[Newcomer FM] NFM12 | Game Over (Town Wins)

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[Newcomer FM] NFM12 | Game Over (Town Wins)

Postby Arcthurus » Wed Mar 09, 2016 11:06 am

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send the moderator in question a PM.
  2. Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask the mod.
  3. Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
  4. Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
  8. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
  9. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Joining-specific rules:
  • Joining this game is done so through a queue. As the queue is filled up, a new game will begin after the previous one has ended. Each game will have at least 8-9 "newer" players and at least 2-3 "experienced" players.
  • Newer vs Experienced players will be decided under the moderator's discretion.
  • The Newbie Games do not count against your maximum game count. Any substitutes will be experienced players only, so that newer members can fully experience a game from start to finish.
  • A "newbie" classifies someone new to FM who doesn't have quite the hang of the game yet, or just someone new to the "mafia" genre in general. Experience from other forums may carry over.
  • You must have played in two (2) games or less to be considered a newcomer, barring a few cases. Any more than that, you will have to be invited by the mod after PM'ing them.
  • Any new player that dies on Night 1, will be put on the top of waiting list automatically for the next game.

Features:
  • A gamemode specifically made as a starting point for new players, with a couple of mod-invited experienced players. They'd still be playing to win, but also to guide the newer players and to keep a ToS FM style flow.
  • A queue-based signups.
  • D1 FAQ (FM etymology, mechanics explanation, general FM introduction, etc.)
  • Player-by-player in-depth reviews post game, aiming towards improving each player's skill level.

Rolelist:
Spoiler: Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen


Mafioso OR Janitor OR Consigliere
Consigliere OR Framer OR Consort
Blackmailer OR Disguiser OR Mafioso

Witch

No whispers. Only one Citizen may roll in Random Town and a Town Killing cannot roll in Random Town.
Only 1 Mafioso will be allowed to roll, if there is one.


Unused roles:
Spoiler: Town Power, Transporter, Spy
Godfather, Prankster, Agent
Neutral Benigns, Killings, Evils (minus Witch)


Investigation Results:

Spoiler: Your target is very skilled in their line of work. They must be an Sheriff, Investigator, or Consigliere!
Your target is familiar with death. They must be a Medium, Doctor or Janitor!
Your target has a disruptive presence. They must be an Escort, Marshal or Consort!
Your target watches others closely. They must be a Spy, Lookout or Blackmailer!
Your target is very full of themselves. They must be a Bodyguard, Disguiser or Witch!
Your target owns guns. They must be a Vigilante, Veteran or Mafioso!
Your target is involved with deception. They must be a Framer!
Your target is an ordinary townsfolk. They must be a Citizen!


Sheriff Results
Spoiler: Your target is Not Suspicious. (Non-mafia)
Your target is Suspicious! (Mafia member or framed)


Playerlist:
  1. Murat1996 (Dylete)
  2. NesMettaur
  3. HereToPlay (XerxesLeFan)
  4. VidameBianca (SaneDistortion -> JorJorBinks)
  5. Mkim*
  6. direaxe*
  7. Vorono (imperfectJournalist)
  8. SamuelJackson1972* (Aranacana)
  9. Jordarrian (Leese)
  10. TrueGent
  11. IAmAMunchlax
  12. Parkerparkour
  13. TheCow*

Graveyard:
[Gent's Tealander Ass]
TrueGent - Consort - Lynched D3
Direaxe - Citizen - Killed by the Mafia N3.
HereToPlay - Citizen - Lynched D4.
Jordarrian - Mafioso - Lynched D5.
parkerparkour - Witch - Killed by the Veteran N5.
NesMettaur - Citizen - Lynched D6.
SamuelJackson - Consigliere - Killed by the Mafia N6.

