retri. nerf/rework

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retri. nerf/rework

Postby clarkey654 » Mon Aug 19, 2019 12:22 pm

to nerf them slightly why not just make it so the revive is random but they can choose what night to do it?

Cant revive mafioso

They would still be able to be important because if jailor dies n1 for example. they would be the only dead and 100% chance of reviving jailor.

But if 2 dead 50-50 chance of both being revived and so on.

and maybe after the revive is used so the retri still has a job they become a medium? like how the vampire hunter becomes vig once all vamps are dead.

but like how the vh only has 1 bullet as vig maybe only let the med speak to the dead on odd nights. or don't let them séance?

Thoughts?
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Re: retri. nerf/rework

Postby Brilliand » Tue Aug 20, 2019 12:24 am

If they revive a random town, then they're still 100% of their current strength.

Also, making it literally RNG whether a role is good or not is a bad idea.

Anyhow, this should probably be rolled up into the "Retri re-work options" thread.
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Re: retri. nerf/rework

Postby StrahmDude » Tue Aug 20, 2019 11:56 am

Please read the post before you make on. You will notice this topic:

viewtopic.php?f=27&t=99329

We don't need tons of new posts for the same topic over and over again.
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