Cupid - Neutral(Evil)
Summary:
You are a deity of love and master of matchmaking
Attack: None
Defense: Auto-vest
Priority: 1
Unique: Yes
Abilities:
At night you may select two people to make fall in love
During the day you may select someone to perform a background check on, gaining a clue to their role
Love:
Spoiler:
Attributes:
You cannot make yourself fall in love
Your wings give you Basic defense against one attack
Investigative Results:
Sheriff: Your target seems innocent.
Investigator: Your target is a Spy, Blackmailer, Jailor, Guardian Angel, or Cupid
Consigliere: Your target is able to make people fall in love, they must be a Cupid!
Goal:
Live to see the town lose or win with your favored faction from the grave
Victory Conditions:
You win with Survivors
You must kill the Town
You win with the Mafia
You win with the Coven
You win with Vampires
You win with Serial Killers
You win with Werewolves
You win with Arsonists
You win with Juggernauts
You win with the Plaguebearer/Pestilence
Notifications:
Cupid:
You have decided to make ___ a lover
You have instead decided to make ___ a lover
Mechanics:
Background checks do not count as visits
Background check results are the same as Investigator results
People in love will share defense buffs (Crusader defense buff, any heal, Survivor or Bodyguard self-vests)
People in love will share untargeted attacks(Ambushers, Medusa/Veteran, Bodyguard, Crusader, Trapper, walking into the Pestilence. Does not include rampages)
People in love will share Hypnotist messages and roleblocks but not being transported or witched
People in love will share effects such as Douses, Infection, Frames, Disguises, Blackmail, and being Hexed or Poisoned
If it's not listed here then it's not effected by love, if there's something you think I should mention tell me
Achievements:
Win X games as Cupid
Have the Veteran fall in love with someone he shoots
Save an evil from dying at night
Make 2 Serial Killers fall in love