ISOs:
Spoiler: Murat1996
NesMettaur
HereToPlay (XerxesLeFan)
VidameBianca (Sane Distortion -> JorJorBinks)
Mkim
direaxe
Vorono (imperfectJournalist)
SamuelJackson1972
Leese
TrueGent
IAmAMunchlax
Parkerparkour
TheCow


Timeline of Events:
Day One ends | Day Two begins
Day Two ends | Day Three begins
Day Three ends | Day Four begins
Day Four ends | Day Five begins


Spoiler: Image
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Re: [Newcomer FM] NFM12 | Setup

Postby Arcthurus » Wed Mar 09, 2016 11:46 am

Introduction and mechanics.

First of all, welcome to the twelfth NFM game.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fufill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings*). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
*Note: There are no Neutral Killings in this current game, due to the lower amount of players.

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the gamethread, discussing about what happened during the night, other players and who should be voted for the lynch. This is also when Whispers* are sent. The first day lasts 24 hours but no lynchs occur during it. The following days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player is lynched, they are killed and removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

*Note: There are no whispers present in this game.
**Note: Day chat is currently allowed. Mafia does not have day chat in regular games, unless a role in play specifically states otherwise.


The game will only end once one of the major factions (or a NK) fufills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Last Will" for Last Wills.
"NFM Death Note" for Death Notes.
"NFM Night Action" for Night Actions.

Mafia Tactical is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.
------

Terminology.

General terms:

Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Last Will: A personal "diary", per see, in which the player may choose to write whatever they consider relevant. Automatically revealed upon death.

Slightly more uncommon terms:

FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.
IC - Inexperienced Challenged. A term used to describe the experienced players who sign up for NFMs as representatives.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night (and in the case of this game, during the day), the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Witch is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me, the experienced players and/or take a look at the FM Main Hub.

All rolecards have been sent. Whoever does not reply to their roles within 24 hours will be replaced.


Spoiler: Image
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Re: [Newcomer FM] NFM12 | Setup

Postby Arcthurus » Thu Mar 10, 2016 4:43 pm

I'm not really able to replace the people who didn't reply just yet, so I'll be taking care of this either later tonight or tomorrow morning. Time alloted to reply will be extended until then.


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Re: [Newcomer FM] NFM12 | Setup

Postby Arcthurus » Sat Mar 12, 2016 11:41 am

New rolecard wave has been sent.


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Re: [Newcomer FM] NFM12 | Setup

Postby Arcthurus » Sun Mar 13, 2016 12:38 pm

Leese replaced ConnorSaurus. TrueGent replaced K1llthestory. imperfectJournalist replaced ...someone.

Waiting on one more newcomer.


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Re: [Newcomer FM] NFM12 | Setup

Postby Arcthurus » Sun Mar 13, 2016 7:24 pm

Dylete replaced in. All spots are now filled.


[Flavor]

Day 1 Begins! It will end on the 14th, 8:30 PM (EST).


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Re: [Newcomer FM] NFM12 | Setup

Postby NesMettaur » Sun Mar 13, 2016 7:32 pm

/no lynch

I've been told day 1 no lynches are a bad idea, but I always feel like it's the right way to start off a game.
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T4-Barbarian-5th(Executed)
T5-Peasant-3rd(Executed)
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Re: [Newcomer FM] NFM12 | Day One

Postby TrueGent » Sun Mar 13, 2016 7:34 pm

hi guys

Theres no D1 lynch Nes.
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Re: [Newcomer FM] NFM12 | Day One

Postby IAmAMunchlax » Sun Mar 13, 2016 7:35 pm

Hiya.
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Re: [Newcomer FM] NFM12 | Day One

Postby NesMettaur » Sun Mar 13, 2016 7:40 pm

TrueGent wrote:hi guys

Theres no D1 lynch Nes.
Well shucks, guess I'm grateful that the game does that for me.

/no lynch
/un-no lynch
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Re: [Newcomer FM] NFM12 | Day One

Postby XerxesLeFan » Sun Mar 13, 2016 7:46 pm

A wild XerxesLeFan has appeared!

