The Cult - A unique faction that sacrifices its own members!

Suggest new roles or changes to current roles for the game here.

Re: The Cult - A unique faction that sacrifices its own memb

Postby SomeCatchyName9 » Sun Sep 12, 2021 3:52 am

Brilliand wrote:The roles in a faction do not necessarily need to be equally powerful. In this case, the Cult is guaranteed to get the Ghost first and the Seer second, so there's no swing - the cult just gains different amounts of power at different points in the game.


This is quite true and it's why I didn't worry about the Seer being less powerful when I originally made this role. Do you think people would be annoyed to become the Seer when both other Cult roles are a lot more influential?
If you liked my post, be sure to check out my role ideas!

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Re: The Cult - A unique faction that sacrifices its own memb

Postby Brilliand » Sun Sep 12, 2021 6:58 pm

SomeCatchyName9 wrote:Do you think people would be annoyed to become the Seer when both other Cult roles are a lot more influential?


The seer looks fun enough. I think people would be fine with it, for the same reason they're fine with being a Consig when the Godfather exists.
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