ElusiveBelle wrote:James2 wrote:
Arguing that the town power shouldn't reveal because they could be targeted is like arguing that antibiotics should never be used because it's increase immunity.
That line of thinking completely ignores the arguments other side of the coin, it still leaves everyone else more vulnerable. This line of thought is saying literally everyone but the Town Power is expendable.
The Town Power is the most important role. They should get priority protection after they reveal.
FirelightKnight wrote:Honestly, the town power should only claim if they're completely confident they can lead. And even then, perhaps it's not the greatest idea D1.
If TPow rolls Jailor or Ret, I'd honestly prefer they kept quiet for now. It's their choice, but when the protective dies, which could be N1 or N5 for all we know, they'd be the next target for scum, and I'd rather not rely on a random town being protective. Plus, if Consort rolls it'd be nice for the Ret (if they exist.) to actually be able to revive someone without being constantly roleblocked.
+The stuff ElusiveBelle said.
I get what James is saying, but is it really worth risking it before we need it? A dead town power is completely useless. The same goes for any role in the game, really. We don't need it right now, and chances are we're not going to need it tomorrow, so yeah.
Also.. how does knowing who slept peacefully and who didn't benefit scum at all? Yeah, its more info, but really what are they going to do with it?
Even if the Town Power were to die night two, which is unlikely, they'd still have helped us by pointing out who to look at as scum etc.