Ey
Spookee
[Insert relevant information Here]
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Re: [Newcomer FM] NFM12 | Day One

Postby TheCow » Sun Mar 13, 2016 8:00 pm

ayy lmao
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Re: [Newcomer FM] NFM12 | Day One

Postby parkerparkour » Sun Mar 13, 2016 8:17 pm

Hi guys

I apologize in advance for all the ICs, I swear I'll hit them if they're naughty (cow)
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Re: [Newcomer FM] NFM12 | Day One

Postby TrueGent » Sun Mar 13, 2016 8:19 pm

hit me? ; )
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Re: [Newcomer FM] NFM12 | Day One

Postby parkerparkour » Sun Mar 13, 2016 8:50 pm

TrueGent wrote:hit me? ; )


ill hit your ego by sending you many many kirino mosaic hentai faces
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Re: [Newcomer FM] NFM12 | Day One

Postby imperfectJournalist » Sun Mar 13, 2016 9:18 pm

I suppose I should stop just lurking, Day 1 is supposed to be nice, right? Anyways, hi everyone! It's my very first time doing anything like this, and I've gotta say, I'm pretty excited!
though, uh, gotta say i wasnt initally expecting to be in a game so soon, so apologies if im not particularly active until after the 19th, big life events and such... though really i knew what i was getting myself into so uh..my bad i guess? xc
sorry, what?
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Re: [Newcomer FM] NFM12 | Day One

Postby IAmAMunchlax » Sun Mar 13, 2016 11:01 pm

So Gent has no ass? Discuss.
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Re: [Newcomer FM] NFM12 | Day One

Postby TrueGent » Sun Mar 13, 2016 11:01 pm

ye
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Re: [Newcomer FM] NFM12 | Day One

Postby Leese » Mon Mar 14, 2016 12:23 am

Ohai.

What a lovely day.
Names Used: Llanita | Nonpoint | Rabia

Fave Roles: Lookout | Transporter | Investigator | Consigliere | Serial Killer | Amnesiac

25 Wins as:
Spoiler: Bodyguard, Doctor, Escort, Investigator, Jailor, Lookout, Mayor, Medium, Retributionist, Sheriff, Spy, Transporter, Veteran, Vigilante, Godfather, Mafioso, Survivor

Forum Mafia Record:
Spoiler: NFM 8 - Consigliere - Win
NFM 10 - Janitor - Loss
NFM 12 - In Progress


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Re: [Newcomer FM] NFM12 | Day One

Postby parkerparkour » Mon Mar 14, 2016 5:45 am

I scumread all of the above posters.

Hey guys :)
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Re: [Newcomer FM] NFM12 | Day One

Postby TrueGent » Mon Mar 14, 2016 5:48 am

Parker are you ok
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Re: [Newcomer FM] NFM12 | Day One

Postby direaxe » Mon Mar 14, 2016 5:55 am

Hey guys good luck. For the people who's this is their first game. I hope you have a lot of fun.
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Re: [Newcomer FM] NFM12 | Day One

Postby XerxesLeFan » Mon Mar 14, 2016 6:14 am

/Cough awkwardly
So
Eyyyyy
If the mafia just wanna
You know
Put on some fedoras or something
Just like
Please
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Re: [Newcomer FM] NFM12 | Day One

Postby parkerparkour » Mon Mar 14, 2016 6:36 am

TrueGent wrote:Parker are you ok


Have I ever been ok, gent
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Re: [Newcomer FM] NFM12 | Day One

Postby Leese » Mon Mar 14, 2016 7:03 am

Are any of us really ok? That's the real question.
Names Used: Llanita | Nonpoint | Rabia

Fave Roles: Lookout | Transporter | Investigator | Consigliere | Serial Killer | Amnesiac

25 Wins as:
Spoiler: Bodyguard, Doctor, Escort, Investigator, Jailor, Lookout, Mayor, Medium, Retributionist, Sheriff, Spy, Transporter, Veteran, Vigilante, Godfather, Mafioso, Survivor

Forum Mafia Record:
Spoiler: NFM 8 - Consigliere - Win
NFM 10 - Janitor - Loss
NFM 12 - In Progress


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