Spy (rework)

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Spy (rework)

Postby syjfwbaobfwl » Sun Oct 25, 2020 9:48 am

Hello everyone, spy needs a rework (at the start I though they didnt need it) their main ability only needs scummreading, which isnt even needed by the spy itself, so I decided to rework it

Role name:
Spy


Role Alignment:
Town (Investigative)

Abilities
- Bug 2 players each night to know what happens to them

Attributes
- You will get the notifications that your targets recive (same than before)
- You will know if a mafia member visits you or your targets
- You will know the role of the mafia member that visits you target (not you)
-Bugs last for 2 nights

Notifications
- A mafia member visited you (each time a mafia role visits you)
- Your target [notification that your target recives]!
- A mafia member visited [name of your target]! (each time a mafia role visits your target)
- A [mafia role] visited [player name]!
(All of this also aplies to coven)

Goal
Lynch every criminal and evildoer

Win conditions
You must kill the Mafia
You must kill Serial Killers
You must kill Arsonists
You must kill Werewolves
You must kill Witches
You win with the Town
You win with Survivors
You may spare anyone else

Special Attributes:
- Surpass jail
- Partial control inmunity
- Partial roleblock inmunity

Investigation Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be a Spy, Blackmailer, or jailor (and GA in coven DLC)
Consigliere - Your target tracks the evildoers in the town, they must be a spy!

Achieveme
(Same than winning with spy)
Smells like corruption: See a Consigliere visiting your target
Perfect timing!: See a mafia member visiting you and your two targets on the same night
Hold on: See the Godfather visiting your target when the mafioso is still alive


Additional Information:
- You will gain control inmunity if you use an extra bug
- If you are roleblocked, you wont bug but will still know if a mafia member visits you that night
- You will know if your target was jailed, but your ability wont fail
- You wont know the role of the mafia member that visits you, only on your targets
- A framed person will appear to be a framer on your target, but you wont be fooled by disguiser

This version of spy requieres skill, but it doesnt deviates spy of its main purpose, any feedback?
Last edited by syjfwbaobfwl on Tue Mar 29, 2022 11:25 am, edited 3 times in total.
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Re: Spy (rework)

Postby Soulshade55r » Sun Oct 25, 2020 10:25 am

Sounds weak but the right direction or at least a lot more better then current spy.

I wouldn't mind if spy also got feedback if a target was visited by a neutral, or it could just be non town in general.

I also wouldn't mind it if spy could choose two people per day to bug and they'd get feedback on bugs, learn if non town visited them ect. This way it keeps it purpose but doesn't sit and be spoon fed info.
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Re: Spy (rework)

Postby cob709 » Sun Oct 25, 2020 12:12 pm

Better than the current, Spy.
Though, the Spy needs to counter Coven too.
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Re: Spy (rework)

Postby syjfwbaobfwl » Sun Oct 25, 2020 12:23 pm

cob709 wrote:Better than the current, Spy.
Though, the Spy needs to counter Coven too.


Thats why I said it also applies to coven, and the previous bug ability still working
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Re: Spy (rework)

Postby syjfwbaobfwl » Wed Oct 28, 2020 9:50 am

bump
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Re: Spy (rework)

Postby Soulshade55r » Wed Oct 28, 2020 10:03 am

I actually made a Suggestion thats similar:
viewtopic.php?f=27&t=112612

I feel like your version is too weak but of course current spy is OP and is a badly made role that doesn't do anything.

This is the right direction spy needs to go to though
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Soulshade55r
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Location: Uk

Re: Spy (rework)

Postby syjfwbaobfwl » Thu Oct 29, 2020 5:59 am

Soulshade55r wrote:I actually made a Suggestion thats similar:
viewtopic.php?f=27&t=112612

I feel like your version is too weak but of course current spy is OP and is a badly made role that doesn't do anything.

This is the right direction spy needs to go to though


Any ideas to improve?
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Re: Spy (rework)

Postby Soulshade55r » Thu Oct 29, 2020 9:32 am

syjfwbaobfwl wrote:
Soulshade55r wrote:I actually made a Suggestion thats similar:
viewtopic.php?f=27&t=112612

I feel like your version is too weak but of course current spy is OP and is a badly made role that doesn't do anything.

This is the right direction spy needs to go to though


Any ideas to improve?


I'd definitely have bugs be a consistent two target ability that tells you generally if neutrals, Maf, cov visit and give feedback based on what roles visited.

I definitely like your idea and think ita is a good direction for spy to go in
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Soulshade55r
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