Welcome to FM Game 5F!
If you're new here, please see the New Player FAQ and Role Cards. Anything here takes precedence over both.
If you don't post in the thread or PM me within a 48-hour period during a day, you will be prodded for inactivity. Receive 2 prods in a game, or go 24 hours without responding to a prod, and you will be replaced.
Prods will also be issued if I don't recieve any correspondence from you during the 48-hour night. THIS INCLUDES PEOPLE WITH NO NIGHT ACTION. Everyone who has not sent in anything yet will get a warning about halfway through. I will not end a night on an active prod - once I recieve communication from everyone or replacements are made the day will begin. Rinse and repeat and we have a winner!
The whisper limit for this game is 5 200-character whispers per day, sent or received. You will be prompted before you recieve a whisper so that someone can't waste your whispers by spamming you. You will not recieve a "refund" for a rejected whisper, but the person who rejected the whisper cannot be penalized. Send all whispers to me (iggyvolz) via PM at any point in the day. All stages of the whisper will be announced in the thread (X is whispering to Y! then Y has accepted/rejected the whisper!)
Gamethrowing (intentionally trying to lose) is punishable by removal from the game (moderator's discretion). Please don't ruin the game for everyone else. If you're unsure if something's gamethrowing, don't do it and PM me for a clarification. Fake gamethrowing is also not allowed for similar reasons.
A retributionist may attempt to revive a cleaned player, however should they not be a member of the town, the retribution will fail and this will be alerted to the Retributionist.
We will NOT be using the Agent/Spy/Blackmailer in this game.
The Godfather will be able to see what the results of the Mafia members' actions are. This will ONLY include whether or not the night action is successful, and the result of it. This will NOT include things like transports or roleblocks.
Here is the Werewolf role card. Please note that this is very different from ToS:
Werewolf
You are a Werewolf. Your alignment is Neutral Killing (Unique).
You have grown up in this area since you were young. However, one night, on a full moon, you were bitten by a Werewolf.
Instead of killing you, the elder wolf decided to teach you the ways of a lycanthrope. They have moved on from the Town, but you decided to stay here.
The Town has searched you out to slaughter you, but now that the Mafia are invading, they just might be what you need to survive in your home...
Every Full Moon, you transform into a savage Werewolf.
When you transform into a Werewolf, you gain Night Immunity, but you also appear as a Werewolf to an Investigator who investigates you, and Suspicious to a Sheriff who interrogates you.
Each night on a full moon, you may visit the house of any currently living player. You will attack that player. Your attack pierces Night Immunity, not including Jailor-granted Night Immunity.
You also attack everyone who visits that player that night.
You are immune to the Transporter on a full moon.
When it is not a full moon, you are not suspicious to the Sheriff and Citizen to the Investigator, but you no longer have night immunity.
As you are teamed with Mafia members, they will not die from your attacks, and both you and the mafia member will be alerted to this.
If you are roleblocked, or jailed then released, you will switch your target to the person who roleblocks you. If you are roleblocked by multiple people, Jailor takes preference, then Escort, then Consort. If you are roleblocked by multiple of the same role, you will choose whichever one had more people visit them. If all had the same number of people visit them, one will be selected at random.
You have perfected a defense shield, which shrouds your body.
It will discharge the instant you are attacked without protection on a non-full moon night. The shield will only work against gunshots, stabbings, and dousing.
Once the shield has discharged, these attacks will harm you, like any other non-magic user.
The attacker will only know of your immunity to their attack. The Veteran and Jailor are immune to this shield.
Full Moons begin on Night 2, and happen every three nights after.
You win with Werewolves
You win with Witches
You win with Survivors
You win with the Mafia
You win with Arsonists
You win with Serial Killers
You win with Stalkers
You must kill the Town
You must kill Bombers
You may spare anyone else
The random towns will be determined as follows:
Town Investigative/Town Protective/Town Support/Town Killing each carry 4 votes the first time the class is picked.
After the class has been picked once, each carries only 2 vote. If it is picked again, it will carry 1 vote, after which it is done.
A Town Power (Mayor, Lawyer, Retributionist, Jailor) carries 3 votes, but once a Town Power has been picked, a Citizen must be added to the role list and a Town Power will carry one vote (after another pick a Citizen must be added and the Town Power is eliminated). If there is only one slot left, a Town Power cannot be picked (as there is no room for an extra Citizen).
Note to any Gmods/FMods/Admins - if majority vote is reached please feel free to lock the thread.