Re: SFM32 | End of a Beginning | Day 4 "Destiny Doomed"
Posted: Sun Sep 17, 2017 11:02 am
by Swordsworth
Fingers pointed to Milte. More and more. Finally, he could not take it.
Sprinting to the water's edge, he dove in and swam down.
But he couldn't drown. So he swam up and ran away, and was never seen again.
Milte345 has died!
Spoiler:
Macku Ga-Koro's Kohlii Keeper
"It's good to be on an adventure again! I thought I'd never be able to get out of the village!"
Race: Matoran - Your mask is currently powerless.
Chronicler's Companion - You accompany the Chronicler and his Company, with whom you may communicate with at any time.
Back Handspring - Once in the game, you may commute, avoiding all actions that target you for that phase.
You must eliminate all who propogate darkness.
Kanohi Huna The Noble Mask of Invisibility
You may select to use this mask at any time to make your next action invisible. Once you enable this mask, it won't turn off until you use an action.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
Re: SFM32 | End of a Beginning | Day 4 "Destiny Doomed"
Posted: Sun Sep 17, 2017 11:17 am
by Swordsworth
A dark cloud fell across the land. People looked uneasy.
All except three.
The ground split down the middle of the survivors, crackling outward like a bolt of lightning. And yet, three people didn't move. They stood calmly.
The others looked on suspiciously, realizing they'd never had a close look at these three. Then, all at once, the earth split, and the other four tumbled in, helpless.
Dyeus has been endgamed!
Spoiler:
Onepu Ussalry Regiment Commander
"Onepu, at your service. I am the Captain of the famous Onu-Koronan Ussalry Regiment, Champion of Ussal Racing, and Special Aide of Whenua, our great Turaga."
Race: Matoran - Your mask is currently powerless.
Decorated Veteran - You have a hidden potential to be a leader. Units fighting with you will be boosted somewhat in courage and resources.
Political Favour - Once, you may select a player to officially pardon. They will become beloved for that phase.
Horns of War - Should 5 players or less remain and you have not called in your political favour, it will be swapped out with the ability to sound the horns of war: making a player hated for that phase. This ability cannot be rejuvenated under any circumstances.
You must eliminate all who propogate darkness.
Kanohi Pakari The Great Mask of Strength
You may select to use this mask at any time to make your next use of your role's action rather forceful. It shall place the target in an injured state. Once you enable this mask, it won't turn off until you use an ability.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
JammySplodge has been endgamed!
Spoiler:
Hewkii Jovial Athlete
"I'm not sure I want to know what my mask does. It might turn me into a Le-Matoran or something."
Race: Matoran - Your mask is currently powerless.
Sportsman - In the spirit of fairness, if anyone visits you, you will visit them in return the same phase.
Flip Kick - Every night, you may select a player to kick a kohlii ball at. There will be a flavour message the following day stating that said player was plonked over the head by a kohlii ball.
You must eliminate all who propogate darkness.
Kanohi Kakama The Great Mask of Speed
You may select to use this mask at any time to make your next use of your role's action resolve before others. Once you enable this mask, it won't turn off until you use an ability.
Be aware that multiple people toggling at the same time will cancel out the effect.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
LegoRobot has been endgamed!
Spoiler:
Hahli Ga Koro's Kohlii Forward
"Is that what heroes are, I wonder? Beings who do what they have to do, because they have no other choice?"
Race: Matoran - Your mask is currently powerless.
Double-kick shot - Once, use your kohlii stick to kick the ball at a player, knocking off their mask.
Charmed - Once, call upon one of the following charms to give yourself a new attribute.
-Courage: You shall gain the potential to be a great leader.
-Purity: Your next vote(and only that vote) will have double the power.
-Faith: Believing hard enough nets you another use of your other ability.
-Creation: Create a name for yourself; you shall be known to ALL as Hahli: Ga-Koro's Kohlii Forward.
-Prosperity: You will not die this night.
-Peace: Pass into the abyss. No one but you shall perish.
You must eliminate all who propogate darkness.
Kanohi Kaukau The Great Mask of Water Breathing
This mask has no real abilities in this game. It seems your role is a little better than the norm.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
heytheregirl17 has been endgamed!
Spoiler:
Taipu Gullible Heavyweight
"A long time ago many rocks fell on my head. That did not hurt much. Neither do these Rahi."
Race: Matoran - Your mask is currently powerless.
Chronicler's Companion - You accompany the Chronicler and his Company, with whom you may communicate with at any time.
Rock Throw - Once, you may throw a rather large rock at someone. They will be too injured to act that phase. Should they already be injured, you will instead end up killing them.
You must eliminate all who propogate darkness.
Kanohi Ruru The Noble Mask of Night Vision
You may select to use this mask at any time to receive who else visits your target along with you. Once you have turned on this mask, it will not turn off until you have used an action.
Every time you use this mask, you cannot use it again for 2 cycles(a day and a night).
---
The beach was still.
Re: SFM32 | End of a Beginning | Day 4 "Destiny Doomed"
Posted: Sun Sep 17, 2017 11:29 am
by Swordsworth
The remaining three stood still. In the darkness, the corruptions and infections, eating away at their masks, were plainly visible. As a unit, they turned and strode away to the temple, and the horrific secret within.
2 hours later, the island paradise began to crumble. The earth split in many places, the volcano erupted, the snow whipped into a blizzard even as tornados bashed the northern coast.
4 hours later, the island was gone.
Far, far below, in a subterranean cavern, Makuta Teridax flew through the narrow corridors. Metru Nui was next.
The Infected have no obstacles remaining and reached parity! The Infected win!
Your winners are:
Ladd!
Spoiler:
Hafu Sculptor Extraordinaire
"Another Hafu original!"
Race: Matoran - Your mask will always be powerless.
Chronicler's Companion - You accompany the Chronicler and his Company, with whom you may communicate with at any time.
Carve - Once, you may carve someone's home into a statue of yourself. All visits to them that phase will scan as though they targeted you.
You must eliminate all who propogate darkness.
Kanohi Pakari The Great Mask of Strength
You may select to use this mask at any time to make your next use of your role's action rather forceful. It shall place the target in an injured state. Once you enable this mask, it won't turn off until you use an ability.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
Kanohi ??? INFECTED
This mask signifies you to be a member of the mafia of this game.
You may use the powers of the other mask card sent to you.
Flying Captain - You have a hidden potential to be a leader. Units fighting with you will be boosted slightly in courage and resources.
Flyover - Once, you may select a player to follow them. You will be told who they visit.
You must eliminate all who propogate darkness.
Kanohi Miru The Great Mask of Levitation
You may select to use this mask at any time to hover. Doing so will immobilize you during the night and render your vote power null. In return, you cannot be touched by visits. This mask works in maximum increments of 2 phases(a night and a day).
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
Kanohi ??? INFECTED
This mask signifies you to be a member of the mafia of this game.
You may use the powers of the other mask card sent to you.
This mask (and your other) has no cooldown.
Aaaaaaaand Moonbird!
Spoiler:
Makuta Nothing's Architect
"I have been waiting for you. I am that which you are sworn to protect. You cannot destroy me, no more than you can destroy the sea, or the wind, or...
the void.
I bore you. For I am Nothing. And out of Nothing, you came. And it is into Nothing you will go."
Race: Makuta - You may select the mask power of your choice before the game begins. Once all your team is dead, your mask will change to the mask of Shadows. Until your entire team is dead, you are immune to death at night. Additionally, you have considerable potential to be a leader. Units fighting with you will be boosted somewhat in courage and resources.
Chronicler's Companion - You accompany the Chronicler and his Company, with whom you may communicate with at any time.
Infected Touch - You will be sent your rolecard before anybody else. Before the game begins, you may select the other two players that will comprise your mafia. Their masks will be replaced with Infected versions that tie them to you, and they will receive their rolecards.
Binding Contract - If any players with Infected Masks have their mask knocked off, they will immediately die and flip town. If they die normally, they will still flip as a member of the mafia. Players with Infected Masks will scan as members of the mafia.
"Matoran" - You scan as a matoran to any concerned about it. You appear as Takua, the Chronicler, to the Chronicler's Company.
Superior Species - You've been blessed with the following knowledge: -All players receive a role and a mask. ---Whether or not they can use their mask depends on their race. -There are town players who also possess a hidden talent for leadership.
You must eliminate those who stand in the way of your regime.
Kanohi Kraahkan The Great Mask of Shadows
You may select this mask at any time to obscure the votecount entirely.
This mask has no cooldown.
Re: SFM32 | End of a Beginning | Day 4 "Destiny Doomed"