Mason Leader

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Mason Leader

Postby TigerTigerTiger » Sat Jul 31, 2021 4:18 am

Role Name: Mason Leader


Role Alignment: Town Support


Abilities:
Recruit a player to a Mason at night


Attributes:
-You may only recruit members of the Town
-You may successfully recruit two players
-When recruited players lose their abilities and attributes

Special Attributes:
You may talk with other Masons at night
TigerTigerTiger
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Re: Mason Leader

Postby syjfwbaobfwl » Mon Aug 02, 2021 1:17 pm

how can this be benefitial for the town?
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Re: Mason Leader

Postby Ezradekezra » Mon Aug 02, 2021 1:24 pm

TigerTigerTiger wrote:-When recruited players lose their abilities and attributes

This is just negative utility

/nosupport
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Ezradekezra
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Re: Mason Leader

Postby Benn3 » Mon Aug 02, 2021 2:36 pm

I think the idea is that while they convert people, they instantly confirm them, however they turn them into a Citizen. If they try and convert a Mafia member, it'll automatically reveal them as evil. It still isn't a good concept though, removing the abilities of players just to instantly confirm them makes the game boring and I could also see it being very OP.
My main role concepts:

Caporegime
Spirit
Sniper
Assassin
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