Arsonists Unite Alternative Fact: Rubber Ducky Gonna Get You
Rules 1. Official Rules 2. Inactivity - 24/18 2a. I will prod you with a piece of hellfire. 3. Respekt 3a. Srsly. 3b. I will drop kick you. 3c. And feed you to babynora 4. Zip It 4a. You know what i mean. 4b. Exactly what I mean. 5. D72/N48 5a. D1 - 24 - NL 5b. NO PLANS 6. Questions? Don't care. 6a. I forgot to write these whatever. 6b. Blame Arc
Rolecards
Spoiler:Scrubber
"You're just a dude in a towel carrying around your rubber ducky and a bar of soap." You are a Scrubber.
Your alignment is Town.
Each day, you can scrub one person clean with your trusty bar of soap, and let them hold onto your rubber ducky so that they feel safe and protected.
If the player was already doused, they are now scrubbed clean! Yay soap! If they are doused that night, the gas will not stick. We could go into the science, but really, all that matters to you is that it WORKS.
Being clean lasts for the duration of one night phase, before it fades away.
You cannot scrub yourself - it's impossible to reach your own back!
Should you die, the last Citizen that you scrubbed clean will become the new Scrubber. Don't worry, he'll take care of your rubber ducky for you, but he may use his own towel.
You win with the Town You must kill Arsonists
Citizen
"Why can't we have nice things?" You are a Citizen.
Your alignment is Town.
You don't have any special ability and just try to live your life in peace.
Each day you get to vote in an attempt to remove the Arsonists from the community.
You have the ability to become a Scrubber, if you are the last Citizen that they cleaned before death.
You win with the Town You must kill Arsonists
Arsonist
"You just want to watch the world burn." You are an Arsonist.
Your alignment is Neutral Killing.
Fire Fire Fire. Fire. Fire Fire. Fire. Fire.
You and your Arsonist buddies just want to burn everything down to the ground, so that's what you're going to do. Problem is, you don't remember who they are. Probably all of that gasoline, messing with your brain. Well, no matter. Just so long as you burn everyone else in the process.
Each night, you may douse one player. All doused players are connected. If you choose to not douse, you may ignite. If you ignite, all of the doused players are ignited. If you encounter someone that has been scrubbed clean, they will not be doused. If you are doused with gas, you can clean yourself instead of dousing or igniting. You yourself can be scrubbed clean, but you cannot become the Scrubber.
You win with Arsonists You must kill the Town
Game Mechanics
The Scrubber can scrub one player clean each day phase, which removes a douse, and protects during the following night phase. The Scrubber cannot scrub themselves clean. If the Scrubber dies, the last Citizen that they scrubbed becomes the new Scrubber.
Arsonists are not aware of who is their teammates. All Arsonist dousings are connected. If one Arsonist decides to ignite, all of the doused are ignited. The dousings occur before the igniting. If, in the same night, there are dousings and ignites, those that have just been doused will also be ignited. Arsonists may not become the Scrubber.
#overthrowthepatriarchy #babyforfmmod I'm not a fucking gmod. Don't send me shit about your ban appeal.
All rolecards have been sent out. There is no Day One Lynch, and it will only last 24 hours. You can reply to your PM, or, you can just post here. Amazing.
Two minutes, and I'll have up the day start post.
#overthrowthepatriarchy #babyforfmmod I'm not a fucking gmod. Don't send me shit about your ban appeal.
What's this? Problems in this Town? Well then, we can take care of that. We can certainly take care of that...
Day One Begins! It will last 24 hours!
Please be certain to submit all day actions before the end of the day. No late actions will be accepted. Confirm you received your RC in your first post.
#overthrowthepatriarchy #babyforfmmod I'm not a fucking gmod. Don't send me shit about your ban appeal.
Undo the small circle in 'a' and bend the prongs upwards to make a 'u'.
Move the smaller leg in 'k' up the vertical leg, then bend it so it makes an arc. Shorten down the long back of 'k' and undo 'o' into a curve. Combine, and you'll make 'm'.