This was my first role idea ever, exactly five years ago. I decided to try to remake it into a more balanced form.
Role Name:
Alchemist
Role Alignment:
Neutral Evil
Abilities:
Give your potion to someone, making them forget their identity. (3 uses)
Attributes:
Players who receive your potion become factional Amnesiacs.
If you target a Neutral, your ability fails and you do not consume a potion.
You have a mystical barrier that grants you Basic defense until you are attacked.
Goal:
Survive to see the Town lose the game.
Win Conditions:
Same as Witch.
Additional Information:
A factional Amnesiac is an Amnesiac that can only remember graveyard roles from their faction and has the same win conditions as the rest of their faction. There is no message when the player remembers their role. The rolecard shows the word Amnesiac with the color of their faction similar to Town Traitor. Informed minority Amnesiacs can still communicate with members of their faction at night.
If a solo Godfather or Mafioso is given a potion, a different Mafia member is promoted to Mafioso as if the player died. If there are no other living Mafia members, the player can remember the role of a dead Mafia member and be promoted to Mafioso if necessary. If there was only one Mafia or Coven member at the start of the game, the player is roleblocked but does not become an Amnesiac.