Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:34 pm
by TrueGent
no hes really not
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:35 pm
by TrueGent
hes doubtcasting the main lynch whilst doing nothing to stop it it lets him take either stance post flip, hence the neutral read
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:38 pm
by Schultz128
Gent trust
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:40 pm
by TrueGent
Schultz128 wrote:Gent trust
n
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:41 pm
by Schultz128
TrueGent wrote:
Schultz128 wrote:Gent trust
n
si
Let's just hammer Reidak tbh, he's trying to avoid further interactions.
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:42 pm
by Schultz128
*associations
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:47 pm
by Swordsworth
Current Vote Count
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Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:49 pm
by mdb1023
If you REALLY want to i can hammer.
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:51 pm
by mdb1023
:<(
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 5:53 pm
by FMLSheWas12
mdb1023 wrote::<(
I know that feeling it's okay you'll get through this. ftr revenge killing/lynching is VERY satisfying.
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 6:01 pm
by Swordsworth
Distributing rallies...
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Fri Sep 08, 2017 6:08 pm
by Swordsworth
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Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Sat Sep 09, 2017 1:15 pm
by Swordsworth
That only took forever smh
Reidak shall be lynched today!
Re: SFM32 | End of a Beginning | Day 2 "Fallen Hero"
Posted: Sat Sep 09, 2017 1:55 pm
by Swordsworth
One poor soul was singled out to be shoved out to sea.
"If he's innocent, he'll swim!"
Sadly, Po-Matoran do not know how to swim.
Ouch.
That was fast.
Reidak has been lynched!
Spoiler:
Akhmou Misguided Salesman
"If you five want to risk your lives, go ahead, but count me out. I'm looking out for what's most important: me."
Race: Matoran - Your mask is currently powerless.
Double Agent - You scan as a law-abiding citizen to all concerned about it.
Wares: Comet - Every night, you must select a player to sell the NEW HOTTEST KOHLII BALL ON THE MARKET: THE COMET! AS FAST AS A COMET AND PERFECTLY HEWN FOR PRECISION AND ACCURACY. They will be informed that they've been sold such a product. Four times, you may poison the ball you give out. This will send the target into an [Injured] state for the rest of the game.
You must ensure the Makuta's goal is carried out successfully.
Kanohi Rau The Noble Mask of Translation
This mask has no real abilities in this game.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
Everyone gathered to grab Akhmou's private stash of THE COMET! AS FAST AS A COMET AND PERFECTLY HEWN FOR PRECISION AND ACCURACY and threw it out to sea with his body.
Night 2 begins! Night will end Monday, September 11th, at 1:00 PM PDT (UTC - 7).
Remember to follow the format. Or your actions won't count.
Re: SFM32 | End of a Beginning | Night 2 "Wretched Spy"
Posted: Mon Sep 11, 2017 2:10 pm
by Swordsworth
Just a reminder to please follow the format for your action to count and not do stupid stuff. You know who you are.
Processing actions...
Re: SFM32 | End of a Beginning | Night 2 "Wretched Spy"
Posted: Mon Sep 11, 2017 3:35 pm
by Swordsworth
The sun rose in the island paradise on a truly bleak sight.
Two bodies strewn in the sand, broken and beaten.
TheParanoidAndroid has died!
Spoiler:
Nuparu The Inventor
"I'm an engineer, not a poet."
Race: Matoran - Your mask is currently powerless.
Engineer - In order to make anything, you need materials. You will always start with:
Every dead player will have 5 scrap on them. You will passively collect it. The moderator will PM you your available inventory every night.
Invention: Welding Machine - Message the moderator to create a welding machine. You need 1 heatstone, 1 lightstone, 5 scrap, and 1 firestaff(flimsy). Making a welding machine will consume 1 heatstone, 5 scrap, and 1 firestaff(flimsy). Necessary for other crafts.
Invention: The Boxor - During the night, message the moderator to create the Boxor. You need 1 lightstone, 1 welding machine, and 20 scrap. Making the Boxor will consume 20 scrap. You may only have 1 Boxor at a time. Having a Boxor makes you survive the first attack directed at you, and grants you 1 strongman kill. Using the strongman kill will dissolve the Boxor.
Invention: Shield - During the night, message the moderator to create a Shield. You need 1 lightstone, 1 welding machine, and 15 scrap. Making a Shield will consume 15 scrap. You may have only 3 Shields at a time. You must also select a player during the night to give the Shield to. Said player will survive the next attack directed at them. Both the attacker and the target will be notified when this happens.
You must eliminate all who propogate darkness.
Kanohi Pakari The Great Mask of Strength
You may select to use this mask at any time to make your next use of your role's action rather forceful. It shall place the target in an injured state. Once you enable this mask, it won't turn off until you use an ability.
Every time you use it, you may NOT use it for a time equivalent to the time it was in use.
Schultz128 has also died!
Spoiler:
Kopeke Shy Artist
"..."
Race: Matoran - Your mask is currently powerless.
Chronicler's Companion - You accompany the Chronicler and his Company, with whom you may communicate with at any time.
Wisdom - Once, you may eye a player critically, telling you their general aims in life.
You must eliminate all who propogate darkness.
Kanohi Komau The Noble Mask of Mind Control
You may select to use this mask at any time to make a person use their ability(or vote) on another.
Every time you use this mask, you cannot use it again for 2 cycles(a day and a night.)
Those that remained steeled their resolve. No one was supposed to actually die.
Gathering in a circle, the faceoff began.
A kohlii ball dribbles on the floor uselessly.
Day 3 Begins! Day ends Saturday, September 17th, at 2:30 PM PDT (UTC - 7).
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:38 pm
by Swordsworth
No PM = Peaceful Sleep
Re: SFM32 | End of a Beginning | Night 2 "Wretched Spy"
Posted: Mon Sep 11, 2017 3:38 pm
by ChubbyMooshroom9
sp, no result
I dont get the schultz kill at all, he wasn't that towny
/vote moonbird
ye good vote
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:40 pm
by ChubbyMooshroom9
should be 8 if i counted correctly
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:44 pm
by FMLSheWas12
roleblocked, injured, whim to play = 0
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:44 pm
by FMLSheWas12
you all suck.
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:47 pm
by ChubbyMooshroom9
i probably should reread but I remember mdb/moon seeming like good lynches
kmenx not so much but ill accept
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:48 pm
by milte345
SP
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work
Posted: Mon Sep 11, 2017 3:52 pm
by ChubbyMooshroom9
also can we actually use all the day this time and not quick hammer this time
Re: SFM32 | End of a Beginning | Day 3 "A Wrench in the Work