Role Name: Servant
Role Alignment: Neutral (Benign)
Abilities:
- Carry out your employer's abilities for them each night.
- Once during the game at night, you may act independently of your employer.
Attributes:
- At the beginning of the game, you will be given an employer. You will share a chat with your employer, and you will gain access to any exclusive chats (Mafia chat, Coven chat, etc.) that your employer has access to.
- Your employer cannot be a Jailor, Veteran, Mayor, Medusa, Survivor, Amnesiac, Guardian Angel, Executioner, Jester, or Pirate.
- Each night, you will carry out your employer's action for them, while your employer stays home.
- If you are roleblocked, your employer will carry out their action themself.
- When acting independently of your employer, you will be able to use your employer's abilities independently of their command. Your employer will be able to act themself as well when you use this ability, effectively granting an extra use of your employer's abilities.
- If your employer dies while you are still alive, you will inherit their role. This takes priority over Mafia promotions.
Notifications:
- Your employer is [player] the [role].
- You've hired [player] as your servant!
Goal:
See your employer win the game.
Win Conditions:
You win if your employer wins.
Note: Neither the Servant nor the Employer has to be alive for the Servant to win. The Servant simply shares their employer's win condition.
Special Attributes:
- Gains the special attributes (attack, defense, roleblock immunity, etc.) of its employer.
Investigative Results:
Sheriff - Innocent
Investigator - Your target whispers a lot. They must be a Spy, Blackmailer, Jailor, Guardian Angel, or Servant.
Consigliere - Your target earns their living by doing the bidding of another. They must be a Servant!
Additional Information:
This is a more fleshed-out version of a GIM role I made a while back. I'm not entirely sure how balanced it would end up being in practice, so feedback would be nice.