[Newcomer FM] NFM 9 | Game Over! (Town Win)

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[Newcomer FM] NFM 9 | Game Over! (Town Win)

Postby RockFire » Thu Feb 04, 2016 8:25 pm

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send the moderator in question a PM.
  2. Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask the mod.
  3. Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
  4. Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
  8. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
  9. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Joining-specific rules:
  • Joining this game is done so through a queue. As the queue is filled up, a new game will begin after the previous one has ended. Each game will have at least 8-9 "newer" players and at least 2-3 "experienced" players.
  • Newer vs Experienced players will be decided under the moderator's discretion.
  • The Newbie Games do not count against your maximum game count. Any substitutes will be experienced players only, so that newer members can fully experience a game from start to finish.
  • A "newbie" classifies someone new to FM who doesn't have quite the hang of the game yet, or just someone new to the "mafia" genre in general. Experience from other forums may carry over.
  • You must have played in two (2) games or less to be considered a newcomer, barring a few cases. Any more than that, you will have to be invited by the mod after PM'ing them.
  • Any new player that dies on Night 1, will be put on the top of waiting list automatically for the next game.

Features:
  • A gamemode specifically made as a starting point for new players, with a couple of mod-invited experienced players. They'd still be playing to win, but also to guide the newer players and to keep a ToS FM style flow.
  • A queue-based signups.
  • D1 FAQ (FM etymology, mechanics explanation, general FM introduction, etc.)
  • Player-by-player in-depth reviews post game, aiming towards improving each player's skill level.

Unused roles:
Spoiler: Mayor, Lawyer, Jailor, Retributionist, Transporter
Godfather, Prankster, Agent
Neutral Benigns, Jester, Executioner, Bomber, Neutral Killings


Vigilante and Spy Role Card Change
Spoiler: Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else

Spy

You are a Spy.

Your alignment is Town Investigative.

You were once used in battle with the goal of gaining information about enemy tactics.
You were able to retire young, having gained the support of the military who in turn paid you very handsomely.
However, your stay in the town of Salem does not remain the peaceful retirement you once envisioned due to the Mafia invasion.

You can choose once during the game to sensor all votes on a lynch, you will determine how many town members voted on that lynch.
You also have the ability to see who the Mafia visit at night. You will not know what Mafia role visited which player; all you will know is that they were visited by a member of the Mafia.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Investigation Results:

Spoiler: Your target is very skilled in their line of work. They must be an Sheriff, Investigator, or Consigliere!
Your target is familiar with death. They must be a Medium, Doctor or Janitor!
Your target has a disruptive presence. They must be an Escort, Marshal or Consort!
Your target watches others closely. They must be a Spy, Lookout or Blackmailer!
Your target is very full of themselves. They must be a Bodyguard, Disguiser or Witch!
Your target owns guns. They must be a Vigilante, Veteran or Mafioso!
Your target is involved with deception. They must be a Framer!
Your target is an ordinary townsfolk. They must be a Citizen!


Sheriff Results
Spoiler: Your target is Not Suspicious. (Non-mafia)
Your target is Suspicious! (Mafia member or framed)



Rolelist:
Spoiler: Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen


Mafioso OR Janitor OR Consigliere
Consigliere OR Framer OR Consort
Blackmailer OR Disguiser OR Mafioso

Witch

No whispers. Only one Citizen may roll in Random Town and a Town Killing cannot roll in Random Town.
Only 1 Mafioso will be allowed to roll, if there is one.



Players:
  1. murat1996
  2. ItsmeCreature
  3. Jordarrian
  4. ryanb
  5. Ymirr
  6. pumacatrun2
  7. Higuain
  8. Wzombie
  9. EvilDeanius0
  10. Shortcutbutton
  11. Swordsworth
  12. SirCakez
  13. Nellyvix

(Bolded names means the player has confirmed their spot.)

Graveyard:
Shortcutbutton: Killed by the Mafia Night One - Citizen

Timeline of Events
Night One (Shadows)/Day Two (Deadly Mansion)
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Re: [Newcomer FM] NFM 9 | Setup Phase

Postby RockFire » Thu Feb 04, 2016 8:26 pm

Introduction and mechanics.

First of all, welcome to the ninth NFM game. Some of you have already played before, while others are brand new, so I'll try to keep this simple.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fufill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings*). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
*Note: There are no Neutral Killings in this current game, due to the lower amount of players.

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the gamethread, discussing about what happened during the night, other players and who should be voted for the lynch. This is also when Whispers* are sent. The first day lasts 24 hours but no lynchs occur during it. The following days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player is lynched, they are killed and removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

*Note: There are no whispers present in this game.
**Note: Day chat is currently allowed. Mafia does not have day chat in regular games, unless a role in play specifically states otherwise.


The game will only end once one of the major factions (or a NK) fufills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Last Will" for Last Wills.
"NFM Death Note" for Death Notes.
"NFM Night Action" for Night Actions.

Mafia Tactical is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.
------

Terminology.

General terms:

Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Last Will: A personal "diary", per see, in which the player may choose to write whatever they consider relevant. Automatically revealed upon death.

