Role Name: Avatar
Role Alignment: Coven (Evil)
Abilities: Every night you may bend an element to your will. You may only use every element once.
Attributes: Every element has its own status effect if the attack does not kill. You may bend Fire, Electric, Acid, Air, or Techno elements.
With the Necronomicon, you have infinite uses for all elements.
Notifications: "You feel a strong current as you walk outside your house.. your forced to go back inside!"
"You are set ablaze by a flame, killing you!"
"You were set ablaze but the flame burnt you instead!"
"You feel a wave of electricity flow through your body."
"You ran into a conductor, causing the electric currents to flow through you both and kill you!"
"You run into a border of acid, killing you near instantly!"
Goal: Kill all who would oppose the Coven.
Win Conditions:
You must kill the Mafia
You must kill the Town
You must kill Serial Killers
You must kill Arsonists
You must kill Werewolves
You must kill Vampires
You must kill Plaguebearers
You must kill Pestilence
You win with the Coven
You win with Survivors
You may spare anyone else.
Special Attributes:
Investigator Results:
Sheriff - Suspicious (Without Necronomicon) Seems Inno (With Necronomicon)
Investigator - Your target could be a Lookout, Forger Coven Leader, Juggernaut, or Avatar.
Consigliere - Your target bends elements to their will. They must be an Avatar!
Achievements:
Master Of Elements
Win 1 game as an Avatar.
The Chosen
Win 5 games as an Avatar.
Bend At Will
Win 10 games as an Avatar.
A True Avatar
Win 25 games as an Avatar.
Coding Bug!
Affect a player with Techno and any other status effect.
Burning Karma
Kill someone with the Burnt effect by having them attack a doused coven member.
That Was a Mistake
Affect yourself with a status effect.
Additional Information: Fire deals a basic attack to the target and if they don't die to it, they are instead Burnt. Burnt does not affect Arsonists.
If a player is affected by Air, they are given the Windy effect. Lasts for 3 days.
If a player is affected by Techno, they are given the Corrupted effect. Lasts for 2 days.
If a player is attacked by Lightning and survives, they are given the Charged status effect. Lasts for 2 days.
Acid deals a powerful attack and has no status effect.
Burnt causes players to die if they visit someone who is doused or hexed. They are attacked with an unstoppable attack.
Windy causes anyone who visits the windy player to be roleblocked for that night. Coven are immune to windy.
Corrupted causes the player to see incorrect chat messages.
Charged causes players to die if they visit a Conductor. Charged players become Conductors if they keep the Charged effect for 1 day.
Ex: John Hathorne: 4 is evil!
Deodat Lawson: 8 is mafia!
(Corrupted player's perspective)
Deodat Lawson: 4 is evil!
John Hathorne: 8 is mafia!
Lore: