Here is an updated version of my 2 Mafia Tactical ideas. Mimic was changed, well really just reworded, to include a few things I left out of the card. Insurgent is a foil idea to my Divergent role. Both I felt could be a stand alone role, and really one could be used without the other in a game. Here is Divergent and Insurgent with a poll on people's opinions on them. I address why they are Mafia Tactical in the Q&A sections. I did Mimic earlier, and really forgot to clarify it wasn't just a buffed Mafioso, and actually required people to think through what the Mimic would be doing at night. Really a Consigliere is not required but extremely helpful for Mimic to be used at full effectiveness.
Mimic Spoiler:
Role Card wrote:Mimic
You are the Mimic.
Your alignment is Mafia Tactical.
You were a talented and well respected performer. One day the Godfather came to you and offered you a lot of money for your skills. Only a fool would pass up that kind of money so you accepted the job in a heartbeat.
Each night you may chose one person to mimic, and 2 people to target. You will preform the action of the person you mimicked on the 2 targets, the first having priority for roles with 1 night action. If you set a bomb off then it is 100% your fault. The Town and Mafia have to then kill you or all Bombers will win. Any kill you preform will appear as the role you copied. You can't target Mafia members. You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
Goal: Kill all who oppose the Mafia. You win with the Mafia You win with Survivors You win with Witches You must kill the Town You must kill Arsonists You must kill Serial Killers You must kill Stalkers You must kill Bombers You may spare anyone else
This role is fairly strait forward and simple. It can copy most roles actions at night and use them for itself. Not much else to say about it thought I made it as a foil to Dancer mainly.
Now as to why I did what I did with the role... Q: What happens when it mimics a Witch? A: Target A gets controlled onto target B. Q: Are there any roles it can't mimic? A: yes, it can not target other mafia members or Town Powers. Other than that it can stalk, douse, interrogate, spy on the mafia, bodyguard, alert, witch, transport, etc. Q: What if it mimics roles like Medium or Spy that have no night action? A: Most of the time it fails. The mimic is not informed of this and told they slept peacefully. It will gain any passive of the role that is not immunity, meaning it would see who the mafia visits if targeting a Spy. Q: What about day time roles can it mimic them? A: No, It will not receive Spies tapping.
Insurgent Spoiler:
Role Card wrote:Insurgent
You are the Insurgent.
Your alignment is Mafia Tactical
Each night you may chose to divert people away from another's house. Anyone who visits that person will be redirected to another person of your choice instead. The person you protected, and the people you diverted will not be notified you did so. You however will be informed how many people you diverted. You will not be able to stop a Killing or Protective role from being diverted. You can target a Mafia member one time per game. But you can always direct people to any Mafia member. Mafia members are immune to your insurgencies. You are roleblock and Witch immune, but only to those you divert. If a roleblocker or Witch had you as their original target you are still victim to their effects. Stalkers will ignore you and will stalk both the person they intended and you. If you visit an alert Veteran you will fail and die. If you direct people to an alerted Veteran you will be shot along with anyone else.
This is a Mafia foil to my Divergent role. It works the same only they have a few extra parameters and can't target as many roles.
This role is unique. This role is Mafia to Sheriffs. Investigator results are up to the game mod. If Divergent is used suggested with that.
Now as to why I did what I did with the role... Q: Why is it Mafia Tactical? A: It can't stand alone as a role and needs other Mafia supporting it to work at its fullest. Q: Why are Killing and Protectives immune? A: To stop it from gaining the ability to bypass protectives, and the Killing roles are so it doesn't force a Vigilante to shoot a Mayor because it can target Mafia one time. Q: What happens if a Divergent and Insurgent visit the same person. A: Due to the nature of Insurgent Divergent is immune to it. All people are redirected to the Divergent's house. Than all roles not Killing or Protective are sent to whoever the Insurgent chose. Stalker will stalk the original target all both of the roles. All other questions see Divergent. If not there you can ask me.
You were a once great actor lured into the Mafia with the promise of fortune and a chance for a final performance. You can fool the most observant people with your costumes and antics.
Once a night, you may change the Mafia's kill to look like it was committed by any other role that can kill. You can change what role you look like to investigative roles. This will completely fool Investigators, Lookouts and Spies. However, Sheriffs will not be tricked. If you die at night, the role you looked like will be shown to the town, instead of Disguiser. If there are no other kill capable Mafia players left, your role will become that of a Mafioso. You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], and [x] the [role]
You win with the Mafia You win with Survivors You win with Witches You must kill the Town You must kill Arsonists You must kill Serial Killers You must kill Stalkers You must kill Bombers You may spare anyone else
Once the best doctor in the town, you retired, to the luxury life. However, you were kidnapped by the Mafia, but they wanted your skills to be used. You grew attached to the slavery life, and eventually became an official member, perfecting their skills further.
Each night, you may heal and put surgery on a member of the Mafia. This member of the Mafia will be one member, not two. You will be notified if your target was attacked. Putting surgery on them makes them appear as Not Suspicious to Sheriffs, but cannot alter investigative results (Unless Framer cannot Frame Mafia Members.)
Whenever you are alive, the dead Mafia members may speak in the Mafia chat. However, the Mafia members may not use their abilities. Also, once, during the day, you may choose to channel your energy. That night, all Mafia may use their abilities as well as kill, and report the results to you immediately.
Whenever you are alive, the dead Mafia members may speak in the Mafia chat. However, the Mafia members may not use their abilities. Also, once, during the day, you may choose to channel your energy. That night, all Mafia may use their abilities as well as kill, and report the results to you immediately.
Clairvoyant is neat, but it potentially has zero utility if no one dies currently.
I much rather have Mafioso who is still useful if no one dies or Blackmailer.
Don't punish perfect theoretic play basically. Maybe have the alternate ability replaced then make the role unique, as Mafioso sort of has that area covered.