Slightly more uncommon terms:

FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.
IC - Inexperienced Challenged. A term used to describe the experienced players who sign up for NFMs as representatives.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night (and in the case of this game, during the day), the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Witch is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me, the experienced players and/or take a look at the FM Main Hub.
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby RockFire » Mon Feb 08, 2016 4:40 pm

The house lay dormant, the creaks keeping all awake until at last the sun rose. No one knew their person in this old abandoned mansion and nothing was known about it aside from their being no way out. The doors and windows that would normally lead outside had been covered with slabs of cement and only a card lay in the entrance hall as a clue:

"Sort yourselves out then I'll let the survivors go."

The penmanship could use some improvement considering it seems to have been scrawled in quite a hurry. However, perhaps today was best spent sorting out who everyone was.

Day One Begins! It end on February 9th at 4:00 P.M. (UTC -7).
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Ymirr » Mon Feb 08, 2016 4:46 pm

Finally this opened!

First.
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RE: (Locked In)

Postby ItsmeCreature » Mon Feb 08, 2016 5:08 pm

RockFire wrote:The house lay dormant, the creaks keeping all awake until at last the sun rose. No one knew their person in this old abandoned mansion and nothing was known about it aside from their being no way out. The doors and windows that would normally lead outside had been covered with slabs of cement and only a card lay in the entrance hall as a clue:

"Sort yourselves out then I'll let the survivors go."

The penmanship could use some improvement considering it seems to have been scrawled in quite a hurry. However, perhaps today was best spent sorting out who everyone was.


Image
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby pumacatrun2 » Mon Feb 08, 2016 5:14 pm

Well this is a spooky, decripit, probably haunted house.

I like it.
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Nellyfox » Mon Feb 08, 2016 5:17 pm

Survivors, huh?

Well that's great, because I hardclaim survivor. ;)

Spoiler: Just kidding, in case you forgot the role list. Claiming neutral is my thing and I just have to annoy Rock a little bit.
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby pumacatrun2 » Mon Feb 08, 2016 5:24 pm

Nellyfox wrote:Well that's great, because I hardclaim survivor. ;)


I counterclaim survivor, there's only room for one of us :roll: All lynch Nelly, yeah?
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Nellyfox » Mon Feb 08, 2016 5:43 pm

Uhm, when I claim neutral, I don't get lynched. Don't be rude. Let me live my life.
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ShortcutButton » Mon Feb 08, 2016 5:44 pm

ItsmeCreature wrote:
RockFire wrote:The house lay dormant, the creaks keeping all awake until at last the sun rose. No one knew their person in this old abandoned mansion and nothing was known about it aside from their being no way out. The doors and windows that would normally lead outside had been covered with slabs of cement and only a card lay in the entrance hall as a clue:

"Sort yourselves out then I'll let the survivors go."

The penmanship could use some improvement considering it seems to have been scrawled in quite a hurry. However, perhaps today was best spent sorting out who everyone was.


Image

You. I like you.

Welcome, this is a game. In this game you type the names of people and they die.
For instance:
/vote Nellyfox
Of course you can't type people to kill them today. That's for later.

So, let's get some introductions settled. Who here has experience with Forum Mafia before, perhaps on other forums? If so, how much?
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby pumacatrun2 » Mon Feb 08, 2016 5:48 pm

ShortcutButton wrote:So, let's get some introductions settled. Who here has experience with Forum Mafia before, perhaps on other forums? If so, how much?


No previous experience with forum mafia, but 650+ games played on ToS and used to RP mafia in Msparp back when I was Homestuck trash a few years back :lol:
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ItsmeCreature » Mon Feb 08, 2016 5:49 pm

ShortcutButton wrote:In this game you type the names of people and they die.


murat1996
Jordarrian
ryanb
Ymirr
pumacatrun2
Higuain
Wzombie
EvilDeanius0
Shortcutbutton
Swordsworth
SirCakez
Nellyfox
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Ymirr » Mon Feb 08, 2016 5:51 pm

No experience actually playing FM, but I have read maybe a dozen games so I know what to do (If it is possible to read too much, I read too much).
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby pumacatrun2 » Mon Feb 08, 2016 5:56 pm

ItsmeCreature wrote:
ShortcutButton wrote:In this game you type the names of people and they die.


murat1996
Jordarrian
ryanb
Ymirr
pumacatrun2
Higuain
Wzombie
EvilDeanius0
Shortcutbutton
Swordsworth
SirCakez
Nellyfox

ShortcutButton wrote:Of course you can't type people to kill them today. That's for later.
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby SirCakez » Mon Feb 08, 2016 5:56 pm

Hi guys, I'm SirCakez. Looking forward to playing this game with everyone and meeting some new faces.
Image

Image

Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ShortcutButton » Mon Feb 08, 2016 5:58 pm

ItsmeCreature wrote:
ShortcutButton wrote:In this game you type the names of people and they die.


murat1996
Jordarrian
ryanb
Ymirr
pumacatrun2
Higuain
Wzombie
EvilDeanius0
Shortcutbutton
Swordsworth
SirCakez
Nellyfox

You have to bold it :P

Ymirr wrote:No experience actually playing FM, but I have read maybe a dozen games so I know what to do (If it is possible to read too much, I read too much).

You can never read too much. It depends on the quality of the game you read.
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ItsmeCreature » Mon Feb 08, 2016 5:58 pm

ShortcutButton wrote:So, let's get some introductions settled. Who here has experience with Forum Mafia before, perhaps on other forums? If so, how much?


This and NFM 8 (which sucked).
I had many others, but I don't consider them great.
NFM8: Investigator - Loss
NFM9: Consigliere - Loss
CFM14: Engineer - Win
9B: Citizen - (Surely will be a) Loss
9C: Replaced out
9E: Ongoing
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby SirCakez » Mon Feb 08, 2016 6:01 pm

Here's a question I'd like everyone to answer: what Mafia role do you find the most threatening of the ones in this game and why?

I think Janitor is the most threatening as it removes our ability to use POE (process of elimination) on the rolelist and removes wills so we can't see the last thoughts of players.
Image

Image

Gobln wrote:FurCakez isn't so great? Are you kidding? When was the last time you saw a player with such an ability in Forum Mafia? Cakez takes the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. gobln breaks records. FurCakez breaks the rules.
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Swordsworth » Mon Feb 08, 2016 6:05 pm

Good luck to everyone, here's to an exciting game! If you have any questions, don't hesitate to ask.
Spoiler: Image

Somewhere beyond the sea
Somewhere waiting for me
S E N A T O R M E M E C H I N O
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby pumacatrun2 » Mon Feb 08, 2016 6:19 pm

ItsmeCreature wrote:
ShortcutButton wrote:So, let's get some introductions settled. Who here has experience with Forum Mafia before, perhaps on other forums? If so, how much?


This and NFM 8 (which sucked).
I had many others, but I don't consider them great.


Yeah, read NFM 8 too (because I thought I had gotten the replacement slot for kingfudge and wrote a 1200+ word reads list before finding that somebody else had gotten it rip) and I am very glad Cow isn't in this game after that, just saying :lol: Also tried reading a failed hydra but that was no use.

SirCakez wrote:Here's a question I'd like everyone to answer: what Mafia role do you find the most threatening of the ones in this game and why?

I think Janitor is the most threatening as it removes our ability to use POE (process of elimination) on the rolelist and removes wills so we can't see the last thoughts of players.


I feel Consig may not be the most useful when half the town is Civilians. Framer really depends on who TI checks, so unless they were to narrow down on scummy looking people I don't know how that'd go (plus, the TI would need to hardclaim or be really good at convincing to do so). Consort could make nights less effective, but again they'd likely run into civilians often. If the BM'r goes after a newbie who isn't really known for talking much they might be able to get away with it, although newbies statistically probably have a little less chance of having important information (though, this could be used to push for mislynches against them). Disguiser won't be useful if TI is rolled as Sheriff. Mafioso isn't useful at all when mafia tactics are in play. So yeah, I'd agree with Janitor.
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby Swordsworth » Mon Feb 08, 2016 6:23 pm

SirCakez wrote:Here's a question I'd like everyone to answer: what Mafia role do you find the most threatening of the ones in this game and why?


What do you seek to gain from this question?
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Somewhere beyond the sea
Somewhere waiting for me
S E N A T O R M E M E C H I N O
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Re: [Newcomer FM] NFM 9 | Day One (Locked In)

Postby pumacatrun2 » Mon Feb 08, 2016 6:25 pm

Swordsworth wrote:
SirCakez wrote:Here's a question I'd like everyone to answer: what Mafia role do you find the most threatening of the ones in this game and why?


What do you seek to gain from this question?


If you don't ask questions:

D1 isn't important until somebody says D1 isn't important and everyone scum reads them. :roll:
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

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rip my win/loss ratio
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ShortcutButton » Mon Feb 08, 2016 6:26 pm

pumacatrun2 wrote:and I am very glad Cow isn't in this game after that, just saying :lol:

Damn. Savage.
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby pumacatrun2 » Mon Feb 08, 2016 6:28 pm

ShortcutButton wrote:
pumacatrun2 wrote:and I am very glad Cow isn't in this game after that, just saying :lol:

Damn. Savage.


Me being too honest is probably gonna get my lynched imo.
Favoured role: Executioner
Least favoured role: Sheriff
Most commonly known in games as "Cat Burglar".

"If ignorance is bliss, you must be orgasmic."

FM Record: Spoiler: Image
rip my win/loss ratio
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Re: Re: Re: Re: Re: Re: Re: spopy skeltons

Postby ShortcutButton » Mon Feb 08, 2016 6:32 pm

pumacatrun2 wrote:
ShortcutButton wrote:
pumacatrun2 wrote:and I am very glad Cow isn't in this game after that, just saying :lol:

Damn. Savage.


Me being too honest is probably gonna get my lynched imo.

He can't do anything about it! Let the bastard suffer.
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