SFM34 | DrCowMD's Wild Ride (Game Over)

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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby Shilster » Tue Oct 31, 2017 5:50 am

Should I shoot Wabbit
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby Senopolian » Tue Oct 31, 2017 5:50 am

MichaelgRook wrote:
Senopolian wrote:can somebody do my bidding and shoot mgr/schultz. it will guarantee you protection from my shots

what if I shoot at schultz :thonk:

it's a package deal. so if you shoot at yourself and schultz then you'll be gucci
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 5:55 am

Senopolian wrote:shoot at yourself

Cow can I get a ruling? is this possible yes/no
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 5:58 am

Shilster wrote:Should I shoot Wabbit

not if I shoot you first

##SHOOT Shilster

As for clarification, do our shots refill each day or are they gone forever after using them?
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 5:59 am

tbh I expected a legit GFM
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 6:03 am

Senopolian wrote:
MichaelgRook wrote:
Senopolian wrote:can somebody do my bidding and shoot mgr/schultz. it will guarantee you protection from my shots

what if I shoot at schultz :thonk:

it's a package deal. so if you shoot at yourself and schultz then you'll be gucci

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I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby Shilster » Tue Oct 31, 2017 6:11 am

Please miss your shot

##Shoot Wabbit
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby taylork2 » Tue Oct 31, 2017 6:43 am

MichaelgRook wrote:you signed up for a cow game, did you not? this is a cow game

I signed up for this, which is advertised as not being a Cow game.

TheCow wrote:
[✵When Dusk Falls✵]
[ r e q u i e m a e t e r n a m ]
——————————————

GENERAL INFORMATION
    This is a 42 player closed game.
    Cycles are set to 24/24.
    There will be a lot of death and dying. Game is expected to be relatively short.
    Game is set to begin October 30th, signups allowing.
    Karma will not be in play. This game is explicitly not bastard and is not a CowGame™
——————————————

GAME MECHANICS
    Players will be divided into two districts: the Upside and the Drains. Each district will consist of 21 players and will have its own Game Thread, lynch, etc.
    After the Third day, the Upside and Drains will merge into one thread.
    Players in the Upside will be called humans, players in the Drains will be called Other. The phrases "Drains" and "Underworld" can be used interchangeably.
    An ITEM SYSTEM will be in play.
    Players will have stats.
    The Human stats include:
      Search - The ability to grab items faster than other players.
      Strength - Carry load.
      Spirituality - The ability to not be possessed.
    The Other stats include:
      Infamy - The ability to possess humans.
      Power - The ability to feast.
      Knowledge - Will effect certain abilities.
——————————————

UPSIDE SPECIFIC MECHANICS
    ITEM SYSTEM
      Each day, a list of 30 items will be published.
      Players may attempt to grab one item per day, unless otherwise stated.
      Priority for who receives an item will be based on the Search stat.
      Players may have an affinity for a certain kind of item. If you attempt to take an item you have an affinity towards, you will have priority over those without that affinity.
      Player inventories will be public, unless otherwise stated.
      Trading of items is allowed and done publicly in semi-real time (host's schedule allowing).
      Other (players from the Drains) may attempt to Possess items.
      If the Other has higher Infamy than the player grabbing the item has Spirituality, the player will be possessed.
    POSSESSION
      If a player becomes possessed, they will be shunted to the Drains. They will only be able to post in the Drains for the duration of the possession.
      Persons possessed and sent to the Drains are known as Ghosts.
      The Other possessing the player will take their place in the Upside for the duration of the possession.
      If the possessed body is killed in the Upside, the Other will be forced back into the Drains and the ghost will die.
      If the ghost sent to the Drains dies, the Other will be stuck in the possessed player's body for the remainder of the game.
      If after one cycle neither players have died, they will switch places, back to their original bodies.
    HOUSES
      There will be many visiting actions that cause players to look for another player. The effects of the ability will change if a player has left their house or not.
      Visiting actions require you to leave your house, unless otherwise stated.
      Non-visiting actions do not require you to leave your house, unless otherwise stated.
      Remember, lock your doors at night. Its dangerous in the dark.
——————————————

DRAINS SPECIFIC MECHANICS
    FEAST
      Most players in the Drains have the ability called Feast.
      On alternating days (odd or even) Other may attempt to feast upon another player, killing them.
      If you successfully feast, you will receive one stat bar in the stat that your target was highest in, to a maximum of 5. If that stat is already maxed, you will receive another different stat.
      The odds of the ability working will be based on the difference in Power stat.
      Each day, a list of Other protected from being preyed upon will be published.
    POSSESSION
    This is a repeat of the above, skip it if you read the Upside explanation.
      Each day, Other may choose an item to Curse.
      If a human (Upside player) attempts to grab that item, they will be possessed.
      The Other who cursed the item will be sent to the Upside, and the human will be sent to the Drains.
      The Other possessing the player will take their place in the Upside for the duration of the possession.
      If the possessed body is killed in the Upside, the Other will be forced back into the Drains and the ghost will die.
      If the ghost sent to the Drains dies, the Other will be stuck in the possessed player's body for the remainder of the game.
      If after one cycle neither players have died, they will switch places, back to their original bodies.
——————————————

Le pain train est arrivant.

