Google wrote:i like how im both critizising this and flexing my 0% winrate
You are specil golgo.
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Google wrote:i like how im both critizising this and flexing my 0% winrate
No im retardedGrumpyGoomba wrote:Google wrote:i like how im both critizising this and flexing my 0% winrate
You are specil golgo.
FMLSheWas12 wrote:Where's the chapter on voting based on avatar?
Kmenx wrote:FMLSheWas12 wrote:Where's the chapter on voting based on avatar?
Not voting based on signatures
Disgusting
woahah wrote:Kmenx wrote:FMLSheWas12 wrote:Where's the chapter on voting based on avatar?
Not voting based on signatures
Disgusting
Not voting based on opinions?
0verki11 wrote:I only ever vote someone if they scumread me.
God tier strat im actually god
TheWabbit wrote:0verki11 wrote:I only ever vote someone if they scumread me.
God tier strat im actually god
you forgot the
/s
Rickdaily12 wrote:First, if there is a massive number of Town versus a Mafia with 1 Kill Power, DO NOT LYNCH!!! I'm talking about games with Town having more than a two-thirds majority, E.G (9+) v (4 or less) and there are no other roles on the side of Scum that kill any faster every Night Phase than the usual factional kill. In these kinds of games, Mafia will WANT YOU TO MISLYNCH TOWN, and since there are so many of you, YOU PROBABLY WILL.
In these kinds of games, when Town has a ridiculously stupid number of players on their team versus a laughably small number of Mafia, AND Mafia cannot kill a Town filled with Power Roles up to the brim in a reasonable amount of time without Town mislynching at least 3 days in a row, the better play here is to ALWAYS GO FOR MORE NIGHT PHASES. By going for more Night Phases, your Power Roles outclass the Mafia outright, gaining more information that confirms themselves and the other Town members, and if you're lucky- they might also ruin the Mafia's factional kill.
TIP: If Mafia has to kill 7 Town members in a row before they win, then by confirming all other Town, you guarentee they lose.
So, the winning play here is to /vote No Lynch a few times. Use those night actions. That way, once people mass claim, you have more information to go off of, and Mafia will have to fabricate more information that likely either gets them killed, or Town confirmed enough of themselves that the Mafia get caught with enough time anyway.
Instead, if you start madly lynching people without any information, you don't pressure the Mafia at all and lose the one advantage over them you have: NUMBERS!
Rickdaily12 wrote:People don't consider the merits of No Lynching enough.
Rickdaily12 wrote:Ergo, mislynching Town is always worse than No Lynch. In my eyes, for Mafia, it's literally a free night kill. This is especially true when people have little to no way of sorting
ICECLIMBERS wrote:You should nolynch when it's numerically advantageous to do so, like in a 3v1. In an 8v1 I'd disagree with Rick- nolynching lets mafia have full control of the game. At some point you will reach 2v1 and it's better for town to remove players to shape that situation rather than letting mafia choose who they want to go to lylo with.
I think there is a case for nolynching in scenarios like "Fire and Ice, 5 minutes left to EoD Doc claims at L-1, no counterclaims and not enough time or people to get majority on somebody else" you can let the mafias deal with that, but it's niche.
kosmo16 wrote:ICECLIMBERS wrote:You should nolynch when it's numerically advantageous to do so, like in a 3v1. In an 8v1 I'd disagree with Rick- nolynching lets mafia have full control of the game. At some point you will reach 2v1 and it's better for town to remove players to shape that situation rather than letting mafia choose who they want to go to lylo with.
I think there is a case for nolynching in scenarios like "Fire and Ice, 5 minutes left to EoD Doc claims at L-1, no counterclaims and not enough time or people to get majority on somebody else" you can let the mafias deal with that, but it's niche.
Imo no lynch and no kill should be forbiden.
TheDebil wrote:imo lynch should be forbidden
mafia should be a puzzle game
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