by Dimethyltryptamine99 » Wed Jul 28, 2021 5:08 am
In response to EtherealEnder
- what does "at home" mean? like they weren't jailed, or that they didn't visit anybody? if it's the latter it just kinda makes it a worse tracker and might just make the role too powerful At home means they weren't taking away from their home and didn't visit. If they were transported or were jailed then they would be considered not at home? Unless the transported thing is taking it a step too far. Idk what do you think?
- 3 houses bugged is a lot imo, especially if they don't go away on their own Remember it still takes awhile to have all those bugs placed and if the bugged target dies then the bug is lost. Also the Spy doesn't receive any of the bugged information on the night he places the bug
- sneaking into a house and bugging them both tell you the roles/alignments of the people who visit? for some reason? When you sneak into a players house you are only aware of non-town roles that visit your target. After you've placed a bug you will be informed of all alignments that visit your target
- ngl i prefer the current version of bugging Kinda pointless and boring most of the time. Also extremely underpowered whilst the MV thing is very overpowered
In response to Cabohhh
Isn't Witch the only NE role that can visit? Why not just say "visited by witch" to make it easier for new players? The game needs more TRUE Neutral Evil roles anyway. By true I mean roles that are truly evil and have to see the town lose. I don't consider Exe/Jester to be proper Neutral Evil roles as they can side with who they want. But I guess until that happens then sure "visited by Witch" makes a lot of sense
I do like this rework a lot. It makes spy a much more powerful role, and it won't cripple disguiser/framer/forger anymore.
I was opposed to having to visit twice to remove a bug, but it's a good buffer to the Spy so they don't just endlessly visit. Yeah and when they sneak back into a house,they still get the benefit of determining Mafia/Coven roles that visit their target when sneaking and if their target was at home or not. Which the bugs don't provide
What happens when a bugged target dies? Do you just get the bug back or is it destroyed? Sorry I didnt specify this, but I think it would be best and most logical if the bug was destroyed. Thoughts?
I don't think that the Spy should know if any specific roles that visit their target except for Neutrals. It just seems overpowered. For example, if you bugged the Mayor, it would shut down other "spies", BG claims, etc. It would also kinda screw with Consig, Consort, etc. So they wouldn't be able to see if town visited, but it would be able to see if Mafia or Coven visit. This would give evils a little more claimspace (Say that the target was framed, Disguised, etc.) Take note that you don't receive any information from the bug the night it was placed. Also, bugs only show which alignments visit e.g. the Mafia visited your target. Sneaking into a players house will show if any Mafia/Coven roles visited your target. But with the current spy its usually easy to work out which Random Mafia roles are in the game anyway, by determining if visitors received any feedback etc.
Because it can see if a Town member visits the target, it hard-confirms someone as town. All you have to do is ask someone to go on a certain bugged person, and you've got people confirmed instantly. Fair point. Could still be synergy with Disguiser as a disguised person would be considered "town". And Mafia can still visit that target if they've got a Consig/Framer and then both a Mafia and Town will be shown to visit. Who was the townie, who was the Mafia?
I really like this rework, but i feel like it definitely needs a little bit of a nerf as is. Great role, but a lil op. Thanks. The MV abillity is OP with Forgers, Disguisers, Consiglieres and Consorts in the game. I mostly wanted to remove this abillity. Ideas for a nerf?