FM Wins/Loss Record:
Spoiler: CFM18:alouvre/Misdreavus=Loss
SFM21:Naoto Shirogane=Win
CFM17:milte/Blinzer=Win
CFM16:Rogue=Loss
CFM15:Saitama=Win
9B:Veteran=Win
CFM14:Red Spy=Loss
8E:Escort=Win
CFM13:Mettaton=Loss
8C: Goyle Sr.=Win
CFM12:Vo Matoran=Win
CFM11:Mad Man=Loss
7H:Framer=Win
7F:Medium=Win
GFM:Bodyguard=Win
6E:Citizen=Loss
CFM4:Arcane=Loss
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 6:48 am

we got bamboozled then
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby Shilster » Tue Oct 31, 2017 6:53 am

I'm guessing not enough people joined
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 7:02 am

So what you're telling me is that yall got Jebaited

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I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 7:11 am

Shilster wrote:I'm guessing not enough people joined

doubt it
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 7:40 am

also cow did say he would throw something together if he didn't get enough people
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 8:02 am

MichaelgRook wrote:also cow did say he would throw something together if he didn't get enough people

prolly on discord but i dunno
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby melanora » Tue Oct 31, 2017 9:01 am

EVERYONE I WANT TO SHOOT IS ALREADY DEAD

##SHOOT Multi


Someone write up a list of who is still alive.
#overthrowthepatriarchy #babyforfmmod
I'm not a fucking gmod. Don't send me shit about your ban appeal.

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Spoiler: Image
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby FMLSheWas13 » Tue Oct 31, 2017 9:20 am

Senopolian wrote:oh and also shoot fml because they said something about lemon being town

whoops! ^_^

Schultz128 wrote:I gambitted that Gent bus shot'd ryan. Don't care regardless :^)

shoot this, gonna say town schultz wouldn't justify the shot and just mock gent, no way he busses ryan there lmao
Spoiler:
TrueGent wrote:
FMLSheWas12 wrote:im gonna make an alt called fmlshewas13 and get salty when ppl say im an alt

do it you wont
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 9:30 am

melanora wrote:EVERYONE I WANT TO SHOOT IS ALREADY DEAD

##SHOOT Multi


Someone write up a list of who is still alive.

do you mean the op?
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 9:32 am

nevermind, cow hasn't updated it

I shot ultii

I think leyva is dead

seno wants someone to shoot me and schultz

I'm waiting for cow to tell me if we're allowed to shoot ourselves

i have no idea past that
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 9:45 am

Senopolian wrote:
MichaelgRook wrote:
Senopolian wrote:can somebody do my bidding and shoot mgr/schultz. it will guarantee you protection from my shots

what if I shoot at schultz :thonk:

it's a package deal. so if you shoot at yourself and schultz then you'll be gucci

How about I shoot at schultz and if it misses then i will attempt to shoot myself
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheWabbit » Tue Oct 31, 2017 10:56 am

wait is the game being nightless the reason why we have 2 SFMs simultaneously on the go
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby Icibalus » Tue Oct 31, 2017 10:57 am

TheWabbit wrote:wait is the game being nightless the reason why we have 2 SFMs simultaneously on the go

No

It's because this game was supposed to be a larger game, but signups didn't fill

Instead it's whatever the hell this is
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Spoiler: FM - 3-7

Links:

None... yet.
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheCow » Tue Oct 31, 2017 11:20 am

Icibalus wrote:##SHOOT FML
##SHOOT FML

Alright I've fired my shots

Miss!
Hit!
JammySplodge wrote:[b]##SHOOT MELANORA
##SHOOT SENOPOLIAN
##SHOOT THEWABBIT
[/b]

Hit!
Miss!
Miss!
Icibalus wrote:WAIT DAMN LEVYA IS DEAD

##SHOOT ICIBALUS

I MUST COMPLETE SUDOKO

Hit!
EvilDeanius0 wrote:
EvilDeanius0 wrote:##SHOOT Micheal
##SHOOT Jammy
##SHOOT Lemon

Wait, lemon is dead.
##SHOOT Multi

Miss!
Hit!
Miss!
Schultz128 wrote:I gambitted that Gent bus shot'd ryan. Don't care regardless :^)

##SHOOT EVILDEANIUS

Hit!
TheWabbit wrote:
Shilster wrote:Should I shoot Wabbit

not if I shoot you first

##SHOOT Shilster

As for clarification, do our shots refill each day or are they gone forever after using them?

Miss!
Shilster wrote:Please miss your shot

##Shoot Wabbit

Hit!
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 11:22 am

what just happened
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby TheCow » Tue Oct 31, 2017 11:25 am

Fml
Spoiler: 2shots @30%
Mel
Spoiler: 1shot@100%, 1shot suicide bomb
Ici
Spoiler: 3shots @20%
Jammy
Spoiler: 3shots @20%
Evild
Spoiler: 3shots @20%
Rabbit
Spoiler: 3shots @25%
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Re: SFM34 | DrCowMD's Wild Ride (Day One)

Postby MichaelgRook » Tue Oct 31, 2017 11:38 am

that took a turn
I'm vibin to video game snow themes and I blame chemist
I'm a they/them Ice-type lover
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