Oliy's idea, I'm posting this on their behalf.
This is a variation of the old Trauma Patient role that was scrapped from the Testing Grounds.
Role Name:
Trauma Patient
Alignment:
Town (Support)
Summary:
You were attacked by the Mafia but live to see another day.
Attack: None
Defense: None
Unique: Yes
Priority: 6 (Remembering)
Abilities:
You can remember a role from the graveyard at night.
Attributes:
The role you remember will have their wincon switched to the Town.
If you remember a role with a night chat, you will not have it.
You will appear as suspicious if your role is not detection immune.
Investigative Results:
Sheriff - You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator - Your target works with dead bodies. They could be a Medium, Janitor, Retributionist, Necromancer, Trapper, or Trauma Patient.
Consigliere - Your target survived an attack and is still in recovery. They must be a Trauma Patient.
Notifications:
You have decided you were like the (role).
You have attempted to remember who you were!
Mechanics:(A more in-depth explanation of the role, with specific special interactions)
Spoiler:
Goal:
Lynch all criminals and evildoers.
Additional Information:
Unlike an Amnesiac, the Town will not be notified that you have remembered a role.
You will be promoted into a kill capable Mafia role if you choose to become one.
Killing as your new role will be no different then the regular kill, this means you killing as a Mafioso will still show the kill in red.
If you are hung, you will be seen as your new role with the Town's color.
You cannot inherit the Necronomicon.
Achievements:
[Win X games as Trauma Patient].
Clean - Remember that you were like a member of the Mafia.
Mythical - Remember that you were a member of the Coven.
Firebrand - Remember that you were like the Arsonist.
Lore:
TBA