOPED
- Players you purify will know they've been purified.
- With the cure, purifying a townie will prevent them from being converted permanently.
- With the cure, purifying a vampire will lift their curse, killing the vampire.
- You are immune to vampire attacks.
Investigative Results
- Sheriff: You cannot find any evidence of wrongdoing. Your target seems innocent.
- Investigator: Your target could be a Doctor, Disguiser, Martyr, Serial Killer, or Potion Master.
- Consigliere/Witch/CL: Your target takes religion to the next level. They must be a Martyr.
- Psychic: Target shows as innocent.
Personal Notifications
- You have decided to take a sample from <player>.
- You have decided to take a sample from <player> instead.
- You have decided to test your sample tonight.
- You have changed your mind.
- The sample you tested is pure! (if target isn't vampire)
- The sample you tested is cursed! (if target is vampire)
- You are developing a cure for the curse. (after cursed sample found)
- Your cure has been developed! (after cure completed)
AFTER CURE DEVELOPED
- You have decided to purify <player>.
- You have decided to purify <player> instead.
- You have changed your mind.
- Your target's soul has been purified! (if target isn't vampire)
- Your target's soul has been set free! (if target is vampire)
ALL VAMPIRES KILLED
- You feel a sense of relief in your soul. Your god praises you as your destiny is fulfilled.
Target Notifications
- You were set free by a Martyr! (if target is vampire)
Special Factors
- Jailed players can still be sampled, but not purified.
- If a player is converted to vampire the same night as they are sampled, the sample will still show up pure if tested.
- If attacked by vampires before the cure is developed, the Martyr will die to the vampire's attack.
Win Conditions
- Must kill Vampires.
- May spare anyone else.