Disguiser Rework

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Disguiser Rework

Postby Rivelle » Fri Jul 12, 2019 12:39 am

Change 1 | If a target was visited by the Disguiser, the Disguiser can chat through their name (including whispers!) The Disguiser can switch between names by clicking the sun icon. The targeted player can't see the texts sent by the Disguiser while in their character. Disguisers can't send texts through blackmailed targets.
Change 2 | Can no longer disguise as a role.

Example | Player 1, a disguiser, visited Player 2.
Player 1 hits the sun icon and says, "Player 3 came up as Suspicious!" through Player 2's name.
Player 1 hits the sun icon again, and speaks "Player 3, role?" through their own character's name.

Why I like this | It's much more fun. Disguiser is rated one of the most boring roles (not for me, but for others though D: ). But I can undeniably say this rework would make it more entertaining.

Disguisers can make townies question the "confirmed" ones.

Claiming a target was "Disguised" can be used to deny incriminating evidence. Should you say anything suspicious, you deny those words by saying you were being disguised.

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Texts sent by the disguiser while inside the target should be revealed in a separate chat log, when the game ends.

This rework may generate a lot of false reports for the disguised target... but Disguisers already generate a lot of false reports. ( but one way to solve this is to allow players to cancel the report )
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Re: Disguiser Rework

Postby excatuto » Sat Jul 13, 2019 8:36 am

I also believe that the role of Disguiser needs a change. The change that you ask for will require a lot of work and with that change the game would stop being balanced.
Instead I propose a single change in the role of Disguiser, which would make this role more useful for the mafia but the game would remain balanced.
Right now the Disguiser role is only useful when there is Consigliere, which limits the possibilities of thinking a tactic with that role.
The change that I propose is that if the Disguisier disguises himself one night and the next night he does not disguise that he keeps the disguise of the previous night.
I will give an example and we will see the two points of view.
The example is the following: the Disguiser disguises in the N2 of number 4 and in the following night it is not disguised. Suppose that on day 4 he appears dead by Serial Killer, for example.
If the game stays the same, on that day the Disguiser would appear as Disguiser. But instead with the change that I propose would appear with the role of number 4.
As you can see, the change that I propose would not affect the game much, but would make the role of Disguiser more useful.
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Re: Disguiser Rework

Postby Brilliand » Sat Jul 13, 2019 12:47 pm

excatuto wrote:I also believe that the role of Disguiser needs a change. The change that you ask for will require a lot of work and with that change the game would stop being balanced.
Instead I propose a single change in the role of Disguiser, which would make this role more useful for the mafia but the game would remain balanced.
Right now the Disguiser role is only useful when there is Consigliere, which limits the possibilities of thinking a tactic with that role.
The change that I propose is that if the Disguisier disguises himself one night and the next night he does not disguise that he keeps the disguise of the previous night.
I will give an example and we will see the two points of view.
The example is the following: the Disguiser disguises in the N2 of number 4 and in the following night it is not disguised. Suppose that on day 4 he appears dead by Serial Killer, for example.
If the game stays the same, on that day the Disguiser would appear as Disguiser. But instead with the change that I propose would appear with the role of number 4.
As you can see, the change that I propose would not affect the game much, but would make the role of Disguiser more useful.


This is a good idea. I doubt that it's enough of a buff, but it's good enough to try.
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Re: Disguiser Rework

Postby rickienon » Sun Jul 21, 2019 6:58 am

This will be so tragic to say but the rework you are talking about was the Disguiser's old version.
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Re: Disguiser Rework

Postby Rivelle » Sun Jul 21, 2019 3:20 pm

rickienon wrote:This will be so tragic to say but the rework you are talking about was the Disguiser's old version.


It's not, the old disguiser disguised as a person the mafia is killing, while the disguiser's body dies.
This rework allows the disguiser to switch between the disguised target and disguiser's name when chatting.
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Re: Disguiser Rework

Postby illiagorath » Wed Jul 24, 2019 6:32 pm

So I had an idea for the Disguiser rework.
Change 1: Disguiser only gets 1 Disguise, whatever role they disguise as, that's what they appear to be for the rest of the game.
Change 2: Disguiser finds out what role they have become. They do not get any of the abilities of the role they appear as.

The disguiser's role is intended to fool, and make the town question other true townies validity. Generally speaking the disguiser's role will be a 1 for 1 type of scenario better used in the lategame if possible so to have more mafia votes later on.

Claim that Disguiser is Sher/Invest/LO and found someone as sus/likely evil/visited dead, they get the "sus" town lynched, and then disguiser as TI gets lynched and town thinks they killed two townies.
Claim that Disguiser is the TP, and they will protect the jailor tonight so other tp doesnt have to be on jailor, then ask for tp on disguiser instead. Mafia kills jailor and then disguiser as TP gets lynched.
Claim that Disguiser is Vigi/Vet, say that they shot someone and their defense was too strong. Gets "strong" townie lynched but they have no defense or vests, lynch a townie then the disguiser will get lynched. If Vet claim vet get lynched then get the real vet lynched.
Claim that Disguiser is TS, say that they Transed two people but won't claim they were transed (at least to me and likely others) people that dont claim rbed or transed or witched (or anything similar) is suspicious. Same goes for Escort, but also if maf hits a strong role claim you escorted someone and that there was no maf kills, so they are mafioso/gf. Retri you can usually get an extra day if you are put up on the stand so a way to keep a maf vote for a little longer. Same goes for Mayor potentially but if no reveal then they'll likely lynch anyway. Medium you can fake a will easily and claim anything from the dead and get another medium killed if they cc medium.

The only way that disguiser can do this currently is if the consig is alive and then tells disguiser what role a person is or disguises as someone that dies but only works one day. It's less consistent and more obvious to the town. It also lets spy know more of who isn't mafia since disguiser has to visit the same target every day which can become really powerful when done right. I feel like this change will make the disguiser more fun and enjoyable without being overpowered in any way.
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