Role Name:
The Emperor
Role Alignment:
Neutral Killing
Abilities:
During the night, command someone to attack.
Attributes:
You will boost your servant's attack by one stage (None to Basic, Powerful to Unstoppable).
Your target will be forced to attack instead of using their ability.
Your target will know your second target was, and your targets cannot attack themselves.
You may not use the same person twice in a row.
If your target has attack capability, they will use their message instead of yours. (SK will have SK death message, Consort will have Mafia death message, etc.)
You cannot control Revealed Mayors, Pestilence, or Alerting Veterans.
You will always have priority over Witches.
Notifications:
Emperor:
You have decided to command [Position].
You have decided to command [Position] instead.
You have changed your mind.
Your target was immune to your power!
Player:
You were commanded by an Emperor.
The Emperor targeted [Position].
An Emperor attempted to command you, but you were immune!
You were killed by an Emperor's subject.
Spy:
Your target was commanded by an Emperor!
Your target was killed by an Emperor's subject.
Your target was immune to the Emperor's power!
System:
They were killed by an Emperor's subject.
Goal:
To eradicate all that stand in your way.
WinCon:
You win with Witches.
You win with Survivors.
You must kill the Town.
You must kill the Mafia.
You must kill the Coven.
You must kill the Serial Killers.
You must kill the Arsonists.
You must kill the Werewolves.
You must kill the Plaguebearers.
You must kill Pestilence.
You may spare anyone else.
Special Attributes:
Control immune.
Unique.
You win in a 1v1 versus all roles except a Mayor and Pestilence.
Investigator Results:
Sheriff: Your target is suspicious!
Investigator: Lookout/Forger/Coven Leader/Juggernaut/Emperor
Consigliere: Your target commands others to work for them with the promise of vast riches. They must be an Emperor!